LuisAntonRebollo
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259030de47
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Fix imposter capture on OpenGL.
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2014-11-08 18:57:45 +01:00 |
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LuisAntonRebollo
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eb200c988c
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Changes on PostFX for OpenGL.
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2014-11-08 18:56:39 +01:00 |
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LuisAntonRebollo
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61d3e52ad1
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Changes on ShaderGen for generate GLSL shaders.
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2014-11-08 18:40:33 +01:00 |
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LuisAntonRebollo
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c0b2e6536b
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Reduce innecesary changes on Render Target textures.
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2014-11-08 18:34:21 +01:00 |
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LuisAntonRebollo
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1ac8fab884
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Changes for get necesary sampler names for OpenGL shaders.
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2014-11-08 18:31:14 +01:00 |
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LuisAntonRebollo
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b81ebaa386
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Set correct terrain layer texture format.
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2014-11-08 18:19:14 +01:00 |
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LuisAntonRebollo
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7f183ef9e5
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Separate OpenGL code from Linux or Mac.
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2014-11-08 18:15:49 +01:00 |
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LuisAntonRebollo
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f101fbe820
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Remove unnecesary code for handle OpenGL.
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2014-11-08 18:11:35 +01:00 |
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LuisAntonRebollo
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53ac49ee91
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Change RenderParticleMgr for use sampler names instead of harcoded locations for allow OpenGL.
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2014-11-08 18:03:49 +01:00 |
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LuisAntonRebollo
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cc16277ce6
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Add GFXDevice::setupGenericShader for fix render on non FFP.
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2014-11-08 17:59:36 +01:00 |
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LuisAntonRebollo
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fa1b2d87b1
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Fix PrimBuild with non Fixed Function Pipeline.
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2014-11-08 17:55:37 +01:00 |
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LuisAntonRebollo
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79e158d528
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Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
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2014-11-08 17:50:37 +01:00 |
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Azaezel
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034de4f84b
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turret tracking correction
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2014-11-08 00:08:09 -06:00 |
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Daniel Buckmaster
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c354f59b72
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Merge pull request #922 from eightyeight/fix-http-post
Make HTTPObject::post work
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2014-11-08 15:35:32 +11:00 |
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Daniel Buckmaster
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697dbb13b3
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Make HTTPObject::post work.
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2014-11-08 15:34:15 +11:00 |
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rextimmy
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664595ef9e
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- Fixed memory leak when creating terrain with physx 3
- Fixed terrain tessellation with physx 3
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2014-11-08 14:08:59 +10:00 |
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LukasPJ
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f481d31285
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BaseTexFormat was not networked properly.
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2014-11-08 04:58:56 +01:00 |
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James Urquhart
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20acbfed04
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Fix late night coding issue
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2014-11-08 00:14:56 +00:00 |
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James Urquhart
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0e87023e46
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Fix problem with formatting
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2014-11-08 00:01:01 +00:00 |
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James Urquhart
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d041cbbb7a
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Fix bug where console stack was incorrectly used to print audio devices
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2014-11-07 23:54:08 +00:00 |
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Daniel Buckmaster
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3082bb3adc
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Merge pull request #884 from GarageGames/development-3.6
Version 3.6.2
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2014-11-05 20:28:01 +11:00 |
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Vincent Gee
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fbc9660bc3
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WaypointTeam never worked and if you look at the code you can see its not very clean.
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2014-11-04 20:14:50 -05:00 |
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Vincent Gee
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cb161ad5ff
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Cleaning up and streamlining Types.h,
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2014-11-04 07:50:24 -05:00 |
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Vincent Gee
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a849202bde
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Added Sanity Check for out of memory
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2014-11-04 06:49:09 -05:00 |
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Vincent Gee
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f348313413
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Minor Improvement to depthSortList.cpp
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2014-11-04 06:18:24 -05:00 |
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Vincent Gee
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535ad45635
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Improvements to the math in mEase
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2014-11-04 06:14:43 -05:00 |
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Daniel Buckmaster
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9e4446046f
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Merge pull request #710 from lukaspj/3-Textures-Blending-Fix
3 textures blending fix
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2014-11-04 17:06:04 +11:00 |
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Daniel Buckmaster
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97ae3445c9
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Merge pull request #793 from lukaspj/Terrain-Basetex-Formats
Terrain basetex formats
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2014-11-04 14:54:08 +11:00 |
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Daniel Buckmaster
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3902ebb861
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Merge pull request #883 from eightyeight/update-readme-and-version
Update readme and version
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2014-11-04 11:56:39 +11:00 |
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Daniel Buckmaster
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dc92d58692
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Update version.h
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2014-11-04 11:12:15 +11:00 |
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Daniel Buckmaster
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a61be8783a
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New Physics doc group.
