Commit graph

3944 commits

Author SHA1 Message Date
Brian Roberts 6c8dfdbe4c
Merge pull request #964 from Azaezel/alpha41/protoMethods
new method, getMethodSigs. spits out callback proto-functions
2023-02-16 08:27:22 -06:00
AzaezelX a8e74787b7 new method, getMethodSigs. spits out callback proto-functions 2023-02-15 17:38:45 -06:00
Brian Roberts c1d417806a
Merge pull request #963 from Azaezel/alpha41/terrainNormSafety
terrain safeties
2023-02-15 15:48:11 -06:00
AzaezelX 747dd3ecd4 terrain safeties
ensure terrain normals don't nan
ensure the blend range for terrains is floored
2023-02-15 14:51:28 -06:00
Brian Roberts 36771d9f0b
Merge pull request #959 from Azaezel/alpha41/guiiconBorderfix
fix GuiIconButtonCtrl not taking borderThickness entires
2023-02-15 14:37:43 -06:00
Brian Roberts 6f2e9adc70
Merge pull request #960 from Azaezel/alpha41/audioGuiCtrl2
audio gui control
2023-02-15 14:37:33 -06:00
AzaezelX 57037080b2 add an ignoreLighting entry to materials
by request:, flag to utterly ignore lighting in favor of the base texture
2023-02-14 20:57:44 -06:00
AzaezelX 4543aaec26 audio gui control
a gui element that plays a sound on loop, with minor configuration options and a logcal block for conditional plug in
2023-02-14 18:54:25 -06:00
AzaezelX 76a7b024e8 fix GuiIconButtonCtrl not taking borderThickness entires 2023-02-14 17:32:31 -06:00
Areloch 29510c474b Fixed logic in SFXEmitter so it wouldn't keep overriding local properties with the asset Description DB values any time a property was changed 2023-02-12 23:11:36 -06:00
Areloch 5599721a1e Adds logic so the canvas keeps track of the last input device 2023-02-09 18:54:36 -06:00
Areloch 3d8220c413
Merge pull request #952 from Areloch/T3D403Version
Update version string to 4.0.3
2023-02-04 00:44:56 -06:00
Areloch 727c5b1e59 Fix up handling of assets marked for UseForDependencies during import process 2023-02-01 23:54:11 -06:00
Areloch 622a9b1f6d Missed the second var 2023-01-30 19:04:47 -06:00
Areloch c45beb75c4 Update version string to 4.0.3 2023-01-30 19:01:38 -06:00
AzaezelX 0d35016795 fix needing to doubleclick to bring up a docs link 2023-01-28 16:15:59 -06:00
AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2023-01-28 16:12:05 -06:00
AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
AzaezelX a0bbe0ec18 layout consistency pass pt 3 - some afx bits, correct malformed shapeimage grouping causing a crash.
-must have addgroup and endgroup
2023-01-26 20:01:10 -06:00
AzaezelX 41cb2e63cf remove auto-documentation experiment 2023-01-24 19:43:07 -06:00
AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent 2023-01-24 19:30:09 -06:00
AzaezelX f07c8745b2 inspector cleanups
clustering work for datablocks for both consistent scanning for object parameters, as well as an eye towards orgainizing things to make reviewing what variations of components we'll be needing down the line clearer
2023-01-24 17:12:23 -06:00
Brian Roberts 23895e365a
Merge pull request #947 from Azaezel/alpha403/atlasSizeAug
bump up max allowable texture dimensions
2023-01-11 15:49:00 -06:00
AzaezelX 7284d44833 bump up max allowable texture dimensions 2023-01-10 17:44:17 -06:00
Brian Roberts 95b8028e5a
Merge pull request #943 from Azaezel/alpha403/emissiveToReciveShadows
emissive  to recivesShadows
2023-01-09 15:28:30 -06:00
Brian Roberts cff90549b6
Merge pull request #946 from Azaezel/alpha403/pokeProbes
probe code review
2023-01-09 15:28:15 -06:00
AzaezelX 5f319e50ed ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 2023-01-03 06:53:59 -06:00
Glenn Smith 3bdbe5965e
Fix some compiler warnings on macos 2023-01-01 22:56:56 -05:00
Areloch 6fa57362b3 Rollback of this change because GCC is weird 2023-01-01 16:56:59 -06:00
AzaezelX 4203c4d064 since the baseline assumptions now recievesshadows defaults to on, set it so for terrains 2022-12-29 15:10:41 -06:00
AzaezelX 712e7c67ff remove lighting, visibility, and probe polling features from sky objects. ensure all use isBackground 2022-12-29 14:34:10 -06:00
AzaezelX 645f88d4af emissive to recivesShadows
now we've got a glow mask and multiplier, ditch the emissive flag in favor of a proper recivesShadows
2022-12-29 13:38:30 -06:00
AzaezelX 8821f62b0c misc fixes
utilize specialty case soundarray macros.
