Torque3D/Engine/source/platform
Jeff Hutchinson dee89e25b8 Changes profiler to use the high precision timer built into windows.
Also removes the legacy GetTickCount() fallback as that is no longer necessary in modern versions of windows (Windows XP and greater support QueryPerformanceCounter)
2020-12-28 18:14:21 -05:00
..
async uninitialized variables-platform 2020-05-11 15:15:01 -05:00
input Fix gamepad binds on non-windows. 2020-08-05 02:50:04 -04:00
nativeDialogs Convert dStrcmp to String::compare for more cases 2020-10-04 00:00:01 +02:00
output Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
test something went squiffy in the last set of merges 2017-01-06 18:41:47 -05:00
threads Merge pull request #1984 from FooBarbarians/fix-1912 2017-04-26 01:11:51 -05:00
platform.cpp Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
platform.h kills off the last vestiges of xenon support 2017-07-09 15:05:56 -05:00
platformAssert.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
platformAssert.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
platformCPU.cpp fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 2020-07-07 01:05:08 -04:00
platformCPUCount.cpp Engine was also using raw strcat/strcpy 2018-03-07 00:49:46 -05:00
platformCPUCount.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformCPUInfo.asm Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformDlibrary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFileIO.cpp Convert dStrcmp to String::compare for more cases 2020-10-04 00:00:01 +02:00
platformFont.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFont.h Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
platformGL.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
platformInput.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformIntrinsics.gcc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformIntrinsics.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00
platformIntrinsics.visualc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformMemory.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformMemory.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformNet.cpp Clean up redundant variables 2019-02-06 15:03:06 -05:00
platformNet.h Hotfix to re-add the prior static function fix for these functions that was accidentally removed. 2017-01-31 19:16:34 -06:00
platformNetAsync.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformNetAsync.h Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
platformRedBook.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
platformRedBook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformTimer.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformTimer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformTLS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVFS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVideoInfo.cpp Fix platforms that don't support PVI_NumAdapters 2013-04-09 13:20:19 -04:00
platformVideoInfo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVolume.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformVolume.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
profiler.cpp Changes profiler to use the high precision timer built into windows. 2020-12-28 18:14:21 -05:00
profiler.h Changes profiler to use the high precision timer built into windows. 2020-12-28 18:14:21 -05:00
tmm_off.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tmm_on.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.codewarrior.h Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
types.gcc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
types.h Fix comment 2015-03-08 20:12:14 -04:00
types.lint.h refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
types.mac.h Speaking of badly sized mac things 2018-03-08 00:45:43 -05:00
types.posix.h Changes for Linux. 2015-01-19 01:44:36 +01:00
types.ppc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.visualc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
types.win.h moved header file to have a more meaningful naming 2014-03-15 14:05:30 +01:00
typesLinux.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
typesWin32.h fixed WIN64 precompiler flags up - basics 2014-03-15 13:43:48 +01:00
typesX86UNIX.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
typetraits.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00