Torque3D/Engine/source/math
Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis.
* Made use of dStrIsEmpty in more locations (and fixed it :P)
 * Removed commented-out code
 * Corrected default params
 * Fixed some console warning formats
 * Removed tabs
 * Corrected setExtent API
2014-12-23 18:48:02 +11:00
..
test
util
mAngAxis.cpp
mAngAxis.h
mathIO.h
mathTypes.cpp
mathTypes.h
mathUtils.cpp
mathUtils.h
mBox.cpp
mBox.h
mBoxBase.h
mConsoleFunctions.cpp
mConstants.h
mEase.cpp
mEase.h
mIntersector.h
mMath.h
mMath_ASM.asm
mMath_C.cpp
mMathAltivec.cpp
mMathAMD.cpp
mMathAMD_ASM.asm
mMathFn.h
mMathSSE.cpp
mMathSSE_ASM.asm
mMatrix.cpp
mMatrix.h
mOrientedBox.cpp
mOrientedBox.h
mPlane.cpp
mPlane.h
mPlaneSet.h
mPlaneTransformer.cpp
mPlaneTransformer.h
mPoint.cpp
mPoint2.h
mPoint3.h
mPoint4.h
mPolyhedron.cpp
mPolyhedron.h
mPolyhedron.impl.h
mQuadPatch.cpp
mQuadPatch.h
mQuat.cpp
mQuat.h
mRandom.cpp
mRandom.h
mRandomDeck.h
mRandomSet.h
mRect.cpp
mRect.h
mSilhouetteExtractor.h
mSolver.cpp
mSphere.cpp
mSphere.h
mSplinePatch.cpp
mSplinePatch.h
mTransform.h