Torque3D/Engine/source/platform
Areloch 5e9d7d63a1 Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues
Adds SMAA anti aliasing
Adjusts AA option setting to properly work and facilitate SMAA
Added defaults for AA to facilitate SMAA
Updated brightness and HDR values on Example Level to comply more closely to the Editor default to give better default results
Fixed issue where ShapeEditor wasn't initialized properly when we'd open it from the Asset Browser
2022-09-16 16:16:12 -05:00
..
async * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
input Fix gamepad binds on non-windows. 2020-08-05 02:50:04 -04:00
nativeDialogs Convert dStrcmp to String::compare for more cases 2020-10-04 00:00:01 +02:00
output Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
test something went squiffy in the last set of merges 2017-01-06 18:41:47 -05:00
threads macos platform fixes for intel macs 2021-09-25 22:39:40 -04:00
platform.cpp Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
platform.h * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 2022-05-24 20:39:34 -04:00
platformAssert.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
platformAssert.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
platformCPU.cpp * Feature: Reimplement POSIX CPU information. 2022-05-24 20:58:28 -04:00
platformCPUCount.h * Feature: Reimplement POSIX CPU information. 2022-05-24 20:58:28 -04:00
platformDlibrary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFileIO.cpp * Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified. 2022-06-16 19:04:43 -04:00
platformFont.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFont.h Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
platformGL.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
platformInput.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformIntrinsics.gcc.h * BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add. 2021-11-02 18:11:42 -04:00
platformIntrinsics.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00
platformIntrinsics.visualc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformMemory.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformMemory.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformNet.cpp Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues 2022-09-16 16:16:12 -05:00
platformNet.h Hotfix to re-add the prior static function fix for these functions that was accidentally removed. 2017-01-31 19:16:34 -06:00
platformNetAsync.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformNetAsync.h Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
platformRedBook.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
platformRedBook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformTimer.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformTimer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformTLS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVFS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVideoInfo.cpp Fix platforms that don't support PVI_NumAdapters 2013-04-09 13:20:19 -04:00
platformVideoInfo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVolume.cpp * BugFix: Mount home:/ to refer to Torque's original Documents/<APPNAME> output for eg. prefs while leaving data:/ as an option for those that may want it. 2022-06-13 10:53:01 -04:00
platformVolume.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
profiler.cpp Changes profiler to use the high precision timer built into windows. 2020-12-28 18:14:21 -05:00
profiler.h Changes profiler to use the high precision timer built into windows. 2020-12-28 18:14:21 -05:00
tmm_off.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tmm_on.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.codewarrior.h Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
types.gcc.h * Adjustment: Utilize native compiler intrinsics for endian swapping when available. 2021-10-07 09:59:03 -04:00
types.h Add support for aarch64 / apple silicon 2021-05-10 15:55:56 -04:00
types.lint.h refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
types.mac.h Speaking of badly sized mac things 2018-03-08 00:45:43 -05:00
types.posix.h Changes for Linux. 2015-01-19 01:44:36 +01:00
types.ppc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.visualc.h * BugFix: Correct a Windows compilation error in the endian swap code due to a missing include. 2021-10-08 17:23:16 -04:00
types.win.h moved header file to have a more meaningful naming 2014-03-15 14:05:30 +01:00
typesLinux.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
typesWin32.h fixed WIN64 precompiler flags up - basics 2014-03-15 13:43:48 +01:00
typesX86UNIX.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
typetraits.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00