Mazo
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8dc4a20332
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Initial functionality for vehicle cargo holds & cargo passengers
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2018-06-02 14:17:22 +01:00 |
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Mazo
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447f6de2d6
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Add definitions/objects for cargo holds and cargo
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2018-06-02 14:11:19 +01:00 |
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Mazo
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27d8f91cec
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Update documentation
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2018-06-02 14:09:42 +01:00 |
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Mazo
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5347b78e7c
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Add CargoMountPointStatusMessage / DismountVehicleCargoMsg / MountVehicleCargomsg packets
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2018-06-02 14:08:13 +01:00 |
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Fate-JH
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fdf05337fd
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Merge pull request #214 from Fate-JH/ams-workaround
AMS Workaround
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2018-05-21 11:30:18 -04:00 |
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FateJH
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185da88db5
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small change
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2018-05-21 11:12:13 -04:00 |
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FateJH
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552206974e
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rebased to master/v-spawn-pad-redo; added ams spawn refresh when vehicle is deconstructed
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2018-05-21 11:01:00 -04:00 |
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FateJH
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e00202e8fb
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Tuned positioning on player spawned at an AMS; fixed 'AMS' label draw and clear issue by expanding deployment options; modifications to BattlePlanMessage packet
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2018-05-21 10:58:18 -04:00 |
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FateJH
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cd91080c9a
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Worked ams spawning rules into normal SpawnRequestMessage workflow using the (reliable) spawn group number of 2
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2018-05-21 10:58:18 -04:00 |
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FateJH
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cc3e1dde86
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packets RespawnAMSInfoMessage and SquadWaypointEvent, the latter with tests; system of keeping track of deployed AMS vehicles and displaying their data to interested users added through the VehicleService path
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2018-05-21 10:54:32 -04:00 |
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Fate-JH
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63cc183031
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Merge pull request #213 from Fate-JH/is-fixes-things
Is Fixes Things
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2018-05-21 10:50:14 -04:00 |
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FateJH
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848929fd01
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test fix
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2018-05-21 10:48:32 -04:00 |
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FateJH
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48dde3a4b3
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increased amount of time these tests are allowed to run to mitigate chance of incorrect failures
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2018-05-21 10:16:20 -04:00 |
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FateJH
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54e2e37b54
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corpse remvoal should now remove corpses
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2018-05-21 10:16:20 -04:00 |
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FateJH
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a3f50cc8a4
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fixing Infiltration Suit issues as well as streamlining the process of exo-suit switching
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2018-05-21 10:16:20 -04:00 |
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FateJH
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cf3bf19d4d
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tests for prior MAX changes; correcting a 13mm problem with the Lightning's chaingun ammunition type
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2018-05-21 10:16:20 -04:00 |
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FateJH
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e14f2817d7
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TR MAX mode switch and Anchor mode switch fix; MAX will anchor, display to others as anchored, and properly switch between fire modes in both anchored and normal stances
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2018-05-21 10:16:20 -04:00 |
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FateJH
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e2dcf998e0
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in an attempt to decipher the pickup sound, it seems every item pickup comes with a 'congratulations' packet
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2018-05-21 10:15:05 -04:00 |
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FateJH
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c838ff3168
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splitting too big ammo boxes upon changing ammo; also, properly dropping too much ammo after same action
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2018-05-21 10:15:05 -04:00 |
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FateJH
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2aabf9abe7
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moved location of expansion packet; corrected medkit use after corpse update ruined it (also now delete the used medkit and update health)
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2018-05-21 10:09:06 -04:00 |
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FateJH
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98fc9f5fba
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more petience with VehicleSeated; added independent DeadState variable (temporary?); changed conditions of vehicle deconstruction scheduler
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2018-05-21 09:45:07 -04:00 |
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Fate-JH
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5e9edd789d
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Merge pull request #210 from Mazo/feature/VehicleDismountImprovements
Improve vehicle dismounting
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2018-05-21 09:03:55 -04:00 |
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Fate-JH
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1d732196f0
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Update DismountVehicleMsgTest.scala
0 -> BailType.Normal
Should have caught this in the prior merge.
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2018-05-21 08:48:14 -04:00 |
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Fate-JH
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12443c6aa5
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Merge branch 'master' into feature/VehicleDismountImprovements
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2018-05-21 08:34:29 -04:00 |
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Fate-JH
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a983f92354
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Merge pull request #212 from Fate-JH/zone-warp
CSR: Zone and Warp
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2018-05-21 08:20:53 -04:00 |
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FateJH
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70b5d79c6d
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better safe than sorry
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2018-05-21 08:04:33 -04:00 |
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FateJH
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0b15837436
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Nick wanted CSRZone and CSRWarp working, so that's what I did
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2018-05-21 08:04:33 -04:00 |
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Fate-JH
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901cf23e63
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Merge pull request #211 from Fate-JH/prox-term-redo
Extracting the Proximity Effect / Repair Rearm Silos
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2018-05-21 08:00:32 -04:00 |
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FateJH
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26d42e9f37
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fixing incorrect documentation
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2018-05-21 07:29:09 -04:00 |
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Fate-JH
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d0f825366a
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Merge pull request #207 from Fate-JH/arm-out
Vehicle Spawn, Put Weapon Away
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2018-05-21 07:16:29 -04:00 |
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Fate-JH
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7e7a0daab7
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Merge pull request #206 from Fate-JH/bundling
Responsible Packet Bundling
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2018-05-21 07:09:39 -04:00 |
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Fate-JH
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80c2d76c48
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Merge pull request #208 from Mazo/DontLogPasswords
Remove passwords being logged in plaintext on logins
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2018-05-21 07:08:05 -04:00 |
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Fate-JH
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6176603189
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Merge pull request #209 from Mazo/Readme
Update readme with clearer instructions for PSCrypto / issue workarounds
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2018-05-21 07:07:23 -04:00 |
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Mazo
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def736194c
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Automatically despawn vehicles capable of flight if the driver bails out as a temporary fix for aircraft floating in the air with no pilot
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2018-05-21 06:48:18 +01:00 |
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Mazo
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6f65603942
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Add BailType enumeration and update parameters for vehicle dismounting with correct naming and type
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2018-05-21 06:47:21 +01:00 |
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Mazo
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cfe2dffa44
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Fix implant terminals having disconnected characters permanently occupying seat
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2018-05-21 06:45:01 +01:00 |
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Mazo
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8971addc1e
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Update readme with clearer instructions for PSCrypto and potential workarounds for the library not being detected properly
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2018-05-20 18:37:58 +01:00 |
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Mazo
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f6bb87941e
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Remove passwords being logged in plaintext on logins
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2018-05-20 18:32:16 +01:00 |
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FateJH
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e368c8b5be
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added silos and air pads on z6 and on home3; undid temp lattice benefits and temp vehicle damage
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2018-05-16 20:35:33 -04:00 |
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FateJH
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e9aac5514a
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more tests for the proximity amenities; added the other silo in Anguta, Ceryshen and the terminal-facing silo in home3; initial work on FacilityBenefitShieldCharge packet and tests
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2018-05-16 19:24:50 -04:00 |
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FateJH
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a513f4996e
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working vehicle loadouts from repair/rearm silos; code documentation and expanded tests
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2018-05-16 00:27:25 -04:00 |
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FateJH
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2a4fe4865e
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partially-working vehicle favorites system; modifications to existing favorites system, identification of packet parameters
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2018-05-15 08:05:33 -04:00 |
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FateJH
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9d7d1b0456
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split previous Loadout into separate InfantryLoadout and VehicleLoadout classes; moved new Loadout code into its own package and corrected import statements; corrected Terminal code and tests
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2018-05-13 23:06:01 -04:00 |
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FateJH
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7673c8941b
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begun work on repair and rearm silos by dividing up proximity terminal behavior; terminals at Anguta wired
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2018-05-13 21:57:14 -04:00 |
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FateJH
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cfdc2c9ec7
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swapped arm lowering counteraction to target action: boarding the vehicle while it is being spawned
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2018-05-12 20:26:46 -04:00 |
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Fate-JH
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d6325d8dfc
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Merge pull request #205 from Fate-JH/loot
Press M2, Get Loot
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2018-05-12 12:45:07 -04:00 |
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FateJH
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0200a688e7
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mechanism for seamless bundling of packet and then emptying it towards the network
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2018-05-12 02:16:41 -04:00 |
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FateJH
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34210fe581
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LootItwemMessage documentation
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2018-05-10 23:11:52 -04:00 |
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FateJH
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1d956c834c
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improved object name exposure for log messages; removed 'init with GUID' constructors that were no longer necessary
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2018-05-10 23:03:34 -04:00 |
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FateJH
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65c8de0790
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expanding Container functionality to include Fit tests; handling LootItemMessage packets
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2018-05-10 19:46:19 -04:00 |
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