Areloch
c0e8b047f5
Shifted the rest of the probe render code to hook into the array'd uniforms, made the reflection probe shader definition refer to the array shader.
2019-01-19 00:31:42 -06:00
OTHGMars
3af77bbf15
Adds support for SDL joystick and game controllers.
2019-01-10 20:09:05 -05:00
OTHGMars
0ae675839e
Adds event codes for 2 POV hat masks, 2 trackballs and the guide button.
2019-01-10 20:06:54 -05:00
OTHGMars
2add57079d
Updated to work without keyboard event refactor.
2019-01-10 17:44:30 -05:00
Marc Chapman
e5884c56a7
Sqlite Console refactor, also rename param to make tooltip function more helpful
2019-01-10 21:31:17 +00:00
Glenn Smith
a78235dd06
Fix Input::getKeyCode on software keyboard layouts
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Input::getAscii goes Torque keyCode -> SDL Scancode -> SDL Keycode -> SDL ascii key name
Input::getKeycode used to be SDL ascii key name -> SDL Scancode -> Torque keyCode
This mismatch made software keyboard layouts behave incorrectly in different places. For example, you would bind a key to an ActionMap and it would activate with a different button than specified.
2019-01-10 04:15:22 -05:00
Areloch
8633884145
Merge pull request #2287 from Azaezel/macUpdates2
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corrects compilation errors on mac
2019-01-09 09:42:19 -06:00
Azaezel
4d3d800051
skylights do actually have a position. 0,0,0. so we can include those without messing with things. and we'll want to sum/count for blending purposes down the line. not render over each other
2019-01-08 11:16:05 -06:00
Areloch
f110158654
Probe Array WIP
2019-01-07 20:34:19 -06:00
Brian Roberts
6e4ed303f6
Update afxRenderHighlightMgr.cpp
2019-01-07 11:41:17 -06:00
Azaezel
7939d08c6a
afxRenderHighlightMgr: account for hardware skinning
2019-01-07 06:22:24 -06:00
Areloch
d74a25540f
Merge pull request #2282 from OTHGMars/CanvasResize
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Fixes CanvasSizeChangeSignal and Canvas::onResize() under SDL
2019-01-06 04:51:18 -06:00
Azaezel
547a2e28eb
no message
2019-01-02 17:53:17 -06:00
Azaezel
94fe66a451
use the newer c_controlInterface file
2019-01-02 17:52:20 -06:00
Azaezel
be4cf58fb8
corrects compilation errors on non-mac unix derivatives
2019-01-01 15:41:59 -06:00
Azaezel
13ce1a7441
corrects compilation errors on mac
2019-01-01 13:11:46 -06:00
Azaezel
b0aa733c4e
NFD updated to 1.1.4
2019-01-01 10:58:53 -06:00
Azaezel
453958234e
console conversion
2018-12-12 16:01:26 -06:00
Azaezel
1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
2018-12-12 14:54:22 -06:00
Azaezel
a7fc407284
corrects a pair of conversions. one object oriented, one not.
2018-12-12 14:52:14 -06:00
Azaezel
c3f0157331
ReflectProbeMaterialInfo::setProbeParameters buffer binding correction (again, set order as colorbuffer = 1, matinfo = 2 for gbuffer consistency)
2018-12-10 03:39:31 -06:00
Azaezel
6aff0c26bf
Merge branch 'PBR_PR' into PBR_PR_GLWIP
2018-12-10 01:19:41 -06:00
Areloch
835513b861
Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files
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Also added it to do the prefilter/irrad processing on any StaticCubemap selected.
2018-12-10 00:46:28 -06:00
Azaezel
a9cb78b67f
straight convert of RGBA16F saving support for probes. should note gl side seems to be having an issue with loading probes thats resulting in color channel swapping.
2018-12-09 18:09:45 -06:00
Areloch
58cf310971
Merge pull request #2284 from OTHGMars/SDLMonitor
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Fills in monitor functions in PlatformWindowManagerSDL
2018-12-09 15:36:15 -06:00
Areloch
368a0041d1
Merge pull request #2283 from OTHGMars/SDLFocus
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Adds handlers for sdl focus events.
