Commit graph

500 commits

Author SHA1 Message Date
Marc Chapman fec893cd8b db-cache -- implementation of datablock caching system. 2017-07-26 23:41:57 +01:00
Marc Chapman 169e539e47 enhanced-particle -- Accounts for larger number of particle size keys. 2017-07-26 23:24:08 +01:00
Marc Chapman 6910ee584d enhanced-emitter -- numerous enhancements to ParticleEmitter class.
pooled-particles -- optional support for pooled particles which combines multiple emitters in a common sorting pool.
2017-07-26 22:45:10 +01:00
Marc Chapman 4ab89f637e meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
enhanced-meshroad -- adds option for building top-surface-only PolyList.
polysoup-zodiacs -- Changes made for rendering zodiacs on polysoup objects.
groundplane-zodiacs -- groundPlane customizations for rendering zodiacs on them.
special-types -- defines type bits for interior-like and terrain-like types.
special-types -- defines a type bit for polysoup objects.
2017-07-26 22:05:04 +01:00
Marc Chapman 43815793d1 datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 2017-07-26 21:10:43 +01:00
Marc Chapman 83c533249f substitutions -- Implementation of special substitution statements on datablock fields. 2017-07-26 20:18:27 +01:00
Marc Chapman 01340843b2 core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
misc  -- various other function references
2017-07-26 20:01:44 +01:00
Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
Areloch b634cda2bb Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera
Fix bad initialization on camera
2017-05-15 00:58:36 -05:00
Francisco Montañés García a316391ba0 Apply Camera FX on vehicle driver position. 2017-05-02 17:17:33 +02:00
Areloch d98752672a Merge branch 'development' into AITurretClearIgnoreList 2017-04-26 23:56:33 -05:00
Areloch eded563ec2 Merge pull request #1991 from AlexBarys/AITurretIgnoreListFunctions
Ai turret ignore list functions
2017-04-26 01:21:56 -05:00
Areloch 19dcfde60f Merge pull request #1984 from FooBarbarians/fix-1912
Reordering initialization methods #1912
2017-04-26 01:11:51 -05:00
AlexBarys b82e87ec89 Function definitions for new functions
Added header file definitions for the two new functions created to implement the features requested in issue #1272
2017-04-23 19:01:31 -04:00
AlexBarys 1cddf09590 Implementation for two new features
Added implementation to expose two new functionalities from the c++ to Torquescript as requested in issue #1272.  Added both a DefineEngineMethod function for getting the count of the number of objects on the turret ignore list and a DefineEngineMethod function for returning a reference to the object on the ignore list at a given index on the ignore list.  Also added functions that do each of those things and are then encapsulated by those DefineEngineMethod functions.
2017-04-23 18:58:40 -04:00
AlexBarys 591f0088e0 Added clearIgnoreList() definition
Added the definition for the new function created to implement the feature request in issue #1271 to clear the entire ai turret ignore list with one function call.
2017-04-23 18:49:26 -04:00
AlexBarys afaf3648b4 Implementation to clear entire turret ignore list
Implementing the feature request made in issue #1271 to expose the functionality to clear the entire ai turret ignore list to Torquescript.
2017-04-23 18:46:17 -04:00
Masquara 970dd5c477 Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
Areloch c443e7a4ae Merge branch 'development' into Xenon_Removal 2017-04-18 20:47:43 -05:00
Areloch 1bfdb41694 Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 2017-04-11 00:23:14 -05:00
Areloch 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
Francisco Montañés García c32ceec27f Initialice rot.y. 2017-04-05 13:08:34 +02:00
Thomas "elfprince13" Dickerson d3956cb532 merged numerous changes from upstream 2017-03-03 21:17:07 -05:00
Areloch 5c8a82180b Merge pull request #1938 from John3/add_strikeObject
added strikeObject lightning feature
2017-02-04 23:10:12 -06:00
Johxz 84f610f2f2 fix tabs vs space, fix net strikepoints 2017-02-03 18:23:34 -06:00
Johxz 3cd82d9229 add strikeObject functionality feature 2017-01-31 18:38:09 -06:00
Johxz 381169c3c2 fix warningFlashes() of lighting 2017-01-31 15:25:50 -06:00
Areloch 7185d9664d Merge pull request #1923 from elfprince13/stringTableEmptyString
String table empty string
2017-01-25 21:06:44 -06:00
Thomas Dickerson 6963d35145 Merge branch 'development' into stringTableEmptyString 2017-01-24 12:35:34 -05:00
Areloch 80a2a8c29a Fixed the fadeout coloration when using textures, as well as some cleanup for the code. 2017-01-23 18:52:30 -06:00
Areloch ec8b657b71 Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help. 2017-01-19 19:15:50 -06:00
Areloch c7b041f545 Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius.
Also add a checker for if there is a texture or not set for the lighting bolt. If it use, set the stateblock description to support it and set the texture, if not, only utilize the color blend.
2017-01-16 22:11:32 -06:00
Thomas "elfprince13" Dickerson ca02f8ccdb Merge remote-tracking branch 'garagegames/development' 2017-01-13 00:54:13 -05:00
Areloch 0c6174b045 Merge pull request #1920 from elfprince13/variadicConsoleTemplates
Variadic console templates
2017-01-12 23:32:03 -06:00
Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 2017-01-11 23:36:04 -05:00
Thomas "elfprince13" Dickerson ec5efe5411 Replaced StringTable->insert("") with StringTable->EmptyString() 2017-01-11 23:21:29 -05:00
Thomas "elfprince13" Dickerson 90beb1c378 reindented 2017-01-11 17:11:37 -05:00
Thomas "elfprince13" Dickerson 81c8c3f99d Merge branch 'development' of github.com:GarageGames/Torque3D 2017-01-11 12:04:30 -05:00
Areloch 6164f36c47 Merge pull request #1784 from yourarcade/guiSpeedometerHud
Gui speedometer hud
2017-01-09 23:51:04 -06:00
Thomas "elfprince13" Dickerson d90b602e5a whitespace updates 2017-01-06 23:04:49 -05:00
Thomas "elfprince13" Dickerson 7126b5868a fixed a typo from upstream 2017-01-06 23:03:49 -05:00
Thomas Dickerson f55fc7f336 Fixed StaticShape onUnmount
Somebody made a typo and didn't test if it compiled before committing...
2017-01-06 22:57:08 -05:00
Thomas "elfprince13" Dickerson e2c61e1eb4 Merge branch 'development' of github.com:GarageGames/Torque3D 2017-01-06 22:52:04 -05:00
Anis 55b7a8431c Merge pull request #1800 from Azaezel/andOrMaybe
clang reports: unclear || + && and &+| mixes.
2017-01-07 02:31:05 +01:00
Areloch ca2d2651b8 Merge pull request #1901 from rextimmy/physics_timing
Physics timing
2017-01-06 18:52:41 -06:00
Areloch aa121c50b7 Merge pull request #1903 from rextimmy/physics_applyforce
PhysicsShape applyForce function
2017-01-06 18:51:42 -06:00
Areloch bedf2488a7 Merge pull request #1899 from rextimmy/physx28_removal
Physx 2.8 removal
2017-01-06 18:50:37 -06:00
Areloch 83d4493f53 Merge pull request #1897 from rextimmy/physx3_3
Physx3.3 updates
2017-01-06 18:50:16 -06:00
Thomas "elfprince13" Dickerson bb38a40bcb fixed lots of tabs and space 2017-01-06 18:04:28 -05:00
Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00