Ben Payne
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a10e6e99d4
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Fix read past end of array
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2014-12-11 18:22:14 -05:00 |
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Ben Payne
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d4b4320f45
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More uninitialized variables
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2014-12-11 18:06:24 -05:00 |
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Ben Payne
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2fc1ac4816
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Fix uninit vars in gui
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2014-12-11 17:25:02 -05:00 |
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Ben Payne
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81e7dafb94
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Fix delete of malloc'ed memory
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2014-12-11 17:24:40 -05:00 |
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Daniel Buckmaster
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e0436efc21
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Merge pull request #910 from Winterleaf/StaticShapeAlphaLod
Added distance fading to TSStatic objects.
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2014-12-07 18:15:13 +11:00 |
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Daniel Buckmaster
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ca287f3308
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Merge pull request #997 from Winterleaf/Fix-PostEffects
This just adds some console spam if the PostEffect Texture isn't found. ...
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2014-12-07 17:10:31 +11:00 |
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LuisAntonRebollo
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3281dc1e06
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Merge pull request #1004 from Lopuska/patch-1
Fixed a crash and memory leak on the ribbon code
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2014-12-05 22:59:52 +01:00 |
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Areloch
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7097ce6466
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Merge pull request #995 from Winterleaf/Fix-threadPool.cpp
Looks good.
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2014-12-02 13:50:52 -06:00 |
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Anis
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830ab77628
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Fixed a crash and memory leak on the ribbon code
OpenGL needs to unlock buffers on inverse order to work.
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2014-12-02 13:39:57 +01:00 |
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Vincent Gee
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9bd6d2e614
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This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away.
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2014-11-30 21:47:45 -05:00 |
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Vincent Gee
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48ba106667
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Just cleaned up some code
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2014-11-30 20:28:40 -05:00 |
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LuisAntonRebollo
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5e74a465a9
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Merge pull request #988 from BeamNG/clean_opengl_fragment_out
Clean GLSL fragment shader out.
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2014-12-01 01:28:05 +01:00 |
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LuisAntonRebollo
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1d3f3fdfe4
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Fix OpenGL changes formating.
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2014-11-30 23:09:11 +01:00 |
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LuisAntonRebollo
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ed0febea39
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Clean GLSL fragment shader out.
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2014-11-30 23:00:18 +01:00 |
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LuisAntonRebollo
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4409a12af6
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Fix GLSL out fragment shader color.
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2014-11-30 05:32:40 +01:00 |
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LuisAntonRebollo
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adc7c72caa
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clean PlaneReflector member variables declaration.
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2014-11-30 05:16:56 +01:00 |
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LuisAntonRebollo
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a0d5dc25cd
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Merge pull request #962 from BeamNG/fix_opengl_new_terrain_blend
Fix OpenGL new terrain blend
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2014-11-30 05:12:06 +01:00 |
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LuisAntonRebollo
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fb08fafc9c
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Fix terrFeatureGLSL.cpp for GCC.
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2014-11-30 05:03:30 +01:00 |
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LuisAntonRebollo
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32e8725931
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Merge pull request #983 from Azaezel/stray_mSamplerNames
DeferredMinnaert feautre was missing samplernames
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2014-11-30 04:59:24 +01:00 |
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Azaezel
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bea3563c3d
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const U64 maxValPerChannel = (U64)1 << mBitsPerChannel;
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2014-11-29 21:50:02 -06:00 |
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LuisAntonRebollo
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ff83e8c209
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Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend
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2014-11-30 04:47:38 +01:00 |
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Azaezel
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2e112802e5
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DeferredMinnaert feautre was missing samplernames
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2014-11-29 21:44:05 -06:00 |
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LuisAntonRebollo
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a4bf61f07b
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Fix x64 builds.
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2014-11-30 04:00:58 +01:00 |
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LuisAntonRebollo
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98e3651db5
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Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
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2014-11-30 02:48:13 +01:00 |
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LuisAntonRebollo
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3067c3f0b2
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Merge pull request #924 from BeamNG/remove_disableshader
Remove GFXDevice::disableShader
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2014-11-30 02:47:46 +01:00 |
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LuisAntonRebollo
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0747a0efe9
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Remove GFXDevice::disableShader becouse we are going to remove Fixed Function Pipeline and we need a shader for render.
