DavidWyand-GG
2a4bde77b4
Merge branch 'php5.3_fixes' of https://github.com/losinggeneration/Torque3D into losinggeneration-php5.3_fixes
2012-09-27 14:11:41 -04:00
DavidWyand-GG
a14578d4fb
Merge branch 'template_fix' of https://github.com/losinggeneration/Torque3D into losinggeneration-template_fix
2012-09-27 10:29:47 -04:00
DavidWyand-GG
cdb7e60d67
Merge branch 'vs2012-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-vs2012-fixes
2012-09-27 10:09:41 -04:00
Daniel Buckmaster
0f22ca64d4
Moved mask updated to protected member set functions.
2012-09-27 08:11:48 +10:00
DavidWyand-GG
677377c70b
Merge branch 'master' into development
2012-09-26 10:14:06 -04:00
David Wyand
d0de864ea2
Merge pull request #38 from DavidWyand-GG/toolbox-bugfix
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Bug fix for Torque 3D Toolbox to prevent launch buttons from working when no project is selected. For ticket #12 .
2012-09-26 07:06:01 -07:00
Daniel Buckmaster
f69b4bb1f1
Added a console method to get an AIPlayer's move speed.
2012-09-26 23:30:20 +10:00
Daniel Buckmaster
a8205240e3
Made Item network members properly in the editor.
2012-09-26 23:28:58 +10:00
Daniel Buckmaster
7db02d1f80
Added a flag that sets the transform of spawned objects.
2012-09-26 23:27:36 +10:00
Daniel Buckmaster
90e022a100
Prevented #define for in VS2012.
2012-09-26 23:26:02 +10:00
DavidWyand-GG
9c4bc9c499
New Toolbox version that doesn't pick up on phantom game levels
2012-09-25 19:02:59 -04:00
DavidWyand-GG
4e26b163a8
Removed config and put back tools/comments directory
2012-09-25 16:19:09 -04:00
DavidWyand-GG
13616bc258
Rename Torque 3D.exe to Torque 3D Toolbox.exe
2012-09-25 16:13:23 -04:00
DavidWyand-GG
ee752d058c
New Torque Toolbox version to disable buttons
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If there are no projects, all of the project buttons are disabled.
2012-09-25 16:09:36 -04:00
David Wyand
fffade3923
Merge pull request #26 from DavidWyand-GG/issue3-FMOD
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Added support for FMOD 4.42.03 Stable for ticket #3
The FMOD include files are now assumed to be located outside of the Torque 3D directory structure. See Tools/projectGenerator/modules/fmod.inc for the various methods to tell the Project Generator how to find FMOD. If FMOD is installed in its default location then nothing special is required.
2012-09-24 13:04:30 -07:00
DavidWyand-GG
034bbb2c9f
Merge branch 'development' of https://github.com/GarageGames/Torque3D into issue3-FMOD
2012-09-24 15:57:22 -04:00
David Wyand
e2410817cb
Merge pull request #25 from DavidWyand-GG/update-gitignore
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New Git ignore file
2012-09-24 12:54:09 -07:00
DavidWyand-GG
f26084ee75
New Git ignore file
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Adds 'My Projects' directory to the Git ignore file.
2012-09-24 15:51:08 -04:00
DavidWyand-GG
eb71ebe306
Added support for FMOD 4.42.03 Stable
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The FMOD include files are now assumed to be located outside of the
Torque 3D directory structure. See
Tools/projectGenerator/modules/fmod.inc for the various methods to tell
the Project Generator how to find FMOD. If FMOD is installed in its
default location then nothing special is required.
2012-09-24 15:47:29 -04:00
bank
d2700f881c
Source changes needed for Linux build.
2012-09-23 15:31:56 +04:00
bank
109a766748
All *.command files should have 'executable bit' set on.
2012-09-23 15:31:45 +04:00
bank
27d50fae46
Added conf files for ProjectGen (Linux platform support).
2012-09-23 15:31:33 +04:00
bank
546e3a219a
Copied generateProjects.command from Full template into Empty, so we can build it on Linux too.
2012-09-23 15:28:39 +04:00
bank
016b79f0ea
Updating build targets of ProjectGen, so we include only files needed for 'make'.
2012-09-23 15:28:29 +04:00
bank
f65bb9c34f
Updating ProjectGen modules to play nice with Linux builds.
2012-09-23 15:28:21 +04:00
bank
5d1653c701
Updating ProjectGenerator templates for 'make'.
2012-09-23 15:28:09 +04:00
Harley Laue
633054c06e
Fixes the dllmain.h template file to include MIT header
2012-09-22 17:28:36 -05:00
TwistedJenius
50edf31992
Got rid of AIManager related comments.
2012-09-21 07:10:36 -05:00
TwistedJenius
f922bc4fd0
AI related bug fixes and improvements.
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Removed references to AIObjective and aiAvoidThis which are not used.
Made minor improvements to the spawning system in the aiPlayer.cs file.
2012-09-21 06:51:53 -05:00
Harley Laue
22fbe0e6e2
Fix some PHP 5.3.0 errors and warnings
2012-09-20 17:01:59 -05:00
DavidWyand-GG
9afd794913
Updated project generator for ticket #1
2012-09-20 12:57:22 -04:00
DavidWyand-GG
8d1edee43a
Updated project generator for ticket #1
2012-09-20 12:55:59 -04:00
DavidWyand-GG
08d5ba86f7
Updated gitignore and Engine/bin for ticket #1
2012-09-20 12:46:44 -04:00
DavidWyand-GG
1cca6c95f2
Updated readme for ticket #1
2012-09-19 12:51:11 -04:00
DavidWyand-GG
8c48f6b5f7
Updated readme for ticket #1
2012-09-19 12:49:40 -04:00
DavidWyand-GG
58467a7c33
Updated readme for ticket #1
2012-09-19 12:48:06 -04:00
DavidWyand-GG
c9c833c56c
Full PhysX Template for ticket #1
2012-09-19 12:29:35 -04:00
DavidWyand-GG
f439dc8dcd
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
DavidWyand-GG
74f265b3b3
Empty PhysX Template for ticket #1
2012-09-19 11:48:32 -04:00
DavidWyand-GG
40220512d3
Empty Template for ticket #1
2012-09-19 11:29:55 -04:00
DavidWyand-GG
8337cad7ee
Tools directory for ticket #1
2012-09-19 11:22:58 -04:00
DavidWyand-GG
ecfd936095
My Projects directory for ticket #1
2012-09-19 11:21:52 -04:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
DavidWyand-GG
352279af7a
Top level files for ticket #1
2012-09-19 11:00:36 -04:00
DavidWyand-GG
a9c8a3142d
Git attribute and ignore files for ticket #1
2012-09-18 17:04:54 -04:00
David Wyand
97cc333ed9
Initial commit
2012-09-18 13:33:56 -07:00