 slim duplicate entries in vehicle already hand;ed by rigidshape.
create a gamebasedata::onnewdatablock which calls onremove and onadd for the db for those classes like wheeledvehicle that expect mounting logic to occur
2022-12-27 21:10:15 -06:00
Areloch 00c27095f7 Establishes a common namespace for Module ScopeSet objects to make it easier to work with function calls out of module namespaces 2022-12-22 00:02:34 -06:00
Brian Roberts 6f0a93bdcc
Merge pull request #935 from Azaezel/alpha402/versionLock
lock 4.0.2 version in
2022-12-18 13:54:29 -06:00
Areloch f2585fea4d Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically
Adjust the scaling of the options rows to be a consistent 50/50 divide between the options name and the actual options values to make the layout and scaling consistent
Fixes key remapping behavior to work properly
Added SubHeader text gui profile that is centered
Made the remapping gui control be stylistically consistent to messageboxes
2022-12-16 00:35:16 -06:00
Brian Roberts abbfb634f3
Merge pull request #936 from Azaezel/alpha402/vehicleCleanups
rigidshape and wheeledvehicle perf work
2022-12-10 19:26:31 -06:00
AzaezelX 01ba573543 rigidshape and wheeledvehicle perf work
a) add more profiling for analysis
b)don't bother trying to update collision if we're set to imobility or not moving fast eough for even the contact velocity tolerance threshold to trip
c) updateforces and updateWheelParticles already trigger extendWheels(); . no need to do it a third time
2022-12-10 17:07:28 -06:00
AzaezelX 1f346ccb22 lock 4.0.2 version in 2022-12-09 14:51:07 -06:00
Areloch 74ac45e877 Fixed Edit button tooltip for Shape Asset field
Disabled Edit button on image asset field as there's no current image editor
Fixed positioning of edit buttons to align with preview
Fixed horizontal sizing for the edit control so it keeps to the width of the field
Fixed handling on the preview display so if an invalid asset is input, it clears the preview display to help indicate it's invalid
Disabled the MaterialSlot handling for TSStatics until it can be further refined
2022-12-08 23:45:56 -06:00
Areloch 739a111fc2 Re-added accidentally deleted line that removed the preview tooltip 2022-12-08 20:15:20 -06:00
Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons
Also fixes drag-n-drop behavior from the AB into the image and shape fields to ensure they update as expected.
2022-12-08 20:00:55 -06:00
Brian Roberts a304198abb
Merge pull request #930 from Azaezel/alpha402/fixORMChanMap
fix orm vs single channel mapping
2022-12-03 08:55:43 -06:00
AzaezelX 4c50270e25 fix orm vs single channel mapping 2022-12-03 08:54:30 -06:00
LakoMoor 0780cac6c8
Fix for build
Fix error: "getStringValue: is not a member of ConsoleValue"
2022-12-02 11:58:45 +06:00
Brian Roberts 120691abee
Merge pull request #923 from Azaezel/alpha402/puppies
adds wetness
2022-11-29 12:33:21 -06:00
AzaezelX 9f9049e6bd use the templated mLerp
turns out a) it exists, and b) it uses the standard input order, so shoud be easier for new folks to remember
2022-11-28 22:12:25 -06:00
Jeff Hutchinson 82b5084875
Merge pull request #924 from JeffProgrammer/cpp20
Compilation fixes for C++20
2022-11-28 22:32:04 -05:00
Jeff Hutchinson 1940becb2d Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
AzaezelX ab98909f1e if we have no description, the sounds is never 3d 2022-11-28 00:10:32 -06:00