Torque3D/Engine/source
2014-11-08 18:31:14 +01:00
..
app Merge pull request #922 from eightyeight/fix-http-post 2014-11-08 15:35:32 +11:00
cinterface Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
collision Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
component Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
console Merge pull request #884 from GarageGames/development-3.6 2014-11-05 20:28:01 +11:00
core Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
environment Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
forest Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
gfx Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 2014-11-08 17:50:37 +01:00
gui Merge pull request #884 from GarageGames/development-3.6 2014-11-05 20:28:01 +11:00
i18n Improvements to console refactor code 2012-10-12 19:12:06 +01:00
lighting Changes for get necesary sampler names for OpenGL shaders. 2014-11-08 18:31:14 +01:00
main Allow return status to be specified using quitWithStatus. 2014-09-24 09:24:29 +10:00
materials Changes for get necesary sampler names for OpenGL shaders. 2014-11-08 18:31:14 +01:00
math Merge pull request #801 from eightyeight/gtest-tests 2014-10-02 01:31:13 +02:00
navigation NavPath::alwaysRender works the same as NavMesh::alwaysRender. 2014-07-08 14:42:59 +02:00
platform Merge pull request #788 from eightyeight/return-status-code 2014-10-24 00:31:05 +11:00
platformMac Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformWin32 Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
platformX86UNIX Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
postFx Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
renderInstance Merge pull request #884 from GarageGames/development-3.6 2014-11-05 20:28:01 +11:00
scene Merge pull request #884 from GarageGames/development-3.6 2014-11-05 20:28:01 +11:00
sfx Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
shaderGen Changes for get necesary sampler names for OpenGL shaders. 2014-11-08 18:31:14 +01:00
sim Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
T3D Merge pull request #884 from GarageGames/development-3.6 2014-11-05 20:28:01 +11:00
terrain Changes for get necesary sampler names for OpenGL shaders. 2014-11-08 18:31:14 +01:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Merge pull request #884 from GarageGames/development-3.6 2014-11-05 20:28:01 +11:00
util Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
windowManager Merge pull request #788 from eightyeight/return-status-code 2014-10-24 00:31:05 +11:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00