Anis
6f47cb7dfa
Update guiControl.h
2016-02-19 00:34:07 +01:00
Azaezel
138d34e31c
renames for clarity: relativeToYL changed to aspectLeft ect. also by request, vertsizing options for down the line when mobile is supported..
2015-06-24 17:18:36 -05:00
Azaezel
6b0c6ae8ac
adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides
2015-06-24 14:26:23 -05:00
Areloch
d92a9841f2
Merge pull request #1299 from RichardRanft/developmentOrigin
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Add static String::isEmpty(const char*) method
2015-06-01 00:38:39 -05:00
RichardRanft
6c9cff4c68
Update str.cpp
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Fixed copy/paste error - now actually checks the parameter passed in....
2015-05-31 20:42:05 -07:00
Areloch
4378cb181d
Merge pull request #1297 from jamesu/oculus_dk2
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Oculus VR DK2 Support
2015-05-27 09:29:47 -05:00
RichardRanft
38413be513
Update str.cpp
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Effectively copied dStrIsEmtpy() into String::isEmpty().
2015-05-24 22:43:27 -07:00
James Urquhart
e5c28b4d7f
Simplify buffer check when adding a registered variable
2015-05-16 14:57:40 +01:00
James Urquhart
15169eab9f
Fix issue with registered variables becoming corrupted when string value was accessed.
2015-05-16 14:50:20 +01:00
James Urquhart
3a218217f4
Add workaround for issue #1292
2015-05-15 12:32:00 +01:00
Areloch
b30b5d9076
Merge pull request #1229 from Azaezel/guiShapeNameHud_filterFix
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stops names showing through statics
2015-05-12 15:20:56 -05:00
James Urquhart
2aca5f6ee7
Remove unused stereo target codepath in Oculus code
2015-05-08 11:55:54 +01:00
RichardRanft
3ddd9b8a4c
Add static String::isEmpty(const char*) method and use it to verify path for Forest::saveDataFile() is not empty.
2015-05-06 15:39:02 -07:00
James Urquhart
3a457749ec
Oculus VR DK2 Support
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- Updated to work with 0.5.x SDK
- Uses Oculus Rendering rather than PostFX
- Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice
- Implements an Offscreen Canvas for in-game gui with oculus
- Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
2015-05-06 23:09:51 +01:00
Areloch
b3170bcddf
Merge pull request #1286 from Azaezel/NoMRBit
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crash out on net stream leaks.
2015-04-28 00:38:33 -05:00
Daniel Buckmaster
2fbf6bdb9d
Removed a space.
2015-04-27 21:30:09 +10:00
Daniel Buckmaster
98fa3d02df
Merge remote-tracking branch 'Azaezel/decal_rot_mangle' into development
2015-04-27 21:28:42 +10:00
Azaezel
6201e48501
crash out on net stream leaks.
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causes a fatal assertion when bitstream is passed an int value it cannot transmit given the provided bit length, and reports what the value and count were, respectively
2015-04-26 20:25:40 -05:00
Areloch
6e681dd82f
Merge pull request #1239 from bpay/asan-fixes
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Fix errors flagged by address sanitizer
2015-04-16 21:12:21 -05:00
Azaezel
1ce643cbc8
fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found 74a05854d5/Engine/source/T3D/shapeBase.cpp (L1600) like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present.
2015-03-24 22:59:56 -05:00
Luis Anton Rebollo
68efa70d9c
Merge pull request #1245 from BeamNG/fix_glsl_include
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Fix GLSL include when file is empty.
2015-03-14 13:31:10 +01:00
LuisAntonRebollo
17f08e9f86
Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode.
2015-03-14 13:01:05 +01:00
Azaezel
6fa44a4e92
further insurance that shadow split stay within bounds.
2015-03-10 06:03:40 -05:00
LuisAntonRebollo
e6b7cf108b
Fix GLSL include when file is empty.
2015-03-08 23:25:23 +01:00
Luis Anton Rebollo
825912e800
Merge pull request #1223 from Azaezel/detailNormalOrderOfOperations
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DeferredBumpFeat order of operations corrections
2015-03-08 22:49:27 +01:00
LuisAntonRebollo
ae3128b28b
DeferredBumpFeat order of operations corrections. Clean.
