Scott Przybylski
678ea8211b
processLine doesn't override base virtual function
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The processLine definition differs from the base TCPObject class causing the function to never be called. This causes HTTPObject to not function properly, it calls back into the Torque Script with the HTTP headers when it should only be returning the content.
2013-08-12 16:05:12 -07:00
SilentMike
77bd934167
Merge pull request #424 from tdev/lock-checking
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Added checks for valid pointers after locking
2013-08-11 22:14:16 -07:00
SilentMike
824944d7b5
Merge pull request #423 from tdev/material-ptrs
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fixed pointer problems and guard in material files
2013-08-11 22:12:16 -07:00
SilentMike
cec14272b6
Merge pull request #420 from tdev/camera-datablock-fixes
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fixed camera code not checking for invalid/missing datablock
2013-08-11 22:10:53 -07:00
SilentMike
51204ee826
Merge pull request #447 from Bloodknight/BKS_BigBrush
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Increase terrain editing and painting brush max sizes
2013-08-07 12:03:27 -07:00
SilentMike
3e3006024c
Merge pull request #452 from eightyeight/expose-blowup
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Expose ShapeBase blowUp method
2013-08-04 21:50:40 -07:00
SilentMike
3909c0eba5
Merge pull request #450 from smally/turbulence_postfx_update
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Replacement of turbulence PostFX improves visual quality of underwater scenes
2013-08-04 21:49:24 -07:00
SilentMike
40b29c994d
Merge pull request #387 from lukaspj/Projectile-Explosion-Change
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Let projectiles collide with objects without being armed.
2013-08-04 21:44:42 -07:00
Daniel Buckmaster
ce73a6b11a
Exposed blowUp method to console.
2013-08-02 19:00:28 +10:00
cpusci
8476242bdf
Update to turbulence PostFX to improve the visual effect of being underwater.
2013-07-30 07:17:53 -05:00
Bloodknight
3d38dc60eb
Increase terrain editor and painter max brush size to 256 x 256
2013-07-28 02:26:29 +01:00
SilentMike
c75d6feb20
Merge pull request #422 from tdev/rift-update
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compile fix for rift sdk ver 0.2.2
2013-07-25 09:45:54 -07:00
SilentMike
2efc9a12b0
Merge pull request #434 from LuisAntonRebollo/Bullet_2_81
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Bullet Library v2.81
2013-07-25 09:02:28 -07:00
SilentMike
afc40ae714
Merge pull request #433 from eightyeight/recast-pull-navigation
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Recast part 3: wrapper classes
2013-07-22 11:33:47 -07:00
SilentMike
e507086961
Merge pull request #432 from eightyeight/recast-pull-plc_navigation
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Recast part 2: PLC_Navigation
2013-07-22 11:33:22 -07:00
SilentMike
5473c115c6
Merge pull request #431 from eightyeight/recast-pull-librecast
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Recast part 1: librecast
2013-07-22 11:32:50 -07:00
SilentMike
67a003bcad
Merge pull request #429 from eightyeight/air-control-limit
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Air control speed limit
2013-07-16 09:44:22 -07:00
SilentMike
880f37900b
Merge pull request #407 from eightyeight/terrain-update-trigger
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Trigger a terrain signal when its transform is changed
2013-07-15 10:23:27 -07:00
SilentMike
dd8730c85d
Merge pull request #406 from eightyeight/ground-cover-terrain-rotation
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Fixed GroundCover placement on rotated TerrainBlocks
2013-07-15 09:47:43 -07:00
SilentMike
313f3a1704
Merge pull request #364 from keiouu/bug/fmod-lowmem-reverb-44409
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Allow T3D to compile against the latest version of FMod
2013-07-15 09:41:10 -07:00
LuisAntonRebollo
1eb94f4828
Bullet Library v2.81
2013-07-04 20:50:16 +02:00
Daniel Buckmaster
df2abed2c4
Added navmesh wrapper code and module.
2013-07-04 17:27:48 +10:00
Daniel Buckmaster
d9c731b73f
Added PLC_Navigation hint for gathering navmesh polygon data.
2013-07-04 17:23:23 +10:00
Daniel Buckmaster
df3d6fc277
Added Recast/Detour library code and module.
2013-07-04 17:12:17 +10:00
Daniel Buckmaster
284d96e510
Fixed air acceleration going wild.