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2014-11-30 02:36:21 +01:00 |
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LuisAntonRebollo
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7184e36928
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Merge pull request #961 from BeamNG/fix_opengl_fullscreen
Fix OpenGL fullscreen on win32
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2014-11-30 02:24:19 +01:00 |
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LuisAntonRebollo
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50fab23cb0
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Merge pull request #938 from BeamNG/remove_old_opengl
Remove old/unused OpenGL files.
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2014-11-30 02:23:29 +01:00 |
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LuisAntonRebollo
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70a63dd9d2
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Merge pull request #935 from BeamNG/fix_imposter_capture
Fix imposter capture on OpenGL.
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2014-11-30 02:23:07 +01:00 |
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LuisAntonRebollo
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a4c8e1d881
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Merge pull request #934 from BeamNG/postfx_opengl
Changes on PostFX for OpenGL.
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2014-11-30 02:23:02 +01:00 |
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LuisAntonRebollo
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82315a9960
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Merge pull request #933 from BeamNG/shadergen_glsl
Changes on ShaderGen for generate GLSL shaders.
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2014-11-30 02:22:58 +01:00 |
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LuisAntonRebollo
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b731f3cbe5
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Merge pull request #932 from BeamNG/reduce_RT_changes
Reduce innecesary changes on Render Target textures.
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2014-11-30 02:22:52 +01:00 |
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LuisAntonRebollo
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9c66aa0681
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Merge pull request #931 from BeamNG/terrain_layer_format
Set correct terrain layer texture format.
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2014-11-30 02:22:39 +01:00 |
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LuisAntonRebollo
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b632d06c97
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Merge pull request #930 from BeamNG/separate_opengl_from_os
Separate OpenGL code from Linux or Mac.
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2014-11-30 02:22:28 +01:00 |
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LuisAntonRebollo
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2f8d18c0c0
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Merge pull request #929 from BeamNG/remove_old_opengl_code
Remove unnecesary code for handle OpenGL.
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2014-11-30 02:22:24 +01:00 |
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LuisAntonRebollo
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98926b1ae1
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Merge pull request #928 from BeamNG/renderparticlemanager_sampler_names
Change RenderParticleMgr for use sampler names
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2014-11-30 02:22:19 +01:00 |
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LuisAntonRebollo
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07b0ea9ca6
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Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
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2014-11-30 02:22:13 +01:00 |
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LuisAntonRebollo
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60f4d4f282
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Merge pull request #926 from BeamNG/primbuild_for_non_ffp
Fix PrimBuild with non Fixed Function Pipeline.
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2014-11-30 02:21:36 +01:00 |
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LuisAntonRebollo
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03ffa1ddd3
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Merge pull request #925 from BeamNG/shaderdata_samplernames
Add sampler names to ShaderData
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2014-11-30 02:21:30 +01:00 |
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LuisAntonRebollo
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3e7c7b3e49
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Merge pull request #622 from BeamNG/texel_pixel_offset
Handle texel-pixel offset with diferents graphics APIs.
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2014-11-30 02:20:45 +01:00 |
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LuisAntonRebollo
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8af6a16e3a
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Merge pull request #618 from BeamNG/clouds_shader_sampler_reg
Use shader data for get sampler register in CloudLayer and BasicClouds.
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2014-11-30 02:20:31 +01:00 |
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LuisAntonRebollo
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1c95ce21d6
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Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
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2014-11-30 02:20:00 +01:00 |
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LuisAntonRebollo
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fab2bb46c5
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Changes for get necesary sampler names for OpenGL shaders.
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2014-11-30 02:18:28 +01:00 |
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Daniel Buckmaster
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a0e1fca057
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Merge pull request #685 from rextimmy/physx3_basic
Physx3 Physics Plugin
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2014-11-29 20:05:08 +11:00 |
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Daniel Buckmaster
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e47b95ee5d
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Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert
turret tracking correction, again
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2014-11-29 14:00:04 +11:00 |
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Anis A. Hireche
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a954daa43f
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terrain_blending_opengl_port_from_lukas_code
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2014-11-27 20:56:23 +01:00 |
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Anis
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2582670925
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Update shaderFeatureGLSL.cpp
fix compile shader
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2014-11-27 20:31:58 +01:00 |
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Anis
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72c06401c0
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black screen bug fix
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2014-11-27 20:26:50 +01:00 |
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Anis
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7a8719dfbc
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Update win32Window.cpp
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2014-11-27 20:26:49 +01:00 |
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Anis
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3495bd56ca
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Update win32Window.cpp
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2014-11-27 20:26:48 +01:00 |
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