Konrad Gotfryd
cbbd41ad19
Remove trailing whitespaces
2019-11-22 23:21:09 +01:00
rextimmy
ce81ea6ce5
OpenAL efx fixes for macOS/Linux
2019-07-02 22:39:33 +10:00
Areloch
54b4d2eaaf
Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ
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Snap to terrain Z offset.
2019-05-04 14:25:03 -05:00
Areloch
d1e28f4872
Merge pull request #2328 from Areloch/neverImportMat
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Adds a filter for materials to never import when importing a shape
2019-05-04 11:51:21 -05:00
Areloch
9c46187082
Merge pull request #2324 from Areloch/TweakedguiTreeViewObjectHandling
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Tweaks some object handling of guiTreeViewObj
2019-05-04 11:51:03 -05:00
Areloch
a366f65047
Merge pull request #2342 from Azaezel/volFogFix
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fix(es) for volumetric fog when dealing with dedicated servers.
2019-05-04 11:24:18 -05:00
Areloch
2d2f66f388
Modification of #2145
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Original PR broke class-type visibility toggles in the editor, so this adjustment on the same setup keeps the optimized path, but also enables the original class-based render toggle if the editor is open.
(Also adds TORQUE_TOOLS check to have it be even leaner if the project doesn't have tool support at all)
2019-04-08 10:20:13 -05:00
Azaezel
ae8bc232a2
surpress nonrendered lights killoff method till we've time to revisit that
2019-04-04 20:56:57 -05:00
Areloch
b759bde0c0
Merge pull request #2043 from John3/toolShapes_3
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cleaning the modules
2019-03-31 14:41:35 -05:00
Areloch
14fdd84d2f
Merge pull request #2313 from OTHGMars/MousePos
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Switches to absolute position for mouse tracking.
2019-03-31 14:16:52 -05:00
Areloch
d96b07e230
Merge pull request #2338 from Areloch/MoreMenubarFixes
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Fixes some outstanding menubar problems.
2019-03-31 12:39:31 -05:00
Areloch
e7c485b113
Merge pull request #2340 from Areloch/popupMenuBGFix
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Makes the popups correctly operate anywhere in the space of the canvas
2019-03-31 12:36:15 -05:00
Areloch
0dfad8f072
Merge pull request #2339 from Areloch/MountedCollisionsFix
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Adds logic to temporarily disable collisions of mounted objects on Players
2019-03-31 12:31:57 -05:00
Areloch
ce5c7db364
Merge pull request #2336 from wcbx/wcbx-cloudtexprofile
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Fixes artifacts in Cloud Layer.
2019-03-31 12:31:37 -05:00
Areloch
8631302e81
Merge pull request #2144 from RichardsGameStudio/development
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Allow correct display of widescreen resolutions (16:9 and 16:10 ratio) on a 4:3 ratio display
2019-03-31 12:22:09 -05:00
Areloch
fd7cd77af8
Merge pull request #2335 from Azaezel/navmeshNoNo
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rewrite of NavMeshUpdateAll/NavMeshUpdateAroundObject
2019-03-31 12:20:16 -05:00
Areloch
5cefefd55b
Merge pull request #2331 from Bloodknight/PR_PlayerZRotation
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Set contrsaints for Player Z rotation
2019-03-31 03:47:41 -05:00
Areloch
b43dacc7d3
Merge pull request #2322 from Areloch/add3dProjectionCtrl
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Adds gui3DProjectionCtrl
2019-03-31 02:14:45 -05:00
Areloch
b6185370be
Merge pull request #2220 from irei1as/development
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Changes for SFXSound::setPosition(time)
2019-03-30 18:42:19 -05:00
Areloch
d636e4d4e0
Merge pull request #2332 from Bloodknight/PR_DedicatedLinuxCrashFix
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Fixes a crash that occurs on linux headless servers
2019-03-30 16:41:36 -05:00
Areloch
c1dabd4bd6
Merge pull request #2327 from Areloch/loadCachedDTS
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Adds ability to skip loading of cached dts in enumColladaForImport
2019-03-30 16:33:37 -05:00
Areloch
a0c24207ca
Merge pull request #2325 from Areloch/fileDialogReturnBuffer
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Moves the path return from fileDialog through the returnBuffer
2019-03-30 16:31:44 -05:00
Areloch
3c14ec2413
Merge pull request #2320 from Areloch/setFieldHeight
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Allows special inspectorFields to override their height
2019-03-30 16:31:21 -05:00
Areloch
8ee1f92ba4
Merge pull request #2319 from Areloch/Scenes
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Initial implementation of the Scene object
2019-03-30 16:30:34 -05:00
Areloch
c4e10825f4
Merge pull request #2310 from Azaezel/vertColorCorrection
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Vert color correction
2019-03-30 16:30:01 -05:00
Areloch
847618f4af
Merge pull request #2323 from Areloch/getFieldValueCrashfix
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Sanity check for calling getFieldValue
2019-03-30 16:07:53 -05:00
Areloch
9a760c721e
Merge pull request #2321 from Areloch/textApplyFocus
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Updates TextEdit value when focus is lost.
