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cast to pointer to pointer, not just pointer. (confused yet?)
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@ -48,8 +48,8 @@ S32 QSORT_CALLBACK AscendingReflectProbeInfluence(const void* a, const void* b)
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PROFILE_SCOPE(AdvancedLightBinManager_AscendingReflectProbeInfluence);
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// Fetch asset definitions.
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const ProbeRenderInst* pReflectProbeA = (ProbeRenderInst*)a;
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const ProbeRenderInst* pReflectProbeB = (ProbeRenderInst*)b;
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const ProbeRenderInst* pReflectProbeA = (*(ProbeRenderInst**)a);
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const ProbeRenderInst* pReflectProbeB = (*(ProbeRenderInst**)b);
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//sort by score
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return pReflectProbeA->mScore - pReflectProbeB->mScore;
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}
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