Commit graph

4506 commits

Author SHA1 Message Date
AzaezelX
6ee6d7c717 Field PostEffect::isEnabled -> enabled followup 2020-11-15 21:35:51 +01:00
Lukas Aldershaab
9c4191702c Properly specify type of console types with a different native type 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
763c205451 Add type of Children in SimGroup and GuiControl 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
55f459cf2d Add missing call to CInterface::IsMethod 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
97edf1ae34 Remove duplicate definition of glowMul 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
158bf5528c Remove name-clashes in AFX code-base 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
f4c8e2683e Improve type detection of EngineAPI types 2020-11-15 21:32:29 +01:00
Lukas Aldershaab
a7f3724dd1 Handle MatrixF default values 2020-11-15 21:32:29 +01:00
Lukas
47411e2d3a Properly mark Parent class of DebugDrawer for Console hierarchy 2020-11-15 21:30:45 +01:00
Lukas
90d460d9a4 Remove object and function namespace from argument list 2020-11-15 21:30:45 +01:00
Lukas
e69c4f0f6a Remove typename from ArgumentToValue specifier in MethodTrampoline 2020-11-15 21:30:45 +01:00
Lukas
42ca155301 Fix non-mvc compilation in EngineDefaultArguments 2020-11-15 21:30:45 +01:00
Lukas
bcb75e21ac Remove typename from ArgumentToValue specifier 2020-11-15 21:30:45 +01:00
Lukas Joergensen
c9609fbdbf CInterface integration in CodeInterpreter null ptr fix
mNSEntry can be null if there is no TorqueScript defintion, but there could still be a result from an externally defined source.
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Furthermore fixes an issue where StringStackConsoleWrapper would die before the value was read.
2020-11-15 21:30:45 +01:00
Lukas Joergensen
d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 2020-11-15 21:30:45 +01:00
Lukas Joergensen
8bede52d3b Comment out unused Call Ins for setting SFXSource transform 2020-11-15 21:30:45 +01:00
Lukas Joergensen
6dae9981b5 Remove double quotes inside string definition in UndoManagerpushCompound 2020-11-15 21:30:45 +01:00
Lukas Joergensen
c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 2020-11-15 21:30:45 +01:00
Lukas Joergensen
84960633b3 Fix typo in reverbModDepth field name 2020-11-15 21:30:45 +01:00
Lukas Joergensen
b76a3fa508 Correct name of EaseF param in struct EngineAPI export 2020-11-15 21:30:45 +01:00
Lukas Joergensen
03769bb79d Remove superfluous Get/SetField API methods 2020-11-15 21:30:45 +01:00
Lukas Joergensen
e95a5bf139 Expose SimPersistID to EngineAPI 2020-11-15 21:30:45 +01:00
Lukas Joergensen
fe09d6e125 ModuleSystem: Lookup CInterface methods when calling module create func 2020-11-15 21:30:45 +01:00
Lukas Joergensen
68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 2020-11-15 21:30:45 +01:00
Lukas Joergensen
0b5fd8db6e Engine API: Pass structs by reference 2020-11-15 21:30:45 +01:00
Lukas Joergensen
6a9c09f145 Update EngineAPI, use fixed_tuple as main underlying data structure
This also fixes a few issues related to type conversions before data is sent to the engine function.
