Commit graph

3159 commits

Author SHA1 Message Date
Azaezel
6cbab6d117 serverquery cleanup 2018-03-13 18:03:10 -05:00
Azaezel
190a647254 animation clarification 2018-03-13 17:54:35 -05:00
Azaezel
2e2e08f32d terrain file I/O and opengl rendering cleanup 2018-03-13 17:33:13 -05:00
Azaezel
f36826605f simobject, dictionary, stringtable, and taml clarificationsand cleanups 2018-03-13 17:30:33 -05:00
Azaezel
9dd9d2f9b7 scenecontainer cleanup 2018-03-13 17:29:03 -05:00
Azaezel
3c97471630 substitution statements conformed to standard class:mVar standard 2018-03-13 17:27:24 -05:00
Azaezel
1c62080f7f cleaned up member::radius 2018-03-13 15:31:00 -05:00
Azaezel
c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 2018-03-13 14:53:23 -05:00
Azaezel
e5a6f4ee3d TSMesh::castRayOpcode method var clarifications/match for .h file 2018-03-13 14:26:17 -05:00
Azaezel
064dfbc4f4 tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 2018-03-13 14:22:51 -05:00
Azaezel
4915db0a32 clarified the texture-atlas varnames a bit. (shadow vars cleanup) 2018-03-13 12:16:17 -05:00
Azaezel
e2d27952aa tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) 2018-03-13 11:36:36 -05:00
Azaezel
af0922e175 remove inside a remove after a remove... yeah.... No. 2018-03-13 02:12:59 -05:00
Azaezel
4fc6ce7b8b buf clarification. mModifLightRays logic cleanup 2018-03-13 02:11:57 -05:00
Azaezel
654fc29dc2 bounds to mBounds conflict avoidance 2018-03-13 01:05:15 -05:00
Azaezel
2b6b1acdd6 many *many* generic is and js 2018-03-13 00:57:31 -05:00
Azaezel
a5ab4acd01 pos to mSeqPos to resolve a method entry vs class entry 2018-03-12 23:09:20 -05:00
Azaezel
76602509e3 delta to mDelta to resolve another class var vs method var confusionpoint 2018-03-12 23:07:34 -05:00
Azaezel
f59b92bf4e winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def 2018-03-12 19:10:55 -05:00
Azaezel
015f07e50e cleans up extra=extra complaint 2018-03-12 17:41:22 -05:00
Azaezel
c875f44bd1 clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair 2018-03-12 16:00:10 -05:00
Azaezel
8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 2018-03-12 14:30:49 -05:00
Azaezel
bca01fa976 nother set of generic 'object' varnames, all of which referenced different things 2018-03-12 04:37:41 -05:00
Azaezel
fa2ee65d33 overgeneralised variable 'name' clarified between use-cases 2018-03-12 04:04:41 -05:00
Azaezel
5fdad8fe3b local obectName doubleup 2018-03-12 04:03:46 -05:00
Azaezel
2369645a5a simset::objectList to simset::mObjectList 2018-03-12 03:58:19 -05:00
Azaezel
2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 2018-03-12 02:36:52 -05:00
Areloch
78caec2718 Merge pull request #2162 from Bloodknight/issue_2115
Fixes Issue 2115
2018-02-14 10:50:56 -06:00
Areloch
6497ea5c76 Merge branch 'development' into issue_2115 2018-02-14 01:43:34 -06:00
Areloch
0d74150083 Merge pull request #2158 from Azaezel/thatsAwrap
adds an mWrap and mWrapF method
2018-02-14 01:41:47 -06:00
Areloch
897174f5ea Merge pull request #2159 from Azaezel/veryValid
exposes getters for typevalidators.
2018-02-14 01:40:42 -06:00
Areloch
619191bf4f Merge pull request #2202 from Areloch/ScriptObject_PopupFixes
Removes the GameObject folder insert for the scripted object creator grid
2018-02-14 01:28:56 -06:00
Areloch
6ac08c6290 Updates the basegame template as well. 2018-02-14 01:03:25 -06:00
Areloch
0caf4691d9 Merge pull request #2157 from Areloch/NetworkedFields
Adds a new function for defining network-aware console fields on NetObjects
2018-02-14 00:59:25 -06:00
Areloch
2861ed41a5 Merge pull request #2206 from Azaezel/profileProblem
companion to #2203:
2018-02-14 00:59:08 -06:00
Areloch
5d8d14b2f3 Merge pull request #2203 from Bloodknight/DifferentProfileFixes
Fixes console spamming of material profiles
2018-02-14 00:58:57 -06:00
Areloch
e617d60797 Merge pull request #2205 from Areloch/ContextKeybinds
Implements hold and context keybinds
2018-02-14 00:57:48 -06:00
Areloch
7e00785b6e Merge branch 'development' into NetworkedFields 2018-02-14 00:11:32 -06:00
Areloch
cd5b0a0612 Merge pull request #2198 from Areloch/MenuBarMoreFixup
Fixes up some menubar issues.
2018-02-13 14:55:49 -06:00
Areloch
3bd7f821e5 Merge pull request #2196 from Bloodknight/Cleanup_CLASSDOC
Remove nested CLASSDOC Macro
2018-02-13 14:55:09 -06:00
Areloch
c3ac30e682 Merge pull request #2190 from Areloch/AssetCodeCleanupRoundOne
Some code cleanup on assets, entities and components, round 1
2018-02-13 14:54:50 -06:00
Areloch
7af3de2517 Merge pull request #2189 from Areloch/AnimationAssetImprovements
Bugfixes and improvements for the animation component and related assets
2018-02-13 14:54:38 -06:00
Azaezel
8bc4858fa3 companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew 2018-02-13 02:51:28 -06:00
Areloch
81a7fabe3c Implements hold and context keybind functionality, enabling the ability to have actionmap binds for holding down a button(complete with hold time return if needed) and context binds for being able to have different events for tapping and holding on the same key. 2018-02-12 21:36:19 -06:00
Marc Chapman
ef437835d7 Profile change for specular files 2018-02-12 16:20:18 +00:00
Marc Chapman
05c5f9ff14 Fixed defects in Turret material, Fixed TP Ryder material and added a spec map 2018-02-12 13:05:30 +00:00
Areloch
7e0e46d66c Removes the folder insert for the scripted object creator grid, which was causing a UI screwup making the scripted objects overlap and jumble up.
Also reorgs the popup controls to match what's in the BaseGame template's setup, which should fix editor popups.
2018-02-12 00:02:20 -06:00
Areloch
7af5c4392f Update meshRenderSystem.cpp 2018-02-11 02:09:53 -06:00
Areloch
86f8677cff Merge pull request #2185 from John3/old_dml
delete old dml
2018-02-10 18:32:55 -06:00
Areloch
4d10f02890 Tabs&Spaces 2018-02-08 16:04:50 -06:00