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2014-11-04 11:12:13 +11:00 |
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Daniel Buckmaster
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a8f246404a
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Merge pull request #879 from eightyeight/issue-825
Increment vertex pointer by 3, not 1
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2014-11-02 07:56:51 +11:00 |
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Daniel Buckmaster
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f6d54d810b
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Improve documentation on getCursorPos and fix cursorInControl.
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2014-11-02 07:51:03 +11:00 |
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Daniel Buckmaster
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d12310602d
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Increment vertex pointer by 3, not 1.
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2014-11-02 07:35:39 +11:00 |
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Daniel Buckmaster
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a87a891cfc
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Prevent crash when loading Player with no shape.
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2014-10-31 10:04:32 +11:00 |
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Daniel Buckmaster
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6009ac3568
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Revert "Euler to quat reversion"
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2014-10-31 09:20:53 +11:00 |
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Daniel Buckmaster
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e209cc4389
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Use existing methods instead of incorrect maths.
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2014-10-31 09:11:07 +11:00 |
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Daniel Buckmaster
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ef9bc91bff
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Merge pull request #744 from lukaspj/Ribbon-Implementation
Ribbon and RibbonNode
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2014-10-28 15:19:17 +11:00 |
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Daniel Buckmaster
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74e328d09b
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Merge pull request #870 from eightyeight/fix-ear-transform
Andrew's fix for ear transform with detached camera
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2014-10-28 14:39:09 +11:00 |
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Daniel Buckmaster
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b88d3fde1f
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Merge pull request #829 from jamesu/namespace_link
Add console function to link namespaces
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2014-10-28 14:12:46 +11:00 |
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Daniel Buckmaster
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19f91fee2b
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Added a setPosition function.
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2014-10-28 14:10:22 +11:00 |
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Daniel Buckmaster
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e02e542717
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Merge pull request #749 from lukaspj/MixedParticleRendering
Re-enable Mixed particle rendering
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2014-10-28 09:50:02 +11:00 |
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Daniel Buckmaster
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355ce5d854
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Andrew's fix for ear transform with detached camera.
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2014-10-28 09:26:46 +11:00 |
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Daniel Buckmaster
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a4f7182de5
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Fix omissions in astNodes.cpp.
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2014-10-28 08:55:17 +11:00 |
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Daniel Buckmaster
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fd93397e5d
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Merge pull request #846 from Azaezel/guiobjectview
guiobjectview corrections
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2014-10-27 17:28:58 +11:00 |
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Daniel Buckmaster
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4fb820c3ef
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New Physics doc group.
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2014-10-24 09:17:48 +11:00 |
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Daniel Buckmaster
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81a385094f
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Merge pull request #842 from eightyeight/console-func-refactor
jamesu's console function refactor
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2014-10-24 00:42:58 +11:00 |
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Daniel Buckmaster
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2f416290ab
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Merge pull request #788 from eightyeight/return-status-code
Allow return status to be specified using quitWithStatus
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2014-10-24 00:31:05 +11:00 |
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Azaezel
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0dde7022c2
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engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
immediate purpose: corrected display
long term purpose: deferred display.
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2014-10-23 05:03:28 -05:00 |
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Daniel Buckmaster
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4c07c55121
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Merge branch 'development' into console-func-refactor
Conflicts:
Engine/source/console/compiledEval.cpp
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2014-10-20 09:29:44 +11:00 |
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