Squash
2020-11-15 21:30:45 +01:00
Lukas Joergensen
4eabbd5bb0 GuiFilterCtrl: Rename identity function to resetFiltering to avoid clash
The field "identity" previously clashed with the method "identity"
2020-11-15 21:30:45 +01:00
Lukas Joergensen
a069496ad3 ModuleDefinition: Remove duplicate addProtectedField for ModuleId 2020-11-15 21:30:45 +01:00
Lukas Joergensen
e1a6fa01ca PostEffect: Rename isEnabled field to enabled, to fix name clash 2020-11-15 21:30:45 +01:00
Lukas Joergensen
5a994bdddc Rename GuiSpeedometer::mColor to mNeedleColor to avoid clash with parent 2020-11-15 21:30:45 +01:00
Lukas Joergensen
a241d27b58 Expand EngineAPI type definitions 2020-11-15 21:30:45 +01:00
Brian Roberts
f5f0eb2bb4
Merge pull request #378 from Azaezel/alpha40MacCompilePreprocessor
shader preprocessor fixes
2020-11-11 12:20:33 -06:00
Brian Roberts
b96d342960
Merge pull request #376 from Azaezel/alpha40_FixPrefLookup
be sure to executte defaults prior to clientprefs
2020-11-11 12:20:23 -06:00
AzaezelX
d76a76a1c4 shader preprocessor fixes
some hardware/apis do not evalueate 'not defined' as '0', so always ensure there's *some* value when doing macro value comparisons
2020-11-10 13:57:26 -06:00
Brian Roberts
e2cb62e252
Merge pull request #377 from Azaezel/alpha40_macCompile
mac compile fixes
2020-11-07 23:03:41 -06:00
AzaezelX
c746871b0a zlib - remove modified mini variant from assimp. we're using the big one elsewhere 2020-11-07 22:03:04 -06:00
AzaezelX
5de19404d9 mac compile fixes
1) `/` not `\` for includes
2) had to clean up a few extra ## bits that work fine winside, but trip up macs (only needed when stitching, had 5 spots where that was pointless)
2020-11-06 02:11:13 -06:00
AzaezelX
eb365fc866 be sure to executte defaults prior to clientprefs to ensure nothing gets missed 2020-11-04 16:31:17 -06:00
Brian Roberts
e3b8c7b001
Merge pull request #373 from Azaezel/alpha40_HDRfixes
get gl side HDR compiling, attempt clamp to keep bloom in range
2020-11-03 21:28:19 -06:00
AzaezelX
be8988b1a3 remove gl side TORQUE_HDR_RGB16 macros. doesn't exist DX side, and seemed to be causing issues 2020-11-01 20:19:49 -06:00
Brian Roberts
036c7c2c75
Merge pull request #374 from Areloch/PostFXSaveLoadEditFixup
Misc fixes to ensure that the default postFX save, load and editing process is valid
2020-11-01 15:50:52 -06:00
Areloch
9ca276fef0 Misc fixes to ensure that the default postFX save, load and editing process is valid
Also fixes it so if a level asset doesn't point to a valid postfx preset file, it'll generate a clean one on save
2020-11-01 15:39:30 -06:00
AzaezelX
5be1b77791 get gl side HDR compiling, attempt clamp to keep bloom in range 2020-10-30 00:15:08 -05:00
Brian Roberts
302a64edd1
Merge pull request #372 from Areloch/MiscProbeLoadingFixups
Misc. probe bake/load fixups
2020-10-29 23:30:45 -05:00
Areloch
94e6d19fb2 Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash
Also corrected a string formatting issue with loading static cubemaps on probes that could lead to a crash
Fixed the resources loaded handling so it would correctly initialize the probe's cubemaps even if the initial ghost network packet assigned a cubemap before we fully init'd the client object
2020-10-29 23:27:07 -05:00
Brian Roberts
0e2fff00d2
Merge pull request #339 from lukaspj/fix/forcefov-on-guitscontrol
ForceFOV is not working on GuiTSControl.
2020-10-28 20:38:25 -05:00
Brian Roberts
72ee2260ca
Merge pull request #370 from Areloch/MiscBaseGameUIFixes
Misc. BaseGame UI fixes
2020-10-28 20:24:33 -05:00
Areloch
d83fc0b232 Adds check so we only do the pausing of the audio/sim when opening the pause menu when it's single player 2020-10-25 14:40:32 -05:00
Brian Roberts
1e9df5f415
Merge pull request #371 from Areloch/AssetNameSanityCheck
Adds a sanity check so asset names cannot start with a number
2020-10-25 13:04:35 -05:00
Areloch
f47e3f395a Adds a sanity check so asset names cannot start with a number, which would be an invalid object name, 2020-10-25 12:26:42 -05:00