2015-03-08 22:30:03 +01:00
Luis Anton Rebollo
7e7025d1ca
Merge pull request #1238 from Azaezel/defaultNormal
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https://github.com/GarageGames/Torque3D/issues/770 resolution
2015-03-08 22:12:24 +01:00
LuisAntonRebollo
1067da284f
Add error msg to Shadergen when GBufferConditioner?LSL::processVert don't have normals defined.
2015-03-08 22:10:22 +01:00
Ben Payne
16af2a126e
Add a comment
2015-03-06 15:36:22 -05:00
Ben Payne
bd49fe3cb0
Don't call strncpy when src == dest
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This fixes an error flagged by address sanitizer
2015-03-04 19:13:53 -05:00
Ben Payne
eabff49a6a
Fix buffer underrun found with address sanitizer
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When subpath is the empty string, the code was reading from subPath[-1]
2015-03-04 19:13:49 -05:00
Azaezel
bc32da74ca
https://github.com/GarageGames/Torque3D/issues/770 resolution suggested by @LuisAntonRebollo
2015-03-03 23:10:47 -06:00
Daniel Buckmaster
84e8cbb4ee
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
Azaezel
c84051fc60
typofix for void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) which was preventing level load.
2015-03-02 00:25:40 -06:00
Daniel Buckmaster
33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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Conflicts:
Engine/source/T3D/tsStatic.cpp
Engine/source/console/compiledEval.cpp
Engine/source/ts/tsMesh.cpp
Engine/source/ts/tsShape.cpp
2015-03-01 22:30:22 +11:00
Daniel Buckmaster
baf594aee7
Merge pull request #1006 from BeamNG/fix_lighting_with_zero_lights
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Fix lighting errors when all lights are disabled.
2015-03-01 21:06:34 +11:00
Daniel Buckmaster
57eed9c8e4
Amend console stack fixes to work with gcc in Ubuntu x64.
2015-03-01 20:34:16 +11:00
Daniel Buckmaster
6c92ab065e
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
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Conflicts:
Engine/source/console/console.cpp
2015-03-01 20:33:29 +11:00
Daniel Buckmaster
497a15cfd0
Merge pull request #1214 from bpay/cppcheck-cleaning
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Fix some issues flagged by cppcheck
2015-03-01 18:27:40 +11:00
Daniel Buckmaster
5118d4bc63
Merge pull request #1230 from Azaezel/notSoShocking
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removal of un-implemented ShockwaveData entries from explosion.
2015-03-01 18:27:21 +11:00
Nathan Bowhay
bc31d79da1
Changed type to NetSocket
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Changed some S32 types to use the typedef NetSocket since they are a
socket.
2015-03-01 17:20:48 +11:00
Daniel Buckmaster
6822a78fcf
Merge pull request #1067 from Lopuska/patch-13
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bugfix #1066
2015-03-01 14:17:59 +11:00
Daniel Buckmaster
4aeaad91e7
Merge pull request #1218 from eightyeight/revert-1036
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Revert "PR for issue #748 "
2015-03-01 14:14:00 +11:00
Daniel Buckmaster
18cc91000e
Merge pull request #1220 from eightyeight/fix-#396
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Fix #396
2015-03-01 14:13:50 +11:00
Azaezel
0c10ba6833
removal of un-implemented ShockwaveData entries from explosion.
2015-02-27 20:24:47 -06:00
Azaezel
9f15b740ea
stops names showing through statics
2015-02-27 20:14:57 -06:00
Azaezel
54e1cceda9
Con::executef trampoline had mismatched argc values for the high end
2015-02-26 14:28:21 -06:00
Dennis Brakhane
6d5571e233
Fix preprocessor directive
2015-02-25 21:12:01 +01:00
Azaezel
0325aaf5bb
good catch
2015-02-25 12:50:00 -06:00
Azaezel
ea29f5203d
DeferredBumpFeat order of operations corrections
2015-02-23 15:35:10 -06:00