2018-12-09 15:36:00 -06:00
Areloch
121ca2ac97
Merge pull request #2258 from Areloch/OthroCameraFix
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Fixes the front/back ortho views in the editors
2018-12-09 15:35:38 -06:00
Areloch
bb30de04f7
Merge branch 'development' into ConvexProxies
2018-12-09 15:34:12 -06:00
Areloch
900816fcd0
Merge pull request #2186 from rextimmy/physx_3_4
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Physx 3.4
2018-12-09 15:28:43 -06:00
Areloch
cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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New cinterface
2018-12-09 15:28:22 -06:00
Areloch
644f4071ed
Merge pull request #2246 from lukaspj/update-cinterface
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Update CInterface
2018-12-09 15:24:29 -06:00
Areloch
ad2493bef2
Merge pull request #2228 from lukaspj/fix-enginexmlexport
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Make EngineAPI Export work properly
2018-12-09 14:52:27 -06:00
Areloch
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
Areloch
81dcac1190
Initial WIP of the Modern Editor Layout
2018-12-08 12:50:31 -06:00
Areloch
1fc38d496f
Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist.
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WIP of static cubemap bake(not working).
2018-12-07 00:30:08 -06:00
Azaezel
1766e291ba
Merge branch 'PBR_PR' of https://github.com/Azaezel/Torque3D into PBR_PR
2018-12-05 10:55:37 -06:00
Azaezel
74ca8d106c
retweaked filter for wether ot not to supress the zonelight culling methods when not in the diffuse pass
2018-12-05 10:55:29 -06:00
Tim Barnes
6937989d61
RGBA16F saving support for probes
2018-12-05 20:01:58 +10:00
Azaezel
bd742bbf75
registergloballights now taks a (by default on) cullSceneLights. off for reflection capture as that is presently acting up
2018-12-04 12:41:15 -06:00
Azaezel
0d915b31ae
bump effective LOD (Level Of Detail) up during the capture phase to work arround things like trying to capture within a building with agressive optimization killing off the internals due to the smaller effective 'screen' being rendered.
2018-12-03 11:15:17 -06:00
Areloch
87efea9683
Merge pull request #2276 from Azaezel/terrainNormalNeener
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filter out pixel shader normalmap calcs when not in deferred mode.
2018-12-02 10:50:52 -06:00
Azaezel
47c36ff59d
THIS IS AN ABOMINATION UNTO THE CODEBASE AND SHOULD BE REMOVED THE SECOND WE CAN SORT OUT WHAT THE HECK IS GOING ON WITH THAT QSORT
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stops flickering by itterating through the probe list twice. once looking for the skylight, then doing the rest
2018-11-28 18:12:12 -06:00
Azaezel
0974902cc8
put lerp back after verifying we were indeed getting values passed along.
2018-11-28 14:25:48 -06:00
Azaezel
4ef1a25610
put sphereical influence back via the new spherical attenuation methods, shifted the stateblock for probes specifically to max of either source or desitination alpha (though not entirely convinced that is in fact the case)
2018-11-28 12:00:06 -06:00
Tim Barnes
ab10cc0c87
timmy merge work
2018-11-28 17:51:52 +10:00
Azaezel
f1e584ca69
stateblocks: skylight uses one+(dest)zero. probes use (src)alpha+(dst(1.0-alpha) for a lerp blend. skylight writes out 0 alpha to ensure probes always win if even only a little.
2018-11-27 08:50:44 -06:00
Azaezel
65ab39a2d2
cast to pointer to pointer, not just pointer. (confused yet?)
2018-11-27 08:28:33 -06:00
Azaezel
0f0fc5279b
missed mscore pasalong in .set
2018-11-27 08:03:04 -06:00
Azaezel
2c1a5f5647
qsort compilation, though still not quite correct
2018-11-25 12:35:35 -06:00
Azaezel
b2ca85b988
couple additinal places for scroe to be set
2018-11-25 12:35:02 -06:00