overgeneralised variable 'name' clarified between use-cases

This commit is contained in:
Azaezel 2018-03-12 04:04:41 -05:00
parent 5fdad8fe3b
commit fa2ee65d33

View file

@ -197,10 +197,10 @@ void TSShapeInstance::dump(Stream & stream)
dumpLine("\r\n Sequences:\r\n");
for (i = 0; i < mShape->sequences.size(); i++)
{
const char *name = "(none)";
const char *seqName = "(none)";
if (mShape->sequences[i].nameIndex != -1)
name = mShape->getName(mShape->sequences[i].nameIndex);
dumpLine(avar(" %3d: %s%s%s\r\n", i, name,
seqName = mShape->getName(mShape->sequences[i].nameIndex);
dumpLine(avar(" %3d: %s%s%s\r\n", i, seqName,
mShape->sequences[i].isCyclic() ? " (cyclic)" : "",
mShape->sequences[i].isBlend() ? " (blend)" : ""));
}
@ -212,9 +212,9 @@ void TSShapeInstance::dump(Stream & stream)
for (i=0; i<(S32)ml->size(); i++)
{
U32 flags = ml->getFlags(i);
const String& name = ml->getMaterialName(i);
const String& matName = ml->getMaterialName(i);
dumpLine(avar(
" material #%i: '%s'%s.", i, name.c_str(),
" material #%i: '%s'%s.", i, matName.c_str(),
flags & (TSMaterialList::S_Wrap|TSMaterialList::T_Wrap) ? "" : " not tiled")
);
if (flags & TSMaterialList::Translucent)