2019-03-30 16:07:18 -05:00
Areloch
bf988be859
Merge pull request #2318 from Areloch/AssetModuleEchoTweak
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Tweaks to the Asset/Module info echo behavior to spam the console less.
2019-03-30 15:34:33 -05:00
Areloch
60f4e82cce
Merge pull request #2317 from Areloch/setSplitPoint
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Adds ability to set the split point of a guiSplitContainer
2019-03-30 15:33:57 -05:00
Areloch
ed6046c0f5
Merge pull request #2315 from Azaezel/wireFrameFix
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corrects a parity flaw between wireframe and non wireframe box display
2019-03-30 15:09:32 -05:00
Areloch
2311120cbc
Update guiSplitContainer.cpp
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Corrected typo.
2019-03-30 14:40:58 -05:00
Areloch
2742558c6f
Merge pull request #2281 from marauder2k7/OpenALDevBuildBranch
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OpenALEffects
2019-03-30 14:39:06 -05:00
Areloch
a438cda47f
Makes the popups correctly operate anywhere in the space of the canvas
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Also corrects a notional issue where if a poup extends past the bottom of the screen, it'll instead appear above the mouse so it doesn't ever get cut off.
2019-03-17 02:33:54 -05:00
Areloch
6f5c215d9e
Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving.
2019-03-16 10:48:00 -05:00
Areloch
7b01b42e15
Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item
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Fixes the menubar not resizing with the Window
Fixes the Editors Menubar item not being repopulated if the editor was closed/reopened
Fixes the Physics menubar item not appearing if the editor was closed/reopened
Fixes issue where findMenu could fail if the StringTableEntry happened to trip against a different capitalization.
2019-03-16 02:38:40 -05:00
wcbx
028c9a40ac
Fixes artifacts in Cloud Layer.
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Cloud Layer uses normal. This applies appropriate profile for normal texture.
2019-03-10 23:08:50 -04:00
Azaezel
ce18d46b82
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
2019-03-06 18:14:36 -06:00
Marc Chapman
9820780d1c
Fixes a crash that occurs on linux headless servers
2019-02-26 14:47:02 +00:00
Marc Chapman
461e2b6534
Set contrsaints for Player Z rotation
2019-02-26 14:42:09 +00:00
Areloch
0c1288f86c
Adds a filter for materials to never import when importing a shape
2019-02-23 22:04:17 -06:00
Areloch
cf21bf7dfd
Update simObject.cpp
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Accidental redefine
2019-02-23 21:41:22 -06:00
Areloch
892077973b
Adds ability to skip loading of cached dts in enumColladaForImport
2019-02-23 21:34:11 -06:00
Areloch
a4fde427b7
Update simObject.cpp
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better way to handle the validity check for const char*
2019-02-23 20:14:10 -06:00
Areloch
d18ab265be
Update gui3DProjectionCtrl.cpp
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Corrected file capitalizations for linux
2019-02-23 20:12:17 -06:00
Areloch
282333538a
Moves the path return from fileDialog through the returnBuffer so it doesn't get mangled or corrupted in memory inadvertently.
2019-02-23 18:11:54 -06:00
Areloch
138ab8a8bf
Tweaks some handling of guiTreeViewObj so you don't necessarily have to delete an object if you delete the tree item, as well as the ability to look up the object id via tree item.
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Also removes spam in the event that an item on the tree is more of a data representation rather than literal object.
2019-02-23 18:01:14 -06:00
Areloch
6f418cc183
Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash.
2019-02-23 16:50:05 -06:00
Areloch
a949326cab
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
2019-02-23 16:36:40 -06:00
Areloch
b865e1d181
Updates TextEdit value when focus is lost.
2019-02-23 16:18:03 -06:00
Areloch
837b936bae
Allows special inspectorFields to override the height they use in the rollouts
2019-02-23 16:08:47 -06:00