Commit graph

312 commits

Author SHA1 Message Date
bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) 2014-05-12 19:23:25 +04:00
bank 40037b8b51 Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaUtils (struct AnimChannels, struct AnimData, struct AnimatedElement) 2014-05-12 19:11:45 +04:00
bank 9ccf5baf94 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaPrimitive 2014-05-12 19:03:16 +04:00
bank 1619e194e1 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class _SourceReader (ColladaUtils) 2014-05-12 18:58:38 +04:00
bank a53580ca60 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class MeshStreams 2014-05-12 18:41:30 +04:00
bank 7c1544317b Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaAppMesh 2014-05-12 18:37:22 +04:00
bank 9e3eab7551 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct VertTuple (used in class ColladaAppMesh) 2014-05-12 18:32:39 +04:00
bank aefa796056 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class AppMesh 2014-05-12 18:20:59 +04:00
bank cf3eb26e6f Rename all member variables to follow the style guidelines (prefixed with the 'm') - class CodeBlock 2014-05-12 17:52:19 +04:00
Daniel Buckmaster 47dbce1499 Merge pull request #632 from eightyeight/better-explosion-example
Added a better example of using Explosion in a client/server fashion
2014-05-11 13:22:28 +10:00
Daniel Buckmaster 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency
Platform type consistency
2014-05-10 11:40:40 +10:00
Daniel Buckmaster f69eccfdb4 Merge pull request #600 from BeamNG/rename_Status
Rename Status enum for avoid conficts on Linux.
2014-05-10 11:01:28 +10:00
Daniel Buckmaster a42c92391a Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None
Rename enum GFXTextureProfile::None for avoid conficts on Linux.
2014-05-10 11:01:18 +10:00
Andrew Mac 704dc47bdb Merge pull request #602 from Azaezel/Simpler_ShapeBase1
removes non-functional shield and invincibility functionality.
2014-05-08 23:39:33 -03:00
Andrew Mac 008e34eb8e Merge pull request #596 from Azaezel/vs2013
VS2013 compatibility patch.
2014-05-03 14:07:46 -03:00
Daniel Buckmaster 46c9122432 Added a better example of using Explosion in a client/server fashion. 2014-04-25 13:04:12 +10:00
Daniel Buckmaster 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 2014-04-25 12:57:00 +10:00
Kyrah Abattoir d56952eaea FIX RenderMeshExample not having a material on mission start even if one was assigned to it in the mission file. 2014-04-25 00:39:20 +02:00
Daniel Buckmaster aca58356ee Merge pull request #615 from Areloch/Issue_437
Fixed the crash when using glow material on billboard groundcover
2014-04-18 11:09:10 +10:00
Daniel Buckmaster 66a73708ec Merge pull request #614 from lukaspj/UnnecessaryParamter
Removed unnecessary parameter in a simObject getter method
2014-04-18 10:50:45 +10:00
Areloch 4594a13740 Fixed the assert crash by making sure the glow material instance keeps the original material instance's user object 2014-04-16 10:43:37 -05:00
Lukas Jørgensen 9fbdf64bd9 Removed unnecessary parameter in a simObject getter method 2014-04-15 11:50:34 +02:00
Azaezel 8d90558279 removes non-functional shield and invincibility functionality. 2014-04-07 16:11:32 -05:00
LuisAntonRebollo 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 2014-04-07 00:03:52 +02:00
LuisAntonRebollo 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
Conflicts:
	Engine/source/platform/platformCPUCount.cpp
2014-04-04 13:43:25 +11:00
Daniel Buckmaster 2de459cb2e Remove use of 'auto' keyword. 2014-04-04 13:16:47 +11:00
Azaezel 59c755b5e5 Minimal requisite alterations for development head as of 02APR2014 for compilation purposes on VS2013. 2014-04-02 15:09:07 -05:00
LuisAntonRebollo 54fa2bcdab Merge pull request #540 from signmotion/default-keyboard-layout
Added a default keyboard layout for launching the game.
2014-03-29 14:20:30 +01:00
Thomas Fischer 32abd2c149 Merge pull request #553 from signmotion/add-vector-reverse
Added method Vector::reverse().
2014-03-22 21:51:30 +01:00
Azaezel 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning:
"warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them" since it was coming from the same line
2014-03-18 05:52:54 -05:00
Thomas Fischer 29d7fe310d Merge pull request #583 from tdev/x64_basics
windows 64 bit basics
2014-03-18 00:51:58 +01:00
Thomas Fischer 7239c791f2 Merge pull request #581 from tdev/vs2012_fixes
Visual Studio 2012 32Bit Level 4 Warning fixes
2014-03-17 10:02:19 +01:00
Thomas Fischer fec4cc8acd Merge pull request #538 from Azaezel/Tangent_Basis_Floor
Tangent Basis Cleanup
2014-03-17 00:12:03 +01:00
Daniel Buckmaster 382569ccb5 Merge pull request #584 from klaussilveira/master
Copy of PR #551 changed to target development.
2014-03-17 09:07:35 +11:00
LuisAntonRebollo e22d8156b4 Merge pull request #582 from tdev/RenderInstConstructor
RenderInstType default constructor improvements
2014-03-16 14:08:39 +01:00
Thomas Fischer 5a1747c534 Merge pull request #577 from tdev/main_unicode
main working on unicode systems
2014-03-16 13:58:08 +01:00
Thomas Fischer 8529d4450b Merge pull request #546 from asmaloney/minor_cleanup
Minor cleanups
2014-03-15 15:20:23 +01:00
Thomas Fischer 1ce77dc619 Merge pull request #561 from signmotion/filesystem-correct-docs
Corrected docs for scripts in the group FileSystem: fileBase() and fileName().
2014-03-15 15:16:28 +01:00
Thomas Fischer 022b15720b Merge pull request #548 from asmaloney/more_fixes
More fixes
2014-03-15 15:14:11 +01:00
Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
Thomas Fischer 47a2cc165a moved header file to have a more meaningful naming 2014-03-15 14:05:30 +01:00
Thomas Fischer e37ecb0567 fixed WIN64 precompiler flags up - basics 2014-03-15 13:43:48 +01:00
Thomas Fischer b1c52f8bb1 Added identify the CPU x64. 2014-03-15 13:23:49 +01:00
Thomas Fischer 8c25dc8b18 reverted fileno change, MSVS specific API changes follow in another PR 2014-03-15 12:57:47 +01:00
Thomas Fischer 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
Thomas Fischer 004f04660b refactored the constructor to not use a default reference to a static member 2014-03-15 12:26:51 +01:00
Thomas Fischer 2844ab6912 more VS2012 L4 warning fixes 2014-03-15 11:51:36 +01:00
Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes 2014-03-15 11:38:53 +01:00
Thomas Fischer 835649aa2f Merge pull request #547 from asmaloney/fix_potential_crashes
Fix potential crashes
2014-03-15 10:57:21 +01:00