DavidWyand-GG
956f304e4d
Fix for Issue #108 Turret Heading Node
2012-11-05 15:36:58 -05:00
David Wyand
974e33734c
Merge pull request #97 from DavidWyand-GG/issue96-PhysXCrashOnObjectUpdate
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Fix for Issue #96 for DAE updating crash
2012-10-17 11:47:13 -07:00
DavidWyand-GG
89ad23a925
Fix for Issue #96 for DAE updating crash
2012-10-17 14:45:13 -04:00
David Wyand
d677782466
Merge pull request #95 from DavidWyand-GG/issue94-CubemapRenderBug
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Fix for Issue #94 for Cubemap render bug
2012-10-17 08:47:46 -07:00
DavidWyand-GG
eb2fd2bf5f
Fix for Issue #94 for Cubemap render bug
2012-10-17 11:46:17 -04:00
David Wyand
18c716a304
Merge pull request #93 from DavidWyand-GG/issue90-CameraOrbitObjectMove
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Fix for Issue #90 for Camera orbit object bug
2012-10-17 00:01:12 -07:00
DavidWyand-GG
497f3c96dc
Fix for Issue #90 for Camera orbit object bug
2012-10-16 18:43:11 -04:00
David Wyand
9ed0f467d8
Merge pull request #89 from DavidWyand-GG/issue88-RiverEditorSnapping
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Fix for Issue #88 for River Editor Snapping
2012-10-16 09:32:38 -07:00
DavidWyand-GG
9ba4a35bca
Fix for Issue #88 for River Editor Snapping
2012-10-16 12:30:54 -04:00
David Wyand
394d87cd54
Merge branch 'spawnsphere-transform' of https://github.com/eightyeight/Torque3D into eightyeight-spawnsphere-transform
2012-10-05 16:13:29 -04:00
David Wyand
bc2e241caa
Merge branch 'ai-renameproducefunction' of https://github.com/thecelloman/Torque3D into thecelloman-ai-renameproducefunction
2012-10-05 14:33:48 -04:00
David Wyand
1ca29b15bd
Merge pull request #68 from DavidWyand-GG/issue66-SkinnedMeshCrash
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Fix for Issue #66 for Skinned mesh crash
2012-10-04 16:08:24 -07:00
David Wyand
75d9470029
Fix for Issue #66 for Skinned mesh crash
2012-10-04 19:06:43 -04:00
thecelloman
3f9faad881
Rename AiPlayer::produce() to AiPlayer::spawnAtLocation()
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... does what it says.
2012-10-04 18:53:46 -04:00
David Wyand
811f27fe65
Merge pull request #65 from DavidWyand-GG/issue64-GuiTabBookCtrlRendering
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Fix for Issue #64 for GuiTabBookCtrl rendering
2012-10-04 14:37:26 -07:00
David Wyand
b211edb5e2
Fix for Issue #64 for GuiTabBookCtrl rendering
2012-10-04 17:36:15 -04:00
David Wyand
59e7229088
Merge pull request #63 from DavidWyand-GG/issue62-LargeDecalsDisappear
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Fix for Issue #62 for Large decal disappears
2012-10-04 13:40:08 -07:00
David Wyand
8f75a228f7
Fix for Issue #62 for Large decal disappears
2012-10-04 16:38:49 -04:00
David Wyand
a3ca8b92ac
Merge branch 'aiplayer-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-aiplayer-fixes
2012-10-04 14:00:00 -04:00
David Wyand
349f6f238f
Merge branch 'development' of https://github.com/TwistedJenius/Torque3D into TwistedJenius-development
2012-10-04 12:48:53 -04:00
TwistedJenius
e82b7b96b5
Changed function name to fit standards.
2012-10-04 02:27:55 -05:00
David Wyand
a6f54b7b44
Merge pull request #57 from DavidWyand-GG/issue56-ShapeEditorSaveCrash
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Fix for Issue #56 for ShapeEditor save crash
2012-10-03 15:10:44 -07:00
David Wyand
a1a5a2c3d7
Fix for Issue #56 for ShapeEditor save crash
2012-10-03 18:06:15 -04:00
David Wyand
a59a6ef8b1
Merge pull request #55 from DavidWyand-GG/issue54-PhysXCrash
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Fix for Issue #54 for PhysX client crash on exit
2012-10-03 13:03:29 -07:00
David Wyand
f6627f98af
Fix for Issue #54 for PhysX client crash on exit
2012-10-03 15:59:34 -04:00
David Wyand
2d9fa140ed
Merge branch 'linux' of https://github.com/just-bank/Torque3D into just-bank-linux
2012-10-02 13:25:08 -04:00
David Wyand
d38eb17056
Merge branch 'item-networking' of https://github.com/eightyeight/Torque3D into eightyeight-item-networking
2012-10-01 11:25:17 -04:00
bank
0ebafa695c
Fix crash on RHEL-based distros.
