mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
commit
b759bde0c0
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@ -189,7 +189,7 @@ ShapeBaseImageData::ShapeBaseImageData()
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lightRadius = 10.f;
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lightBrightness = 1.0f;
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shapeName = "core/art/shapes/noshape.dts";
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shapeName = "core/shapes/noshape.dts";
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shapeNameFP = "";
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imageAnimPrefix = "";
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imageAnimPrefixFP = "";
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@ -74,9 +74,9 @@ EndImplementEnumType;
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//-----------------------------------------------------------------------------
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String TSShapeConstructor::smCapsuleShapePath("core/art/shapes/unit_capsule.dts");
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String TSShapeConstructor::smCubeShapePath("core/art/shapes/unit_cube.dts");
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String TSShapeConstructor::smSphereShapePath("core/art/shapes/unit_sphere.dts");
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String TSShapeConstructor::smCapsuleShapePath("tools/shapes/unit_capsule.dts");
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String TSShapeConstructor::smCubeShapePath("tools/shapes/unit_cube.dts");
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String TSShapeConstructor::smSphereShapePath("tools/shapes/unit_sphere.dts");
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ResourceRegisterPostLoadSignal< TSShape > TSShapeConstructor::_smAutoLoad( &TSShapeConstructor::_onTSShapeLoaded );
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ResourceRegisterUnloadSignal< TSShape > TSShapeConstructor::_smAutoUnload( &TSShapeConstructor::_onTSShapeUnloaded );
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16
Templates/BaseGame/game/core/shapes/materials.cs
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16
Templates/BaseGame/game/core/shapes/materials.cs
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@ -0,0 +1,16 @@
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//--- noshape.dts MATERIALS BEGIN ---
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singleton Material(noshape_NoShape)
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{
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mapTo = "NoShape";
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diffuseMap[0] = "";
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diffuseColor[0] = "0.8 0.003067 0 .8";
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emissive[0] = 0;
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doubleSided = false;
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translucent = 1;
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translucentBlendOp = "LerpAlpha";
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castShadows = false;
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materialTag0 = "WorldEditor";
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};
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//--- noshape.dts MATERIALS END ---
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@ -65,57 +65,3 @@ singleton Material(CameraMat)
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};
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//--- camera.dts MATERIALS END ---
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//--- noshape.dts MATERIALS BEGIN ---
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singleton Material(noshape_NoShape)
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{
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mapTo = "NoShape";
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diffuseMap[0] = "";
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diffuseColor[0] = "0.8 0.003067 0 .8";
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emissive[0] = 0;
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doubleSided = false;
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translucent = 1;
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translucentBlendOp = "LerpAlpha";
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castShadows = false;
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};
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//--- noshape.dts MATERIALS END ---
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//--- noshapetext.dae MATERIALS BEGIN ---
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singleton Material(noshapetext_lambert1)
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{
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mapTo = "lambert1";
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diffuseMap[0] = "";
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diffuseColor[0] = "0.4 0.4 0.4 1";
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specular[0] = "1 1 1 1";
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specularPower[0] = 8;
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pixelSpecular[0] = false;
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emissive[0] = true;
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doubleSided = false;
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translucent = false;
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translucentBlendOp = "None";
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};
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singleton Material(noshapetext_noshape_mat)
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{
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mapTo = "noshape_mat";
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diffuseMap[0] = "";
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diffuseColor[0] = "0.4 0.3504 0.363784 0.33058";
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specular[0] = "1 1 1 1";
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specularPower[0] = 8;
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pixelSpecular[0] = false;
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emissive[0] = true;
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doubleSided = false;
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translucent = true;
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translucentBlendOp = "None";
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};
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//--- noshapetext.dae MATERIALS END ---
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@ -65,97 +65,3 @@ singleton Material(CameraMat)
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};
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//--- camera.dts MATERIALS END ---
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//--- noshape.dts MATERIALS BEGIN ---
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singleton Material(noshape_NoShape)
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{
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mapTo = "NoShape";
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diffuseMap[0] = "";
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diffuseColor[0] = "0.8 0.003067 0 .8";
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emissive[0] = 0;
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doubleSided = false;
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translucent = 1;
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translucentBlendOp = "LerpAlpha";
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castShadows = false;
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};
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//--- noshape.dts MATERIALS END ---
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//--- noshapetext.dae MATERIALS BEGIN ---
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singleton Material(noshapetext_lambert1)
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{
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mapTo = "lambert1";
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diffuseMap[0] = "";
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diffuseColor[0] = "0.4 0.4 0.4 1";
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specular[0] = "1 1 1 1";
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specularPower[0] = 8;
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pixelSpecular[0] = false;
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emissive[0] = true;
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doubleSided = false;
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translucent = false;
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translucentBlendOp = "None";
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};
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singleton Material(noshapetext_noshape_mat)
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{
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mapTo = "noshape_mat";
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diffuseMap[0] = "";
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diffuseColor[0] = "0.4 0.3504 0.363784 0.33058";
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specular[0] = "1 1 1 1";
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specularPower[0] = 8;
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pixelSpecular[0] = false;
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emissive[0] = true;
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doubleSided = false;
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translucent = true;
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translucentBlendOp = "None";
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};
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//--- noshapetext.dae MATERIALS END ---
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//--- portal MATERIALS BEGIN ---
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singleton Material(portal5_portal_top)
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{
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mapTo = "portal_top";
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diffuseMap[0] = "top";
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normalMap[0] = "top-normal";
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diffuseColor[0] = "0.4 0.4 0.4 1";
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specular[0] = "0.5 0.5 0.5 1";
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specularPower[0] = 2;
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pixelSpecular[0] = false;
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emissive[0] = true;
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doubleSided = false;
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translucent = false;
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translucentBlendOp = "None";
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};
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singleton Material(portal5_portal_lightray)
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{
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mapTo = "portal_lightray";
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diffuseMap[0] = "lightray";
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diffuseColor[0] = "0.4 0.4 0.4 0.64462";
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specular[0] = "0.5 0.5 0.5 1";
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specularPower[0] = 2;
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pixelSpecular[0] = false;
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emissive[0] = true;
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doubleSided = 1;
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translucent = true;
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translucentBlendOp = "AddAlpha";
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castShadows = "0";
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};
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//--- portal MATERIALS END ---
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