Marc Chapman
fec893cd8b
db-cache -- implementation of datablock caching system.
2017-07-26 23:41:57 +01:00
Marc Chapman
169e539e47
enhanced-particle -- Accounts for larger number of particle size keys.
2017-07-26 23:24:08 +01:00
Marc Chapman
6910ee584d
enhanced-emitter -- numerous enhancements to ParticleEmitter class.
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pooled-particles -- optional support for pooled particles which combines multiple emitters in a common sorting pool.
2017-07-26 22:45:10 +01:00
Marc Chapman
4ab89f637e
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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enhanced-meshroad -- adds option for building top-surface-only PolyList.
polysoup-zodiacs -- Changes made for rendering zodiacs on polysoup objects.
groundplane-zodiacs -- groundPlane customizations for rendering zodiacs on them.
special-types -- defines type bits for interior-like and terrain-like types.
special-types -- defines a type bit for polysoup objects.
2017-07-26 22:05:04 +01:00
Marc Chapman
43815793d1
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
2017-07-26 21:10:43 +01:00
Marc Chapman
83c533249f
substitutions -- Implementation of special substitution statements on datablock fields.
2017-07-26 20:18:27 +01:00
Marc Chapman
01340843b2
core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
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misc -- various other function references
2017-07-26 20:01:44 +01:00
Areloch
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
Areloch
b634cda2bb
Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera
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Fix bad initialization on camera
2017-05-15 00:58:36 -05:00
Francisco Montañés García
a316391ba0
Apply Camera FX on vehicle driver position.
2017-05-02 17:17:33 +02:00
Areloch
d98752672a
Merge branch 'development' into AITurretClearIgnoreList
2017-04-26 23:56:33 -05:00
Areloch
eded563ec2
Merge pull request #1991 from AlexBarys/AITurretIgnoreListFunctions
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Ai turret ignore list functions
2017-04-26 01:21:56 -05:00
Areloch
19dcfde60f
Merge pull request #1984 from FooBarbarians/fix-1912
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Reordering initialization methods #1912
2017-04-26 01:11:51 -05:00
AlexBarys
b82e87ec89
Function definitions for new functions
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Added header file definitions for the two new functions created to implement the features requested in issue #1272
2017-04-23 19:01:31 -04:00
AlexBarys
1cddf09590
Implementation for two new features
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Added implementation to expose two new functionalities from the c++ to Torquescript as requested in issue #1272 . Added both a DefineEngineMethod function for getting the count of the number of objects on the turret ignore list and a DefineEngineMethod function for returning a reference to the object on the ignore list at a given index on the ignore list. Also added functions that do each of those things and are then encapsulated by those DefineEngineMethod functions.
2017-04-23 18:58:40 -04:00
AlexBarys
591f0088e0
Added clearIgnoreList() definition
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Added the definition for the new function created to implement the feature request in issue #1271 to clear the entire ai turret ignore list with one function call.
2017-04-23 18:49:26 -04:00
AlexBarys
afaf3648b4
Implementation to clear entire turret ignore list
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Implementing the feature request made in issue #1271 to expose the functionality to clear the entire ai turret ignore list to Torquescript.
2017-04-23 18:46:17 -04:00
Masquara
970dd5c477
Reordering initialization methods #1912
2017-04-19 14:02:45 -04:00
Areloch
c443e7a4ae
Merge branch 'development' into Xenon_Removal
2017-04-18 20:47:43 -05:00
Areloch
1bfdb41694
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
2017-04-11 00:23:14 -05:00
Areloch
26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
2017-04-08 20:30:57 -05:00
Francisco Montañés García
c32ceec27f
Initialice rot.y.
