Thomas Fischer
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c850d60a4f
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Merge pull request #621 from BeamNG/glsl_shadergen
Update GLSL Shadergen.
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2014-05-23 07:52:35 +02:00 |
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Andrew Mac
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eb74525a38
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Added support for large lists of shape formats. Needed for assimp.
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2014-05-21 14:50:44 -03:00 |
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LuisAntonRebollo
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c950ca2c77
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Merge pull request #647 from Azaezel/debris_collision
Debris collision
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2014-05-16 01:02:59 +02:00 |
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LuisAntonRebollo
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6f673e624d
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Merge pull request #641 from Azaezel/projectile_decal
Projectile decal
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2014-05-16 00:27:42 +02:00 |
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Azaezel
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8aebb67aa1
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conforms losmask to standard nomenclature
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2014-05-13 22:45:25 -05:00 |
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Azaezel
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9342115b1e
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helper functions for AI: testing if an object is in line of sight (and optionally if it's enabled), if a point is clear, and if an object is within a given angular field of view (optionally specified beyond a stock 45 degrees, as well as optionally checking if the target is enabled)
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2014-05-13 19:53:00 -05:00 |
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Azaezel
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4e203f21b3
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debris collision mask expanded so that it also hits buildings and the like.
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2014-05-13 17:40:25 -05:00 |
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Azaezel
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a73a4a84f1
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followup to https://github.com/GarageGames/Torque3D/issues/393
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2014-05-13 17:24:28 -05:00 |
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bank
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3e21f5f677
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class BitStream
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2014-05-13 18:25:47 +04:00 |
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bank
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d6b003e508
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class NetStringTable
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2014-05-13 16:58:06 +04:00 |
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bank
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bcb0b8e088
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSThread
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2014-05-13 16:44:16 +04:00 |
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bank
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a310983e49
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSortedMesh
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2014-05-13 16:33:37 +04:00 |
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bank
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75755e42c0
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSStaticPolysoupConvex
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2014-05-13 16:15:36 +04:00 |
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bank
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69dbaf5b85
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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2014-05-13 14:08:42 +04:00 |
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bank
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2112c81446
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh
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2014-05-13 12:45:42 +04:00 |
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bank
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e2545c359c
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
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2014-05-13 12:43:01 +04:00 |
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bank
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1778a8d7f2
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShapeLoader
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2014-05-13 12:15:47 +04:00 |
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bank
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9aeb4389f3
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaExtensions
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2014-05-13 11:40:56 +04:00 |
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Thomas Fischer
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08e6b261a3
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Merge pull request #628 from BeamNG/fix_cmake_crash_on_t3d_exit
Fix crash on exit T3D when build with CMake.
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2014-05-13 09:12:33 +02:00 |
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Daniel Buckmaster
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7a517d3cb1
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Merge pull request #613 from lukaspj/T2DColors
T2D style 'Stock colors'
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2014-05-13 10:03:26 +10:00 |
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Azaezel
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a33e500b8d
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alters projectile decal application so that it picks a random rotAroundNormal when adding it to a scene. (keeps em from always pointing north or up)
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2014-05-12 16:37:25 -05:00 |
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bank
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733347fd61
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
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2014-05-12 19:23:25 +04:00 |
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bank
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40037b8b51
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaUtils (struct AnimChannels, struct AnimData, struct AnimatedElement)
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2014-05-12 19:11:45 +04:00 |
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bank
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9ccf5baf94
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaPrimitive
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2014-05-12 19:03:16 +04:00 |
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bank
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1619e194e1
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class _SourceReader (ColladaUtils)
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2014-05-12 18:58:38 +04:00 |
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bank
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a53580ca60
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class MeshStreams
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2014-05-12 18:41:30 +04:00 |
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bank
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7c1544317b
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaAppMesh
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2014-05-12 18:37:22 +04:00 |
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bank
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9e3eab7551
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct VertTuple (used in class ColladaAppMesh)
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2014-05-12 18:32:39 +04:00 |
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bank
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aefa796056
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class AppMesh
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2014-05-12 18:20:59 +04:00 |
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bank
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cf3eb26e6f
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class CodeBlock
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2014-05-12 17:52:19 +04:00 |
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Lukas Joergensen
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4de9bd4e85
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Initialize StockColors
This commit makes sure the StockColors are initialized and destroyed, using
the module system.
