Torque3D/Engine/source
Areloch 0dfad8f072
Merge pull request #2339 from Areloch/MountedCollisionsFix
Adds logic to temporarily disable collisions of mounted objects on Players
2019-03-31 12:31:57 -05:00
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afx Clean up MSVC warning [C4312] conversion from type to type * of greater size 2019-02-02 23:09:55 -05:00
app Clean up redundant variables 2019-02-06 15:03:06 -05:00
assets Tweaks to the Asset/Module info echo behavior to spam the console less. 2019-02-23 14:20:57 -06:00
cinterface Integrate new CInterface into the engine-console 2018-04-21 12:04:15 +02:00
collision Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-04-23 10:08:14 -05:00
console Update simObject.cpp 2019-02-23 21:41:22 -06:00
core Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
environment Merge pull request #2336 from wcbx/wcbx-cloudtexprofile 2019-03-31 12:31:37 -05:00
forest Clean up MSVC warning [C4312] conversion from type to type * of greater size 2019-02-02 23:09:55 -05:00
gfx Merge pull request #2144 from RichardsGameStudio/development 2019-03-31 12:22:09 -05:00
gui Merge pull request #2322 from Areloch/add3dProjectionCtrl 2019-03-31 02:14:45 -05:00
i18n Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
lighting Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
math Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 2019-02-02 23:07:44 -05:00
module Tweaks to the Asset/Module info echo behavior to spam the console less. 2019-02-23 14:20:57 -06:00
navigation the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 2019-03-06 18:14:36 -06:00
persistence Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
platform Merge pull request #2220 from irei1as/development 2019-03-30 18:42:19 -05:00
platformMac corrects compilation errors on mac 2019-01-01 13:11:46 -06:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL Merge pull request #2300 from OTHGMars/SDL_Joystick2 2019-01-21 15:17:31 -06:00
platformWin32 Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
platformX86UNIX no message 2019-01-02 17:53:17 -06:00
postFx Eliminate ConsoleStaticMethod 2018-04-20 20:27:09 +02:00
renderInstance Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
scene Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 2019-02-23 15:55:28 -06:00
sfx Merge pull request #2220 from irei1as/development 2019-03-30 18:42:19 -05:00
shaderGen set gl vertcolor mapping to bgra format, the same as we do for stateblocks 2019-02-11 07:42:31 -06:00
sim Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
sqlite Sqlite Console refactor, also rename param to make tooltip function more helpful 2019-01-10 21:31:17 +00:00
T3D Merge pull request #2339 from Areloch/MountedCollisionsFix 2019-03-31 12:31:57 -05:00
terrain Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 2019-02-23 15:55:28 -06:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Merge pull request #2327 from Areloch/loadCachedDTS 2019-03-30 16:33:37 -05:00
util Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
windowManager Fixes a crash that occurs on linux headless servers 2019-02-26 14:47:02 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00