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afx
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Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
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2022-02-17 18:30:23 -06:00 |
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app
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Fix temporary buffer for scripting conversions.
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2021-09-04 21:25:11 -04:00 |
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assets
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Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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2022-01-30 11:50:16 -06:00 |
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cinterface
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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collision
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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console
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Changes for BaseUI Update
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2022-02-17 18:04:31 -06:00 |
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core
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* [Tokenizer] BugFix: Correct a malloc/delete mismatch in the tokenizer programming.
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2021-11-06 20:34:12 -04:00 |
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environment
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Sky Sorting
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2022-03-08 20:18:47 +00:00 |
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forest
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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gfx
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Fixes handlong of loading non-DDS images to better handle pointer references with the GBitmap resources.
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2022-03-06 22:55:05 -06:00 |
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gui
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Git didn't properly actually commit new files.
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2022-02-22 23:28:28 -06:00 |
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i18n
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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adress gl spotlights disapearing for deferred
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2021-10-21 22:08:56 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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2022-01-30 11:50:16 -06:00 |
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math
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template mixins need this-> specified
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2022-02-14 19:50:37 -06:00 |
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module
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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navigation
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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persistence
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Improves logical checks for the default value so it's more sane and stable
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2022-02-14 01:07:39 -06:00 |
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platform
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* BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add.
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2021-11-02 18:11:42 -04:00 |
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platformMac
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* Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform.
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2021-11-14 13:56:12 -05:00 |
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platformPOSIX
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* Cleanup: Remove a comment referencing the now-removed DisplayPtrManager.
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2021-11-17 22:08:08 -05:00 |
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platformSDL
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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platformWin32
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* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
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2021-10-13 11:40:54 -04:00 |
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platformX11
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* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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2021-11-14 14:45:42 -05:00 |
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platformX86UNIX
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* Adjustment: Tweak the include paths for platformPOSIX.h.
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2021-11-14 14:05:16 -05:00 |
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postFx
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fix reported ASAN crash
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2021-11-16 12:40:22 -06:00 |
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renderInstance
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Ensures that the capturing flag is toggled regardless of how we invoke for a probe to bake(previously it was only done with the batch bake)
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2022-02-14 08:58:19 -06:00 |
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scene
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* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
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2021-11-02 18:52:54 -04:00 |
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sfx
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Cleaned up implementation of #712
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2022-01-03 20:57:10 -06:00 |
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shaderGen
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Scaling correction to probes in deferred mode to improve parallax adjustment
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2022-02-13 19:24:01 -06:00 |
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sim
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* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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2021-12-13 00:04:24 -05:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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Changes for BaseUI Update
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2022-02-17 18:04:31 -06:00 |
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terrain
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* BugFix: Correct a windows-only pathing issue in terrMaterial.
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2021-12-14 19:44:44 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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2021-12-10 00:01:26 -06:00 |
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util
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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Verve
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Changes for BaseUI Update
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2022-02-17 18:04:31 -06:00 |
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windowManager
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* BugFix: More cleanup of MSVC compiler warnings.
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2021-10-07 01:10:00 -04:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |