Commit graph

189 commits

Author SHA1 Message Date
Areloch 8bd533e001 Adds the Systems for the Entity-Component-Systems setup. 2018-01-28 16:58:00 -06:00
Areloch aeaf737999 Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times. 2018-01-02 15:48:44 -06:00
Areloch df9deea1a8 Removes Entity/Component stuff from being behind an experimental flag. 2017-10-15 06:03:59 -05:00
Areloch efbd5fb451 Merge pull request #2088 from Areloch/EditorTool
Initial implementation of the EditorTool class and world editor hook-in.
2017-10-11 12:00:21 -05:00
Areloch 35d649b57e Merge pull request #2056 from Bloodknight/afx_merge_main
Afx merge main
2017-10-11 08:47:47 -05:00
Areloch eec61ce1b9 Initial implementation of the EditorTool class and world editor hook-in. 2017-09-21 00:10:44 -05:00
rextimmy a7045c1790 Disable sqlite support by default 2017-09-10 09:56:09 +10:00
rextimmy e82b9fbb2f sqlite fixes 2017-08-31 21:07:23 +10:00
Areloch a45a55ad6e Merge pull request #2060 from Bloodknight/add_sqlite
SQLite Integration
2017-08-24 21:58:54 -05:00
Azaezel b3c945b971 adress #1329 -flips off direc6tx sound by default 2017-08-09 02:53:27 -05:00
Marc Chapman 44d6bf79b9 Add SQLite files + cmake file 2017-07-30 16:26:46 +01:00
Marc Chapman e915a26739 Cmake file to build AFX 2017-07-27 01:51:54 +01:00
Areloch 23fb9ba38b Conflict resolution with devhead.
Cleaned up a few remaining d3d9 references in the cmake file.
2017-06-01 23:54:44 -05:00
Areloch 885bbf52e4 Corrects an issue where a change to the target template may not generate the appropriate main.cs for that template after the initial build configure. 2017-02-27 17:10:08 -06:00
Areloch d680dc9934 Initial implementation of the new Base Game Template and some starting modules.
This makes some tweaks to the engine to support this, specifically, it tweaks the hardcoded shaderpaths to defer to a pref variable, so none of the shader paths are hardcoded.

Also tweaks how post effects read in texture files, removing a bizzare filepath interpretation choice, where if the file path didn't start with "/" it forcefully appended the script's file path. This made it impossible to have images not in the same dir as the script file defining the post effect.

This was changed and the existing template's post effects tweaked for now to just add "./" to those few paths impacted, as well as the perf vars to support the non-hardcoded shader paths in the engine.
2017-02-24 02:40:56 -06:00
Areloch 8b4b467bff Merge pull request #1932 from Areloch/cmake_cleanse
Cleans up a few cmake options and flags
2017-01-31 09:47:08 -06:00
Areloch 08432978bf Merge pull request #1922 from elfprince13/perProjectCmakes
Optionally include a CMake configurations file from the project directory
2017-01-25 21:06:05 -06:00
Areloch f43bfd6ca2 Cleans up a few cmake options and flags a most of the alsoft and sdl options as advanced so they're not cluttering up the regular view for no reason 2017-01-17 01:10:24 -06:00
Thomas "elfprince13" Dickerson de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:44:05 -05:00
Thomas "elfprince13" Dickerson f05a552c61 Optionally include a CMake configurations file from the project directory to support configuration changes that don't have to alter the whole engine repo 2017-01-11 18:03:21 -05:00
rextimmy 18c906ca09 Physx cmake module correction 2017-01-04 17:20:43 +10:00
rextimmy b23b8d118e Physx 3.3 cmake support 2017-01-04 01:47:01 +10:00
rextimmy 540c9b72c0 Bullet 2.85 update 2016-12-28 18:32:21 +10:00
Areloch d3dd5ce235 Merge pull request #1858 from Azaezel/options_ON
flips dx11, opengl, and sdl2 on by default now that those are no long…
2016-12-20 23:36:29 -06:00
RexTimmy 79dca17d5e Change VS to use the default fp:precise 2016-12-08 09:14:20 +10:00
Areloch a3740719b1 Merge pull request #1817 from jamesu/ipv6_pr
Preliminary IPV6 Support
2016-12-04 16:22:42 -06:00
Areloch e759ab8612 Merge pull request #1812 from Azaezel/testTrouble
clang: The unit test suite doesn't play nice with -wundef
2016-11-26 02:01:47 -06:00
Jeff Hutchinson 0296e6d3fd Fix merge conflict and add check for unix and not apple for glx
Merge branch 'development-gg' into gladdev

# Conflicts:
#	Tools/CMake/libraries/glad.cmake
2016-11-02 21:55:24 -04:00
James Urquhart 704577e051 Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
RexTimmy 3a0a720115 OpenAL-soft for windows 2016-10-22 09:22:33 +10:00
Azaezel 09cbb0df1a -Wno-unused-local-typedef surpresses unused typedef spam (in fastDelegate in particular) 2016-10-19 18:50:13 -05:00
Azaezel 132aed4c71 -Wno-return-type-c-linkage surpreses "extern C warning" spam reguarding nonstandard classes used in conjunction with the script trampoline macros. 2016-10-19 08:01:48 -05:00
Azaezel a46b4fb5e8 clang: The unit test suite doesn't play nice with -wundef
(test for #if +uninitialized #defines)
leaving that as an option, but off by default to allow filtering through engine specific #defines for issues, rather than wading through the spam kicked up by the plugin.
2016-10-18 11:20:28 -05:00
Azaezel 16167b3250 filters false flags from clang compilation 2016-10-18 08:39:39 -05:00
RexTimmy dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
rextimmy 2ec38f98cc Update libogg to 1.3.2 2016-09-16 11:42:00 +10:00
Jeff Hutchinson 8fc96e8744 add glad license and remove epoxy cmake 2016-09-11 21:48:55 -04:00
Jeff Hutchinson fd4628a08a glad cmake 2016-09-11 21:48:36 -04:00
James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
James Urquhart e7bafe3c7b Fix cmake file for openvr 2016-09-11 22:42:42 +01:00
James Urquhart 126828131d Improve openvr, also add a module for it. 2016-09-11 22:42:42 +01:00
Azaezel 714bf1afba flips dx11, opengl, and sdl2 on by default now that those are no longer experimental. also seperates out the dedicated flag for compilation on windows 2016-08-25 16:53:09 -05:00
Anis 61418b1772 Merge pull request #1683 from John3/wrongPathMiniCLTask
Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar
2016-08-07 02:29:41 +02:00
rextimmy 7c011cdd27 CMake support for VS_STARTUP_PROJECT 2016-07-16 12:14:31 +10:00
John3 4c7e8aac82 Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar 2016-07-10 21:15:35 -05:00
Areloch 3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. 2016-06-05 19:17:34 -05:00
Areloch 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 2016-05-29 00:58:02 -05:00
Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux 2016-05-26 01:37:14 -05:00
Areloch f54fde9c6b Missing the preprocessor define in the project generation. 2016-05-19 23:42:38 -05:00
Areloch 03e6228e56 Adjusts the CMAKE install script to not install the E/C-related template files if that's not set as a flag. 2016-05-17 23:58:34 -05:00