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Looks like GCC (4.4.x) on RHEL is built with some optimization flags, which caused crash inside assembler code (when using inline-cast: uint->uchar->uint from GetNzbSubID down to find_maskwidth).
Tested this change on 7 different distros, so far - everything seems to be working.
2012-09-30 16:28:21 +04:00
bank
12dbf49533
Fixed building on GCC 4.7.x
2012-09-30 02:32:31 +04:00
Daniel Buckmaster
f10ea8bbd4
Fixed mAtRest logic when setting static flag.
2012-09-28 07:28:00 +10:00
DavidWyand-GG
2a4bde77b4
Merge branch 'php5.3_fixes' of https://github.com/losinggeneration/Torque3D into losinggeneration-php5.3_fixes
2012-09-27 14:11:41 -04:00
DavidWyand-GG
a14578d4fb
Merge branch 'template_fix' of https://github.com/losinggeneration/Torque3D into losinggeneration-template_fix
2012-09-27 10:29:47 -04:00
DavidWyand-GG
cdb7e60d67
Merge branch 'vs2012-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-vs2012-fixes
2012-09-27 10:09:41 -04:00
Daniel Buckmaster
0f22ca64d4
Moved mask updated to protected member set functions.
2012-09-27 08:11:48 +10:00
DavidWyand-GG
677377c70b
Merge branch 'master' into development
2012-09-26 10:14:06 -04:00
David Wyand
d0de864ea2
Merge pull request #38 from DavidWyand-GG/toolbox-bugfix
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Bug fix for Torque 3D Toolbox to prevent launch buttons from working when no project is selected. For ticket #12 .
2012-09-26 07:06:01 -07:00
Daniel Buckmaster
f69b4bb1f1
Added a console method to get an AIPlayer's move speed.
2012-09-26 23:30:20 +10:00
Daniel Buckmaster
a8205240e3
Made Item network members properly in the editor.
2012-09-26 23:28:58 +10:00
Daniel Buckmaster
7db02d1f80
Added a flag that sets the transform of spawned objects.
2012-09-26 23:27:36 +10:00
Daniel Buckmaster
90e022a100
Prevented #define for in VS2012.
2012-09-26 23:26:02 +10:00
DavidWyand-GG
9c4bc9c499
New Toolbox version that doesn't pick up on phantom game levels
2012-09-25 19:02:59 -04:00
DavidWyand-GG
4e26b163a8
Removed config and put back tools/comments directory
2012-09-25 16:19:09 -04:00
DavidWyand-GG
13616bc258
Rename Torque 3D.exe to Torque 3D Toolbox.exe
2012-09-25 16:13:23 -04:00
DavidWyand-GG
ee752d058c
New Torque Toolbox version to disable buttons
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If there are no projects, all of the project buttons are disabled.
2012-09-25 16:09:36 -04:00
David Wyand
fffade3923
Merge pull request #26 from DavidWyand-GG/issue3-FMOD
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Added support for FMOD 4.42.03 Stable for ticket #3
The FMOD include files are now assumed to be located outside of the Torque 3D directory structure. See Tools/projectGenerator/modules/fmod.inc for the various methods to tell the Project Generator how to find FMOD. If FMOD is installed in its default location then nothing special is required.
2012-09-24 13:04:30 -07:00
DavidWyand-GG
034bbb2c9f
Merge branch 'development' of https://github.com/GarageGames/Torque3D into issue3-FMOD
2012-09-24 15:57:22 -04:00
David Wyand
e2410817cb
Merge pull request #25 from DavidWyand-GG/update-gitignore
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New Git ignore file
2012-09-24 12:54:09 -07:00
DavidWyand-GG
f26084ee75
New Git ignore file
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Adds 'My Projects' directory to the Git ignore file.
2012-09-24 15:51:08 -04:00
DavidWyand-GG
eb71ebe306
Added support for FMOD 4.42.03 Stable
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The FMOD include files are now assumed to be located outside of the
Torque 3D directory structure. See
Tools/projectGenerator/modules/fmod.inc for the various methods to tell
the Project Generator how to find FMOD. If FMOD is installed in its
default location then nothing special is required.
2012-09-24 15:47:29 -04:00
bank
d2700f881c
Source changes needed for Linux build.
2012-09-23 15:31:56 +04:00