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Merge pull request #2324 from Areloch/TweakedguiTreeViewObjectHandling
Tweaks some object handling of guiTreeViewObj
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commit
9c46187082
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@ -390,7 +390,6 @@ void GuiTreeViewCtrl::Item::setObject(SimObject *obj)
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{
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if(!mState.test(InspectorData))
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{
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Con::errorf("Tried to set the object for item %d, which is not InspectorData!", mId);
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return;
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}
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@ -409,7 +408,6 @@ SimObject *GuiTreeViewCtrl::Item::getObject()
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{
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if(!mState.test(InspectorData))
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{
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Con::errorf("Tried to get the object for item %d, which is not InspectorData!", mId);
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return NULL;
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}
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@ -5101,12 +5099,13 @@ DefineEngineMethod( GuiTreeViewCtrl, editItem, bool, ( S32 itemId, const char* n
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return(object->editItem(itemId, newText, newValue));
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}
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DefineEngineMethod( GuiTreeViewCtrl, removeItem, bool, (S32 itemId), ,
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DefineEngineMethod( GuiTreeViewCtrl, removeItem, bool, (S32 itemId, bool deleteObjects), (0, true),
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"Remove an item from the tree with the given id.\n\n"
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"@param itemId TreeItemID of item to remove.\n"
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"@param deleteObjects Whether the object on the item is deleted when the item is.\n"
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"@return True if successful, false if not.")
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{
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return(object->removeItem(itemId));
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return(object->removeItem(itemId, deleteObjects));
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}
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DefineEngineMethod( GuiTreeViewCtrl, removeAllChildren, void, (S32 itemId), ,
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@ -5335,6 +5334,31 @@ DefineEngineMethod( GuiTreeViewCtrl, findItemByObjectId, S32, (S32 objectId), ,
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return(object->findItemByObjectId(objectId));
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}
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//------------------------------------------------------------------------------
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S32 GuiTreeViewCtrl::getItemObject(S32 itemId)
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{
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GuiTreeViewCtrl::Item* item = getItem(itemId);
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if (!item)
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{
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return 0;
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}
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SimObject* pObj = item->getObject();
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if (pObj)
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return pObj->getId();
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return 0;
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}
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//------------------------------------------------------------------------------
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DefineEngineMethod(GuiTreeViewCtrl, getItemObject, S32, (S32 itemId), ,
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"Gets the object for a particular item.\n\n"
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"@param itemId Item id you want the object id for."
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"@return Object Id for the given tree item ID.")
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{
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return(object->getItemObject(itemId));
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}
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//------------------------------------------------------------------------------
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bool GuiTreeViewCtrl::scrollVisibleByObjectId(S32 objID)
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{
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@ -554,6 +554,7 @@ class GuiTreeViewCtrl : public GuiArrayCtrl
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S32 findItemByName(const char *name);
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S32 findItemByValue(const char *name);
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S32 findItemByObjectId(S32 iObjId);
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S32 getItemObject(S32 itemId);
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void sortTree( bool caseSensitive, bool traverseHierarchy, bool parentsFirst );
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