Commit graph

3584 commits

Author SHA1 Message Date
Daniel Buckmaster
719fcd7d2d Reduce minimum tab width in PostFX manager. 2014-11-04 14:16:32 +11:00
Daniel Buckmaster
ed820f2dd4 Merge pull request #761 from J0linar/PostFx_Vignette
Added Vignette PostFx
2014-11-04 13:30:47 +11:00
Daniel Buckmaster
3902ebb861 Merge pull request #883 from eightyeight/update-readme-and-version
Update readme and version
2014-11-04 11:56:39 +11:00
Daniel Buckmaster
e2435e39d0 Update README with new links and version number. 2014-11-04 11:12:21 +11:00
Daniel Buckmaster
dc92d58692 Update version.h 2014-11-04 11:12:15 +11:00
Daniel Buckmaster
a61be8783a New Physics doc group. 2014-11-04 11:12:13 +11:00
Daniel Buckmaster
2f1d787b13 Merge pull request #868 from GarageGames/contributing-doc
Contributing doc
2014-11-04 11:03:39 +11:00
Daniel Buckmaster
1e47b7bf44 Mention code style guidelines. 2014-11-02 08:04:12 +11:00
Daniel Buckmaster
a8f246404a Merge pull request #879 from eightyeight/issue-825
Increment vertex pointer by 3, not 1
2014-11-02 07:56:51 +11:00
Daniel Buckmaster
8de36576cd Merge pull request #880 from eightyeight/issue-180
Improve documentation on getCursorPos and fix cursorInControl
2014-11-02 07:55:24 +11:00
Daniel Buckmaster
378a933894 Merge pull request #690 from rextimmy/bullet_282
Bullet Physics Library 2.82 update
2014-11-02 07:54:48 +11:00
Daniel Buckmaster
f6d54d810b Improve documentation on getCursorPos and fix cursorInControl. 2014-11-02 07:51:03 +11:00
Daniel Buckmaster
d12310602d Increment vertex pointer by 3, not 1. 2014-11-02 07:35:39 +11:00
Daniel Buckmaster
278c621f22 Re-add unit testing module
During the move from the project manager repo, the testing
module definition appears to have disappeared. It's back now.
2014-10-31 13:02:31 +11:00
Daniel Buckmaster
153d611bcd Merge pull request #878 from eightyeight/issue-98
Prevent crash when loading Player with no shape
2014-10-31 10:07:29 +11:00
Daniel Buckmaster
a87a891cfc Prevent crash when loading Player with no shape. 2014-10-31 10:04:32 +11:00
Daniel Buckmaster
b97c4eff6c Merge pull request #875 from eightyeight/fix-tsshape-bounds-collision
Use existing methods instead of incorrect maths
2014-10-31 09:21:41 +11:00
Daniel Buckmaster
6009ac3568 Revert "Euler to quat reversion" 2014-10-31 09:20:53 +11:00
Daniel Buckmaster
e209cc4389 Use existing methods instead of incorrect maths. 2014-10-31 09:11:07 +11:00
Daniel Buckmaster
644225db92 Merge pull request #874 from eightyeight/enable-gamepad-earlier
Enable gamepad input when the startup GUI wakes
2014-10-31 08:25:37 +11:00
Daniel Buckmaster
f3b08501c0 Enable gamepad input when the startup GUI wakes. 2014-10-31 08:07:19 +11:00
Daniel Buckmaster
72c25dda60 Merge pull request #843 from eightyeight/move-projects-xml
Added projects.xml from Project Manager
2014-10-29 09:22:09 +11:00
Daniel Buckmaster
ef9bc91bff Merge pull request #744 from lukaspj/Ribbon-Implementation
Ribbon and RibbonNode
2014-10-28 15:19:17 +11:00
Daniel Buckmaster
74e328d09b Merge pull request #870 from eightyeight/fix-ear-transform
Andrew's fix for ear transform with detached camera
2014-10-28 14:39:09 +11:00
Daniel Buckmaster
b88d3fde1f Merge pull request #829 from jamesu/namespace_link
Add console function to link namespaces
2014-10-28 14:12:46 +11:00
Daniel Buckmaster
889d5122cc Merge pull request #871 from eightyeight/set-position
Added a setPosition function
2014-10-28 14:11:15 +11:00
Daniel Buckmaster
19f91fee2b Added a setPosition function. 2014-10-28 14:10:22 +11:00
Daniel Buckmaster
e02e542717 Merge pull request #749 from lukaspj/MixedParticleRendering
Re-enable Mixed particle rendering
2014-10-28 09:50:02 +11:00
Daniel Buckmaster
355ce5d854 Andrew's fix for ear transform with detached camera. 2014-10-28 09:26:46 +11:00
Daniel Buckmaster
a1b985e64d Merge pull request #869 from eightyeight/fix-tsfuncrefactor
Fix omissions in astNodes.cpp
2014-10-28 09:13:44 +11:00
Daniel Buckmaster
a4f7182de5 Fix omissions in astNodes.cpp. 2014-10-28 08:55:17 +11:00
Daniel Buckmaster
fd93397e5d Merge pull request #846 from Azaezel/guiobjectview
guiobjectview corrections
2014-10-27 17:28:58 +11:00
Daniel Buckmaster
8e1a323e18 Fixed typos. 2014-10-27 17:25:26 +11:00
Daniel Buckmaster
d73ddc5d77 Create CONTRIBUTING.md 2014-10-27 17:22:50 +11:00
Azaezel
f18dd9e438 glow buffer debug visualiser
pure script, there will be several of these using identical methodology for deferred. displays a given buffer via the
 texture[0] = "#glowbuffer"; entry,
passed along to a given shader via the
samplerNames[0] = "glowBuffer";entry
which corresponds to an expected variable name and register.

