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Fix a crash when change a material reclect cubemap.
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@ -73,7 +73,7 @@ public:
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/// The cubemap to use when the texture type is
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/// set to Material::Cube.
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/// @see mTexType
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GFXCubemap *mCubeMap;
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GFXCubemapHandle mCubeMap;
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U32 mNumTex;
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