Azaezel
a3fab3d4c4
Projected Shadow fix
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With Permission from Jeff Faust.
// AFX CODE BLOCK (bug-fix) <<
// For ShapeBase objects this causes the shader to fade along with the
// object and also prevents a rectangular shadow artifact from occuring
// once the visibility is zero.
2014-12-22 17:52:02 -06:00
Daniel Buckmaster
84430a46a8
Merge pull request #1046 from Areloch/Issue_945
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Fixes #945
2014-12-22 14:53:27 +11:00
LuisAntonRebollo
e5cd80ac87
Merge pull request #1024 from eightyeight/scattersky-flare-fix
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Fix ScatterSky flare occlusion
2014-12-19 13:35:48 +01:00
Daniel Buckmaster
63b35581c4
Merge pull request #1036 from Areloch/Issue_748
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PR for issue #748
2014-12-17 21:02:20 +11:00
Areloch
fd186204a2
Fizes #945
2014-12-13 03:11:11 -06:00
Daniel Buckmaster
763d178704
Merge pull request #1032 from eightyeight/issue-694
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Fix a crash when change a material reclect cubemap
2014-12-12 21:49:41 +11:00
Daniel Buckmaster
9fca02b2f8
Merge pull request #1017 from eightyeight/aiplayer-triggers-fix
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AIPlayer trigger fix
2014-12-12 21:45:57 +11:00
Daniel Buckmaster
38f8c79b3e
Merge pull request #1033 from eightyeight/guishapenamehud-maths-fix
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Fix GuiShapeNameHud maths
2014-12-12 21:45:14 +11:00
Areloch
8518c85e80
PR for issue #748
2014-12-11 22:17:55 -06:00
Daniel Buckmaster
93fdcdecbe
Compare to cosine of angle, not angle.
2014-12-11 12:30:48 +11:00
LuisAntonRebollo
6f975dd14a
Fix a crash when change a material reclect cubemap.
2014-12-11 12:29:44 +11:00
Daniel Buckmaster
27252b0864
Merge pull request #1019 from eightyeight/image-recoil-fix
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Fix weapon image camera shake
2014-12-10 22:52:26 +11:00
LuisAntonRebollo
190f68b998
Fix SkatterSky flare occlusion.
2014-12-09 23:34:21 +11:00
Daniel Buckmaster
9622f93d05
Fix weapon image camera shake.
2014-12-07 20:59:17 +11:00
Daniel Buckmaster
04df62ebe5
AIPlayer trigger fix as in #1007 .
2014-12-07 17:14:37 +11:00
Daniel Buckmaster
6338b8cc82
Merge pull request #1010 from Azaezel/eyesFront
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checkInFoV correction
2014-12-07 16:33:25 +11:00
Daniel Buckmaster
2dd23e459a
Merge pull request #1012 from eightyeight/singleshot-fix
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Fix APlayer::singleShot
2014-12-07 15:30:32 +11:00
Daniel Buckmaster
ac58fa96b0
Look for datablock property, and provide a default.
2014-12-06 12:03:32 +11:00
Azaezel
8ac10e42b0
checkInFoV correction
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requested:
https://github.com/GarageGames/Torque3D/issues/1009
crosscheck vs 69838bdc8c/Engine/source/T3D/fps/guiShapeNameHud.cpp (L177-L240) upon which that was based.
2014-12-05 05:00:09 -06:00
Daniel Buckmaster
97be060c72
Merge pull request #963 from Azaezel/firstPersonShadows_script
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firstPersonShadows:
2014-11-30 19:53:47 +11:00
Azaezel
911aaddf7d
firstPersonShadows:
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follows up on 88bb577c82 (diff-b8335f02a980665dd7dc953db7a637ca) from way back when, and adds the script to turn on first person showing player shadows
2014-11-28 01:51:46 -06:00
Daniel Buckmaster
0213fc4a34
Fix #258
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No harm in it, and we can close the issue now.
2014-11-26 14:48:29 +11:00
Daniel Buckmaster
11c70262c4
Fix #741
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Local variable was used incorrectly. Did not result in any bugs, just a small amount of unnecessary network traffic.
