Robert MacGregor
c0ff69a2e6
* [CMake] BugFix: Remove a forgotten debug message.
2021-10-12 18:44:32 -04:00
Robert MacGregor
c965429cf6
* [lpng] BugFix: Corrections to allow the SSE intrinsics to build properly.
2021-10-12 17:38:27 -04:00
Robert MacGregor
7a78ec46c8
* [lpng] BugFix: Correct some compiler warnings associated with lpng and SSE optimizations. This also enables SSE when available for lpng.
2021-10-12 17:20:23 -04:00
Brian Roberts
11a7671233
Merge pull request #620 from Ragora/bugfix-cmake-warnings
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BugFix: Clear several CMake warnings.
2021-10-12 14:38:42 -05:00
Robert MacGregor
46b2cc9b53
* [CMake] Adjustment: Set minimum version to 3.10.2.
2021-10-12 14:17:47 -04:00
Robert MacGregor
ca5e706ab4
* [CMake] BugFix: Clear several CMake warnings.
2021-10-12 13:19:28 -04:00
Jeff Hutchinson
90951b3cc8
Merge pull request #619 from Azaezel/alpha40/glcubefix
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fix opengl cubemap display
2021-10-11 21:13:25 -04:00
AzaezelX
bce14ab63f
fix opengl cubemap display
2021-10-11 20:02:49 -05:00
Brian Roberts
8f8a8384e3
Merge pull request #608 from DraconicEnt/bugfix-msvc-compiler-warnings
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BugFix: Correct MSVC Compiler Warnings
2021-10-11 19:31:22 -05:00
Brian Roberts
ed80136322
Merge pull request #615 from JeffProgrammer/gl_meminfo
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OpenGL Memory Info Extensions
2021-10-11 19:31:10 -05:00
Brian Roberts
a621d2593f
Merge pull request #618 from Ragora/bugfix-asset-browser-spawn
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BugFix: Correct the inability to spawn assorted objects
2021-10-11 19:20:23 -05:00
Robert MacGregor
8b29dae3b9
* [AssetBrowser] BugFix: Correct the inability to spawn assorted objects.
2021-10-11 20:12:32 -04:00
Robert MacGregor
aba091a97a
Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings
2021-10-11 19:36:52 -04:00
Brian Roberts
fe3edb8ccf
Merge pull request #613 from Azaezel/kermithelpme
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followups to #582
2021-10-11 01:27:15 -05:00
Jeff Hutchinson
66887a930b
Merge pull request #614 from DraconicEnt/bugfix-select-asset-path
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* BugFix: Correct the SelectAssetPath Window not Listing any Paths
2021-10-10 23:23:38 -04:00
Jeff Hutchinson
984c948665
Merge pull request #4 from Ragora/adjustment-gl-meminfo-linux
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* Adjustment: Initial testing with extensions to load GPU VRAM.
2021-10-10 22:12:52 -04:00
Robert MacGregor
1385b29f03
* Adjustment: Initial testing with extensions to load GPU VRAM.
2021-10-10 20:53:55 -04:00
Jeff Hutchinson
a458c97217
Implement more extensions to get graphics card memory for OpenGL on windows and Linux.
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(cherry picked from commit da942cdb79a87b76e629b36415c83067e3620a70)
2021-10-10 20:09:02 -04:00
Robert MacGregor
d53dcb03c2
* [AssetBrowser] BugFix: Correct an error where on Linux the select asset path function would not list any directories.
2021-10-09 22:16:55 -04:00
AzaezelX
f7cf1c020c
inject getworldtotangent and getworldnormal to ensure var order
2021-10-09 18:20:57 -05:00
Brian Roberts
794707edbe
Merge pull request #612 from JeffProgrammer/ts_misc_tests
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Added more tests for torquescript
2021-10-09 13:53:01 -05:00
Jeff Hutchinson
0429b5afa5
Added more tests for torquescript
2021-10-09 18:47:12 -04:00
AzaezelX
e2e1c491ac
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into kermithelpme
2021-10-09 11:32:13 -05:00
AzaezelX
112dafd8a8
remove basiconly from decals and decal roads. seems we fixed the bit that was causing that to not render
2021-10-09 11:31:26 -05:00
Brian Roberts
25e9e97c45
Merge pull request #603 from Azaezel/alpha40/assetimportcleanups
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item->importStatus cleanup for asset importer
2021-10-09 01:01:42 -05:00
Brian Roberts
ee824e0f17
Merge pull request #611 from Areloch/MatAssetLoadStabilization
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Tweaks the MaterialAsset loading logic
2021-10-09 00:59:28 -05:00
Areloch
506621352c
Tweaks the MaterialAsset loading logic to continue to see if the matDefinition already points to an existing object(to avoid needlessly re-executing files over and over), but also validate other cases, and ensures that if we DO have an existing definition, we still process and load it in the asset itself properly.