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2014-05-12 11:01:04 +02:00 |
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LuisAntonRebollo
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8e2fca11c3
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Fix ALDeviceList::GetDeviceVersion incorrect check of valid pointer.
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2014-05-11 19:54:11 +02:00 |
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LuisAntonRebollo
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32a73f9eb2
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Fix Dereference of null pointer on String::operator+=.
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2014-05-11 19:46:43 +02:00 |
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LuisAntonRebollo
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e6e225e081
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Fix for avoid a zero division on _StringTable::resize.
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2014-05-11 19:39:50 +02:00 |
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Daniel Buckmaster
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47dbce1499
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Merge pull request #632 from eightyeight/better-explosion-example
Added a better example of using Explosion in a client/server fashion
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2014-05-11 13:22:28 +10:00 |
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Daniel Buckmaster
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1702573b78
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Merge pull request #612 from GarageGames/platform-type-consistency
Platform type consistency
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2014-05-10 11:40:40 +10:00 |
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Daniel Buckmaster
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f69eccfdb4
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Merge pull request #600 from BeamNG/rename_Status
Rename Status enum for avoid conficts on Linux.
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2014-05-10 11:01:28 +10:00 |
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Daniel Buckmaster
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a42c92391a
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Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None
Rename enum GFXTextureProfile::None for avoid conficts on Linux.
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2014-05-10 11:01:18 +10:00 |
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Andrew Mac
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704dc47bdb
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Merge pull request #602 from Azaezel/Simpler_ShapeBase1
removes non-functional shield and invincibility functionality.
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2014-05-08 23:39:33 -03:00 |
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bank
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5c986f755a
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Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type.
We now shift the 64-bit value, which is now treated correctly.
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2014-05-06 15:39:24 +04:00 |
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bank
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6275942acb
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Fix GuiTreeViewCtrl: we should use the member var, removed local decl.
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2014-05-06 15:39:22 +04:00 |
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bank
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6d176cf8db
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Rename local variable to prevent confusion with member variable.
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2014-05-06 15:39:21 +04:00 |
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bank
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a7756b5591
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Renamed local variable so it doesn't interfere with the provided argument.
String errorStr should be filled in only when ::preload returns false.
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2014-05-06 15:35:52 +04:00 |
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bank
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b0fcc91058
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Fix: removed 'virtual' for classes which doesn't have child.
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2014-05-06 12:40:47 +04:00 |
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bank
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e7fb6a54de
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Fix: Added missing virtual destructors for classes with virtual functions.
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2014-05-06 12:40:46 +04:00 |
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bank
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68b12981ae
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Fix: dSprintf should receive size of the buffer, not the size of the pointer.
It was safe, as we are using static console return buffer,
which is large enough to hold enough data (default is 2048).
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2014-05-06 12:40:45 +04:00 |
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bank
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c7a5a12080
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Fix wrong check for bits (using '&&' instead of '&').
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2014-05-06 12:40:44 +04:00 |
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bank
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15bad30b2c
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Fix: Underflow of the buffer 'ctx'.
memset function should not receive sizeof of the pointer.
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2014-05-06 12:40:43 +04:00 |
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bank
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9f2d44966e
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Fix: Some compilers do not auto-cast String and Path classes to (char *).
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2014-05-06 12:40:43 +04:00 |
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bank
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e6673eaf30
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Fix: the string literal is implicitly casted to the bool type.
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2014-05-06 12:40:42 +04:00 |
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