Areloch
59b6e67ecf
Merge pull request #2043 from John3/toolShapes_3
...
cleaning the modules
2019-03-31 14:41:35 -05:00
Areloch
fc93bc229c
Merge pull request #2339 from Areloch/MountedCollisionsFix
...
Adds logic to temporarily disable collisions of mounted objects on Players
2019-03-31 12:31:57 -05:00
Areloch
c7b542a875
Merge pull request #2331 from Bloodknight/PR_PlayerZRotation
...
Set contrsaints for Player Z rotation
2019-03-31 03:47:41 -05:00
Areloch
87ef9bf15e
Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving.
2019-03-16 10:48:00 -05:00
Marc Chapman
1fb0492975
Set contrsaints for Player Z rotation
2019-02-26 14:42:09 +00:00
Areloch
9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
2019-02-23 15:55:28 -06:00
Areloch
775ca57047
Merge pull request #2307 from Azaezel/highlightHax
...
nextfreemask does nothing for proximity mines as there are no subclas…
2019-02-21 00:08:57 -06:00
suncaller
8a7c09c8fe
Clean up redundant variables
2019-02-06 15:03:06 -05:00
suncaller
31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
2019-02-02 23:09:55 -05:00
Azaezel
0baa410619
nextfreemask does nothing for proximity mines as there are no subclasses on this chain, but does bump it's enum value over the limit with the new addition to sceneobject. so killed it.
2019-01-31 06:45:10 -06:00
Areloch
bb30de04f7
Merge branch 'development' into ConvexProxies
2018-12-09 15:34:12 -06:00
Areloch
900816fcd0
Merge pull request #2186 from rextimmy/physx_3_4
...
Physx 3.4
2018-12-09 15:28:43 -06:00
Areloch
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
Areloch
3101637512
Merge pull request #2259 from OTHGMars/staticraycast
...
Changes TSStatic::castRayRendered to use passed texcoord argument.
2018-09-05 10:52:40 -05:00
Areloch
11d9a13c6a
Merge pull request #2255 from pacomont/Particles_go_downwind
...
Particles should go downwind (while windCoefficient >0)
2018-07-12 15:34:35 -05:00
OTHGMars
82338fa9f4
Changes TSStatic::castRayRendered to used passed texcoord argument.
...
This fixes a bug where TSStatic::castRayRendered() ignored the state of generateTexCoord in the passed RayInfo structure and never returned texture coordinates if requested.
2018-06-08 20:32:38 -04:00
Areloch
5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
...
cleans up all 'hides' warnings (at time of writing)
2018-05-30 20:36:43 -05:00
Francisco Montañés García
f4be184d33
Particles should go downwind (while windCoefficient >0)
2018-05-09 18:24:21 +02:00
Areloch
18edce6b2e
Merge pull request #2092 from Azaezel/AIAimpoint
...
adds fallbacks to the aiTurret's scannode to operate similar to the aimNode
2018-04-30 23:40:15 -05:00
Areloch
1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
...
allows for arbitrary reskinning
2018-04-30 23:37:36 -05:00
Areloch
a7107744f3
Merge pull request #2204 from Azaezel/badPrefabEntryHandling
...
don't try to physically interact with a prefab with invalid entries
2018-04-30 23:06:24 -05:00
Areloch
903995ee34
Merge pull request #2232 from Azaezel/phyzZonePhun
...
PhysicalZone editing-display tools.
2018-04-30 22:58:38 -05:00
Azaezel
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
...
# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Lukas Joergensen
7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
2018-04-20 22:09:58 +02:00
Lukas Joergensen
0fff33869c
Eliminate unnecessary uses of ConsoleMethod
2018-04-17 22:36:32 +02:00
Lukas Joergensen
2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
2018-04-17 21:41:29 +02:00
Lukas Joergensen
76908eae3c
Eliminate DefineConsoleMethod
2018-04-17 21:01:50 +02:00
Lukas Joergensen
e718841467
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
Areloch
bc1b506205
Merge pull request #2146 from Azaezel/specializationShenanigans
...
changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel
f068664742
gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning.
2018-03-28 23:41:47 -05:00
Azaezel
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
...
# Conflicts:
# Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel
8ab76967e0
retooled spherical force ammount display to be based on mAppliedForce
2018-03-27 20:25:46 -05:00
Azaezel
e8ac28b463
visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths
2018-03-27 14:58:40 -05:00
Areloch
19e66ceabb
Merge pull request #2215 from Areloch/MeshBaking_Expanded
...
Expanded mesh baking functionality
2018-03-17 00:41:37 -05:00
Azaezel
189595670a
shadowvar cleanup
2018-03-16 20:05:19 -05:00
Azaezel
d95af847e4
flipped debug rendering on for convexShapes, and added the following prefs:
...
$pref::convexDBG::ShowWorldBox = (bool);
$pref::convexDBG::ShowEdges = (bool); <-----------aparantly nonfucntional
$pref::convexDBG::ShowFaceColors = (bool);
$pref::convexDBG::ShowWinding = (bool);
$pref::convexDBG::ShowSurfaceTransforms = (bool);
2018-03-16 17:14:12 -05:00
Azaezel
c3698c1db6
unnecessarily duplicated var definitions
2018-03-16 17:12:22 -05:00
Azaezel
5282b37d9f
shadowvar cleanup
2018-03-16 11:13:26 -05:00
Azaezel
248c5e9e69
shadowvar cleanup
2018-03-15 21:41:17 -05:00
Azaezel
77e9f3c6d4
CollisionState membervar clarification
2018-03-15 17:31:28 -05:00
Azaezel
610667f760
groundcover shadowvar cleanup
2018-03-15 15:37:04 -05:00
Azaezel
d11a942f6d
shadowvar cleanup
2018-03-14 17:42:18 -05:00
Azaezel
e85af7b4d8
XXXVehicle::updateEmitter cleanups
2018-03-14 17:41:29 -05:00
Azaezel
871b498d73
doubleup on dt (usually denotes delta-time. in this case also incorporates time-of-collision)
2018-03-14 17:39:50 -05:00
Azaezel
d979cf9d2d
PolyhedronVectorData core membervar cleanups
2018-03-14 15:18:00 -05:00
Azaezel
d80f35bb7d
layer, and playerControllerComponent shadowvar cleanups
2018-03-14 13:12:26 -05:00
Azaezel
1e65a01cf9
shadowvar cleanups for scattersky and accumulationVolume
2018-03-13 21:29:09 -05:00
Azaezel
386efa0602
netObject classvar cleanups
2018-03-13 21:27:31 -05:00
Azaezel
96169bc151
ribbon classvar cleanup
2018-03-13 21:24:37 -05:00
Azaezel
6e0c24023f
MountedImage& image = mMountedImageList[i]; clarification cases
2018-03-13 19:29:08 -05:00