2014-11-26 14:20:11 +11:00
Daniel Buckmaster
4769bba003
Merge pull request #958 from skaughtx0r/Fix-GuiTreeView-buildVisibleTree
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Fix gui tree view build visible tree
2014-11-23 15:52:31 +11:00
Daniel Buckmaster
22b8fe894f
Implemented physics collision for MeshRoad.
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According to deepscratch's post in the forum:
http://www.garagegames.com/community/forums/viewthread/130181/1#comment-826897
2014-11-22 18:25:58 +11:00
Daniel Buckmaster
8538b5fdbf
Little optimization in mPlane, originally by Winterleaf
2014-11-05 21:17:12 +11:00
Vincent Gee
ad4b06f2bc
Cleaned up Enum to set init value to 0
2014-11-05 21:14:38 +11:00
Vincent Gee
2ec5af703c
Fixed Return value from false to 0 (which is U32)
2014-11-05 21:13:01 +11:00
Daniel Buckmaster
3902ebb861
Merge pull request #883 from eightyeight/update-readme-and-version
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Update readme and version
2014-11-04 11:56:39 +11:00
Daniel Buckmaster
e2435e39d0
Update README with new links and version number.
2014-11-04 11:12:21 +11:00
Daniel Buckmaster
dc92d58692
Update version.h
2014-11-04 11:12:15 +11:00
Daniel Buckmaster
a61be8783a
New Physics doc group.
2014-11-04 11:12:13 +11:00
Daniel Buckmaster
2f1d787b13
Merge pull request #868 from GarageGames/contributing-doc
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Contributing doc
2014-11-04 11:03:39 +11:00
Daniel Buckmaster
1e47b7bf44
Mention code style guidelines.
2014-11-02 08:04:12 +11:00
Daniel Buckmaster
a8f246404a
Merge pull request #879 from eightyeight/issue-825
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Increment vertex pointer by 3, not 1
2014-11-02 07:56:51 +11:00
Daniel Buckmaster
8de36576cd
Merge pull request #880 from eightyeight/issue-180
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Improve documentation on getCursorPos and fix cursorInControl
2014-11-02 07:55:24 +11:00
Daniel Buckmaster
f6d54d810b
Improve documentation on getCursorPos and fix cursorInControl.
2014-11-02 07:51:03 +11:00
Daniel Buckmaster
d12310602d
Increment vertex pointer by 3, not 1.
2014-11-02 07:35:39 +11:00
Daniel Buckmaster
153d611bcd
Merge pull request #878 from eightyeight/issue-98
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Prevent crash when loading Player with no shape
2014-10-31 10:07:29 +11:00
Daniel Buckmaster
a87a891cfc
Prevent crash when loading Player with no shape.
2014-10-31 10:04:32 +11:00
Daniel Buckmaster
b97c4eff6c
Merge pull request #875 from eightyeight/fix-tsshape-bounds-collision
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Use existing methods instead of incorrect maths
2014-10-31 09:21:41 +11:00
Daniel Buckmaster
e209cc4389
Use existing methods instead of incorrect maths.
2014-10-31 09:11:07 +11:00
Daniel Buckmaster
644225db92
Merge pull request #874 from eightyeight/enable-gamepad-earlier
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Enable gamepad input when the startup GUI wakes
2014-10-31 08:25:37 +11:00
Daniel Buckmaster
f3b08501c0
Enable gamepad input when the startup GUI wakes.
2014-10-31 08:07:19 +11:00
Daniel Buckmaster
74e328d09b
Merge pull request #870 from eightyeight/fix-ear-transform
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Andrew's fix for ear transform with detached camera
2014-10-28 14:39:09 +11:00
Daniel Buckmaster
355ce5d854
Andrew's fix for ear transform with detached camera.
2014-10-28 09:26:46 +11:00
Daniel Buckmaster
fd93397e5d
Merge pull request #846 from Azaezel/guiobjectview
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guiobjectview corrections
2014-10-27 17:28:58 +11:00
Daniel Buckmaster
8e1a323e18
Fixed typos.
2014-10-27 17:25:26 +11:00
Daniel Buckmaster
d73ddc5d77
Create CONTRIBUTING.md
2014-10-27 17:22:50 +11:00
Daniel Buckmaster
a17a5ee43a
Merge pull request #854 from eightyeight/fix-rigidshape-group
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New Physics doc group
2014-10-24 09:19:17 +11:00