Commit graph

8196 commits

Author SHA1 Message Date
DavidWyand-GG 2a4bde77b4 Merge branch 'php5.3_fixes' of https://github.com/losinggeneration/Torque3D into losinggeneration-php5.3_fixes 2012-09-27 14:11:41 -04:00
DavidWyand-GG a14578d4fb Merge branch 'template_fix' of https://github.com/losinggeneration/Torque3D into losinggeneration-template_fix 2012-09-27 10:29:47 -04:00
DavidWyand-GG cdb7e60d67 Merge branch 'vs2012-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-vs2012-fixes 2012-09-27 10:09:41 -04:00
Daniel Buckmaster 0f22ca64d4 Moved mask updated to protected member set functions. 2012-09-27 08:11:48 +10:00
DavidWyand-GG 677377c70b Merge branch 'master' into development 2012-09-26 10:14:06 -04:00
David Wyand d0de864ea2 Merge pull request #38 from DavidWyand-GG/toolbox-bugfix
Bug fix for Torque 3D Toolbox to prevent launch buttons from working when no project is selected. For ticket #12.
2012-09-26 07:06:01 -07:00
Daniel Buckmaster f69b4bb1f1 Added a console method to get an AIPlayer's move speed. 2012-09-26 23:30:20 +10:00
Daniel Buckmaster a8205240e3 Made Item network members properly in the editor. 2012-09-26 23:28:58 +10:00
Daniel Buckmaster 7db02d1f80 Added a flag that sets the transform of spawned objects. 2012-09-26 23:27:36 +10:00
Daniel Buckmaster 90e022a100 Prevented #define for in VS2012. 2012-09-26 23:26:02 +10:00
DavidWyand-GG 9c4bc9c499 New Toolbox version that doesn't pick up on phantom game levels 2012-09-25 19:02:59 -04:00
DavidWyand-GG 4e26b163a8 Removed config and put back tools/comments directory 2012-09-25 16:19:09 -04:00
DavidWyand-GG 13616bc258 Rename Torque 3D.exe to Torque 3D Toolbox.exe 2012-09-25 16:13:23 -04:00
DavidWyand-GG ee752d058c New Torque Toolbox version to disable buttons
If there are no projects, all of the project buttons are disabled.
2012-09-25 16:09:36 -04:00
David Wyand fffade3923 Merge pull request #26 from DavidWyand-GG/issue3-FMOD
Added support for FMOD 4.42.03 Stable for ticket #3

The FMOD include files are now assumed to be located outside of the Torque 3D directory structure.  See Tools/projectGenerator/modules/fmod.inc for the various methods to tell the Project Generator how to find FMOD.  If FMOD is installed in its default location then nothing special is required.
2012-09-24 13:04:30 -07:00
DavidWyand-GG 034bbb2c9f Merge branch 'development' of https://github.com/GarageGames/Torque3D into issue3-FMOD 2012-09-24 15:57:22 -04:00
David Wyand e2410817cb Merge pull request #25 from DavidWyand-GG/update-gitignore
New Git ignore file
2012-09-24 12:54:09 -07:00
DavidWyand-GG f26084ee75 New Git ignore file
Adds 'My Projects' directory to the Git ignore file.
2012-09-24 15:51:08 -04:00
DavidWyand-GG eb71ebe306 Added support for FMOD 4.42.03 Stable
The FMOD include files are now assumed to be located outside of the
Torque 3D directory structure.  See
Tools/projectGenerator/modules/fmod.inc for the various methods to tell
the Project Generator how to find FMOD.  If FMOD is installed in its
default location then nothing special is required.
2012-09-24 15:47:29 -04:00
bank d2700f881c Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
bank 109a766748 All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
bank 27d50fae46 Added conf files for ProjectGen (Linux platform support). 2012-09-23 15:31:33 +04:00
bank 546e3a219a Copied generateProjects.command from Full template into Empty, so we can build it on Linux too. 2012-09-23 15:28:39 +04:00
bank 016b79f0ea Updating build targets of ProjectGen, so we include only files needed for 'make'. 2012-09-23 15:28:29 +04:00
bank f65bb9c34f Updating ProjectGen modules to play nice with Linux builds. 2012-09-23 15:28:21 +04:00
bank 5d1653c701 Updating ProjectGenerator templates for 'make'. 2012-09-23 15:28:09 +04:00
Harley Laue 633054c06e Fixes the dllmain.h template file to include MIT header 2012-09-22 17:28:36 -05:00
TwistedJenius 50edf31992 Got rid of AIManager related comments. 2012-09-21 07:10:36 -05:00
TwistedJenius f922bc4fd0 AI related bug fixes and improvements.
Removed references to AIObjective and aiAvoidThis which are not used.
Made minor improvements to the spawning system in the aiPlayer.cs file.
2012-09-21 06:51:53 -05:00
Harley Laue 22fbe0e6e2 Fix some PHP 5.3.0 errors and warnings 2012-09-20 17:01:59 -05:00
DavidWyand-GG 9afd794913 Updated project generator for ticket #1 2012-09-20 12:57:22 -04:00
DavidWyand-GG 8d1edee43a Updated project generator for ticket #1 2012-09-20 12:55:59 -04:00
DavidWyand-GG 08d5ba86f7 Updated gitignore and Engine/bin for ticket #1 2012-09-20 12:46:44 -04:00
DavidWyand-GG 1cca6c95f2 Updated readme for ticket #1 2012-09-19 12:51:11 -04:00
DavidWyand-GG 8c48f6b5f7 Updated readme for ticket #1 2012-09-19 12:49:40 -04:00
DavidWyand-GG 58467a7c33 Updated readme for ticket #1 2012-09-19 12:48:06 -04:00
DavidWyand-GG c9c833c56c Full PhysX Template for ticket #1 2012-09-19 12:29:35 -04:00
DavidWyand-GG f439dc8dcd Full Template for ticket #1 2012-09-19 11:54:25 -04:00
DavidWyand-GG 74f265b3b3 Empty PhysX Template for ticket #1 2012-09-19 11:48:32 -04:00
DavidWyand-GG 40220512d3 Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
DavidWyand-GG 8337cad7ee Tools directory for ticket #1 2012-09-19 11:22:58 -04:00
DavidWyand-GG ecfd936095 My Projects directory for ticket #1 2012-09-19 11:21:52 -04:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
DavidWyand-GG 352279af7a Top level files for ticket #1 2012-09-19 11:00:36 -04:00
DavidWyand-GG a9c8a3142d Git attribute and ignore files for ticket #1 2012-09-18 17:04:54 -04:00
David Wyand 97cc333ed9 Initial commit 2012-09-18 13:33:56 -07:00