as much documentation for later as tool
2014-10-24 10:04:17 -05:00
Azaezel
5d5e878129 dynamic cubemap support for tsStatics
engine: implements the capacity for tsstatic objects to allow themselves to use the reflector system in order to display runtime generated cubemaps.
script: defines a calibrated reflectordesc that reflects all object types within the space of approximately half stock veiwdistance
usage: cubeReflectorDesc = DefaultCubeDesc placed in a given object-insatnces entry that uses a material with a dynamiccubemap = true; flag.
immediate purpose: consistency of application of materials.
long term impact: tags steps required in order to associate a given runtime generated cubemap with an object-instance. in the future, this is likely to give way to an area-derived cubemap based on the accumulation volume tech developed by Andrew Mac, or a screenspace reflection.
2014-10-23 20:48:58 -05:00
Daniel Buckmaster
a17a5ee43a Merge pull request #854 from eightyeight/fix-rigidshape-group
New Physics doc group
2014-10-24 09:19:17 +11:00
Daniel Buckmaster
4fb820c3ef New Physics doc group. 2014-10-24 09:17:48 +11:00
Daniel Buckmaster
81a385094f Merge pull request #842 from eightyeight/console-func-refactor
jamesu's console function refactor
2014-10-24 00:42:58 +11:00
Daniel Buckmaster
2f416290ab Merge pull request #788 from eightyeight/return-status-code
Allow return status to be specified using quitWithStatus
2014-10-24 00:31:05 +11:00
Azaezel
0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
immediate purpose: corrected display
long term purpose: deferred display.
2014-10-23 05:03:28 -05:00
Daniel Buckmaster
2d9029cb99 Merge pull request #840 from eightyeight/fix-postfx-presets
Disable all post effects by default
2014-10-21 21:15:04 +11:00
Lukas Joergensen
40bdf19265 Merge pull request #3 from alphaslime/Ribbon-Implementation-Smallpatch
Fixed a shader related crash and textured ribbon's material
2014-10-21 07:03:31 +02:00
unkown
c527313284 Fixed a crash when ribbons are loaded 2014-10-20 21:09:41 -06:00
Daniel Buckmaster
0cb74186bc Added projects.xml from Project Manager 2014-10-20 11:41:12 +11:00
Daniel Buckmaster
4c07c55121 Merge branch 'development' into console-func-refactor
Conflicts:
	Engine/source/console/compiledEval.cpp
2014-10-20 09:29:44 +11:00
Daniel Buckmaster
9706c4574b Merge remote-tracking branch 'jamesu/consoleargfix' into console-func-refactor 2014-10-20 08:44:12 +11:00
Daniel Buckmaster
b9ebe479a3 Disable all post effects by default. 2014-10-19 20:45:27 +11:00
Daniel Buckmaster
376db9e097 Merge pull request #705 from andr3wmac/ConsoleReturnFix
Fix for unexpected behavior described in issue #704
2014-10-19 19:45:15 +11:00
Daniel Buckmaster
7162fd609d Merge pull request #839 from eightyeight/bank-fixes
Some engine fixes
2014-10-19 14:33:10 +11:00