2021-10-09 00:07:01 -05:00
Brian Roberts
eeaf80ebce
Merge pull request #610 from Azaezel/alpha40/simplifyCallonmodules
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simplify callOnModules
2021-10-08 23:45:42 -05:00
AzaezelX
23e5e891ed
simplify callOnModules
2021-10-08 23:45:20 -05:00
Brian Roberts
398791671f
Merge pull request #609 from DraconicEnt/bugfix-endianswap-function-call
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* BugFix: Correct a Windows compilation error in the endian swap code
2021-10-08 20:09:13 -05:00
Robert MacGregor
cf9d15a9d4
* BugFix: Correct a Windows compilation error in the endian swap code due to a missing include.
2021-10-08 17:23:16 -04:00
Brian Roberts
3b8d1f4031
Merge pull request #605 from Azaezel/alpha40/followup604
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don't try and sort ribbon particles
2021-10-08 10:57:29 -05:00
Brian Roberts
115b6f95f0
Merge pull request #607 from DraconicEnt/adjustment-efficient-endian-swaps
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* Adjustment: Utilize native compiler intrinsics for endian swapping when available
2021-10-07 19:55:31 -05:00
Robert MacGregor
2d55fcf1bc
* BugFix: Invert the corrections made in ImageAsset and ScriptAsset to be correct.
2021-10-07 13:16:55 -04:00
Robert MacGregor
15b946fb35
* Adjustment: Utilize native compiler intrinsics for endian swapping when available.
2021-10-07 09:59:03 -04:00
Robert MacGregor
74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
2021-10-07 01:10:00 -04:00
Robert MacGregor
22d6b4a1f1
* BugFix: Correct an accidentally removed line from clearing compiler warnings.
2021-10-07 00:32:42 -04:00
Robert MacGregor
5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
2021-10-07 00:27:39 -04:00
Brian Roberts
e8d7258d91
Merge pull request #1 from JeffProgrammer/moreshadergenforkermitthefrog
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More shadergen fixes for poor kermit
2021-10-06 20:55:25 -05:00
Jeff Hutchinson
24bf807713
various shadergen fixes.
2021-10-06 21:53:26 -04:00
Jeff Hutchinson
026409ed7f
Merge pull request #606 from Ragora/bugfix-linux-assert-free-cursor
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* [Linux] BugFix: Free the mouse cursor when triggering SIGTRAP
2021-10-06 00:38:40 -04:00
Robert MacGregor
070a3a30b6
* [Linux] BugFix: Free the mouse cursor when triggering SIGTRAP on Linux to ensure that the cursor is available for debugging.
2021-10-06 00:35:38 -04:00
AzaezelX
42e90ad3fb
RTLightingFeat work.
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1) we do *not* in fact want to early out in the presence of MFT_ImposterVert. it mangles the position-send.
2) dx sucessfuly handles the if ( !fd.features[MFT_NormalMap] ) case, so use the same for gl
2021-10-05 14:46:37 -05:00
AzaezelX
eb8434c5a4
don't try and sort ribbon particles
2021-10-05 00:23:26 -05:00
Brian Roberts
f6c6a6d66f
Merge pull request #604 from Ragora/bugfix-clearing-warnings
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WIP: BugFix: Clear a lot of warnings
2021-10-04 22:03:23 -05:00
Robert MacGregor
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
2021-10-04 20:04:21 -04:00
AzaezelX
79ad78361d
item->importStatus cleanup for asset importer
2021-10-04 18:24:33 -05:00
AzaezelX
661a192e87
orderfix for RTLightingFeatHLSL vert vs pixel shader. the order needs to match, same as network comunicating
2021-10-03 21:53:16 -05:00
AzaezelX
a1117b1c41
add getInWorldNormal method glsl side
2021-10-03 21:51:40 -05:00
Brian Roberts
ef514d0e6b
Merge pull request #602 from Azaezel/alpha40/exampleLevelMatunmangle
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fix groundplane material reference in examplelevel
2021-10-03 17:42:53 -05:00