2013-07-03 19:07:35 +10:00
SilentMike
64fef8b2ad
Merge pull request #417 from TarasPodoroga/development
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There is no /shape/ subdirectory in art/particles any more.
2013-07-02 11:16:54 -07:00
Thomas Fischer
53abbe066d
added checks for valid pointers after locking
2013-06-30 17:51:38 +02:00
Thomas Fischer
688e54cb43
fixed pointer problems and guard in material files
2013-06-30 17:47:43 +02:00
Thomas Fischer
d45618936c
compile fix for rift sdk ver 0.2.2
2013-06-30 17:43:51 +02:00
Thomas Fischer
c6462a25b4
fixed camera code not checking for invalid/missing datablock: crashed before
2013-06-30 17:25:09 +02:00
Taras Podoroga
0b6b7f73c5
There is no /shape/ subdirectory in art/particles any more.
2013-06-24 14:08:40 +03:00
Daniel Buckmaster
e63e5d69f0
Trigger a terrain signal when its transform is changed.
2013-06-13 10:31:45 +10:00
Daniel Buckmaster
8bc72ad9f9
Fixed GroundCover placement on rotated TerrainBlocks.
2013-06-13 10:15:48 +10:00
SilentMike
95ef5ec226
Merge pull request #402 from Azaezel/development
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Resolution for ap-hang with high-frequency weaponstate changes (IE: AI n...
2013-06-10 14:10:39 -07:00
Brian Roberts
2c6a98cb89
Resolution for ap-hang with high-frequency weaponstate changes (IE: AI non-tick descision forks). see also: http://www.garagegames.com/community/forums/viewthread/134036
2013-06-09 20:27:57 -05:00
SilentMike
a8543a3998
Merge pull request #394 from lornemcintosh/development
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Clean up SFXSources in Player class
2013-06-02 12:12:05 -07:00
SilentMike
2518d6aa9c
Merge pull request #386 from lukaspj/Elastic-Ease-Fix
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Changed mASin to mSin in mEaseOutElastic
2013-06-02 11:37:32 -07:00
Lorne McIntosh
f535147038
Clean up SFXSources in Player class
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mMoveBubbleSound and mWaterBreathSound were not being deleted properly
2013-05-26 22:53:48 -06:00
Lukas Joergensen
eacbb47681
Removed indentation fixes.
2013-05-15 21:24:57 +02:00
Lukas Joergensen
9bdeabf22c
Now projectiles wont explode before they have been armed. Results in projectiles being able to collide with several objects before exploding.
2013-05-15 21:13:52 +02:00
Lukas Joergensen
c0e4f4574e
Changed mASin to mSin in mEaseOutElastic
2013-05-15 20:54:40 +02:00
David Wyand
66775714ef
Merge pull request #382 from DavidWyand-GG/TheoraTexMatClone
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Theora texture for cloned material fix
2013-05-13 13:53:19 -07:00
DavidWyand-GG
e4df92a7bc
Theora texture for cloned material fix
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When a TSShapeInstance makes a copy of its own materials through
cloneMaterialList() (such as done with client side ShapeBase objects),
the reference to a named diffuse render target was being lost. This
affected using a TheoraTextureObject on a ShapeBase derived object
(StaticShape, etc.).
2013-05-13 16:49:12 -04:00
David Wyand
fd467070b3
Merge pull request #378 from DavidWyand-GG/UnderwaterShadersDisable
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Underwater caustics default to off
2013-05-08 16:00:18 -07:00
DavidWyand-GG
bbd4a622ea
Underwater caustics default to off
2013-05-08 18:59:15 -04:00
David Wyand
3ef50078f6
Update allProjects.txt
2013-05-08 11:58:47 -03:00
David Wyand
aeb62809b3
Update README.md
2013-05-08 11:52:16 -03:00
David Wyand
281e9f87e4
Merge pull request #376 from DavidWyand-GG/LinuxFixes
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Changes to have Linux dedicated compiling again
2013-05-08 00:02:55 -07:00
DavidWyand-GG
c5c08e72d2
Changes to have Linux dedicated compiling again
2013-05-08 06:55:51 +00:00
David Wyand
517b93866a
Merge pull request #375 from DavidWyand-GG/SquishForLinux
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Update squish library to compile under Linux
2013-05-07 20:55:36 -07:00