2017-04-05 13:08:34 +02:00
Thomas "elfprince13" Dickerson
d3956cb532
merged numerous changes from upstream
2017-03-03 21:17:07 -05:00
Areloch
5c8a82180b
Merge pull request #1938 from John3/add_strikeObject
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added strikeObject lightning feature
2017-02-04 23:10:12 -06:00
Johxz
84f610f2f2
fix tabs vs space, fix net strikepoints
2017-02-03 18:23:34 -06:00
Johxz
3cd82d9229
add strikeObject functionality feature
2017-01-31 18:38:09 -06:00
Johxz
381169c3c2
fix warningFlashes() of lighting
2017-01-31 15:25:50 -06:00
Areloch
7185d9664d
Merge pull request #1923 from elfprince13/stringTableEmptyString
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String table empty string
2017-01-25 21:06:44 -06:00
Thomas Dickerson
6963d35145
Merge branch 'development' into stringTableEmptyString
2017-01-24 12:35:34 -05:00
Areloch
80a2a8c29a
Fixed the fadeout coloration when using textures, as well as some cleanup for the code.
2017-01-23 18:52:30 -06:00
Areloch
ec8b657b71
Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help.
2017-01-19 19:15:50 -06:00
Areloch
c7b041f545
Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius.
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Also add a checker for if there is a texture or not set for the lighting bolt. If it use, set the stateblock description to support it and set the texture, if not, only utilize the color blend.
2017-01-16 22:11:32 -06:00
Thomas "elfprince13" Dickerson
ca02f8ccdb
Merge remote-tracking branch 'garagegames/development'
2017-01-13 00:54:13 -05:00
Areloch
0c6174b045
Merge pull request #1920 from elfprince13/variadicConsoleTemplates
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Variadic console templates
2017-01-12 23:32:03 -06:00
Thomas "elfprince13" Dickerson
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
2017-01-11 23:36:04 -05:00
Thomas "elfprince13" Dickerson
ec5efe5411
Replaced StringTable->insert("") with StringTable->EmptyString()
2017-01-11 23:21:29 -05:00
Thomas "elfprince13" Dickerson
90beb1c378
reindented
2017-01-11 17:11:37 -05:00
Thomas "elfprince13" Dickerson
81c8c3f99d
Merge branch 'development' of github.com:GarageGames/Torque3D
2017-01-11 12:04:30 -05:00
Areloch
6164f36c47
Merge pull request #1784 from yourarcade/guiSpeedometerHud
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Gui speedometer hud
2017-01-09 23:51:04 -06:00
Thomas "elfprince13" Dickerson
d90b602e5a
whitespace updates
2017-01-06 23:04:49 -05:00
Thomas "elfprince13" Dickerson
7126b5868a
fixed a typo from upstream
2017-01-06 23:03:49 -05:00
Thomas Dickerson
f55fc7f336
Fixed StaticShape onUnmount
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Somebody made a typo and didn't test if it compiled before committing...
2017-01-06 22:57:08 -05:00
Thomas "elfprince13" Dickerson
e2c61e1eb4
Merge branch 'development' of github.com:GarageGames/Torque3D
2017-01-06 22:52:04 -05:00
Anis
55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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clang reports: unclear || + && and &+| mixes.
2017-01-07 02:31:05 +01:00
Areloch
ca2d2651b8
Merge pull request #1901 from rextimmy/physics_timing
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Physics timing
2017-01-06 18:52:41 -06:00
Areloch
aa121c50b7
Merge pull request #1903 from rextimmy/physics_applyforce
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PhysicsShape applyForce function
2017-01-06 18:51:42 -06:00
Areloch
bedf2488a7
Merge pull request #1899 from rextimmy/physx28_removal
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Physx 2.8 removal
2017-01-06 18:50:37 -06:00
Areloch
83d4493f53
Merge pull request #1897 from rextimmy/physx3_3
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Physx3.3 updates
2017-01-06 18:50:16 -06:00
Thomas "elfprince13" Dickerson
bb38a40bcb
fixed lots of tabs and space
2017-01-06 18:04:28 -05:00
Thomas "elfprince13" Dickerson
88106f9032
Fixed type inference for nulls in console functions
2017-01-06 17:18:37 -05:00