mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-31 01:51:00 +00:00
Fix off-by-one error in cursor hiding/showing function
Incorrect API use according to msdn. Source: http://msdn.microsoft.com/en-us/library/windows/desktop/ms648396%28v=vs.85%29.aspx "cursor is displayed only if the display count is greater than or equal to 0"
This commit is contained in:
parent
4210c002bb
commit
046f4e4e2d
|
|
@ -106,7 +106,7 @@ void Win32CursorController::setCursorVisible( bool visible )
|
|||
if( visible )
|
||||
ShowCursor( true );
|
||||
else
|
||||
while( ShowCursor(false) > 0 );
|
||||
while( ShowCursor(false) >= 0 );
|
||||
}
|
||||
|
||||
bool Win32CursorController::isCursorVisible()
|
||||
|
|
|
|||
Loading…
Reference in a new issue