Commit graph

5833 commits

Author SHA1 Message Date
vvv-yeaf 5fedd9b857 Fix for Linear Tonemapper color space 2022-09-22 14:26:28 -03:00
vvv-yeaf b9ed4b3d04 Merge branch 'development' of https://github.com/vvv-yeaf/Torque3D into development 2022-09-20 22:31:37 -03:00
vvv-yeaf 27b488f801 Merge branch 'development' of https://github.com/vvv-yeaf/Torque3D into development 2022-09-20 22:31:26 -03:00
vvv-yeaf 049028480f Merge branch 'development' of https://github.com/vvv-yeaf/Torque3D into development 2022-09-20 22:00:39 -03:00
vvv-yeaf 3d41ac7d79 Editor GUI Update PT.2
- Console color scheme + increased font size
- Changed bar extend
- fixed highlights
2022-09-20 21:59:05 -03:00
Brian Roberts 72230e2124
Merge pull request #899 from Azaezel/alpha401/fixFileRef
correct constructorfile reference
2022-09-20 16:08:47 -05:00
AzaezelX 6ce2d4cd9e helps to report which asse... 2022-09-20 16:08:36 -05:00
AzaezelX 91d843b8bd correct constructorfile reference 2022-09-20 15:39:42 -05:00
Brian Roberts af35853f46
Merge pull request #898 from lukaspj/feature/proto-primitives-col-meshes
Add collision meshes to prototyping primitives
2022-09-20 15:36:23 -05:00
Lukas Aldershaab 644a7d7989 Add collision meshes to prototyping primitives 2022-09-20 22:35:21 +02:00
Brian Roberts 0137778641
Merge pull request #897 from Azaezel/alpha401/glTypofix
add debug reportingfor cubemap arrays, and correct transcription flaw
2022-09-18 07:31:12 -05:00
AzaezelX aafbb7bfba add debug reportingfor cubemap arrays, and correct transcription flaw 2022-09-18 07:30:47 -05:00
Brian Roberts ada1e83de2
Merge pull request #896 from Azaezel/alpha401/setTextureTweak
aug GFXTextureArray::setTexture to report what texture sizes are mism…
2022-09-18 05:36:31 -05:00
AzaezelX 62a99adb74 aug GFXTextureArray::setTexture to report what texture sizes are mismatching 2022-09-18 05:36:11 -05:00
Brian Roberts 391b656e2c
Merge pull request #894 from Areloch/SMAA_and_Misc20220916
Implements SMAA and a few unaffiliated fixes
2022-09-16 23:11:39 -05:00
Jeff Hutchinson 6a2d352865
Merge pull request #895 from JeffProgrammer/cmake_mark_advanced
Update cmake mark_advanced for sdl and libpng
2022-09-16 21:24:38 -04:00
Jeff Hutchinson 0e1a5d6279 Update cmake mark_advanced for sdl and libpng 2022-09-16 19:23:16 -04:00
Areloch f93f7cce21 Properly saved edit for glsl file to remove macro define 2022-09-16 17:54:34 -05:00
Areloch 5e9d7d63a1 Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues
Adds SMAA anti aliasing
Adjusts AA option setting to properly work and facilitate SMAA
Added defaults for AA to facilitate SMAA
Updated brightness and HDR values on Example Level to comply more closely to the Editor default to give better default results
Fixed issue where ShapeEditor wasn't initialized properly when we'd open it from the Asset Browser
2022-09-16 16:16:12 -05:00
Brian Roberts ae1131e167
Merge pull request #878 from CouleeApps/curl_http
WIP: libcurl integration with HTTPObject
2022-09-15 18:02:49 -05:00
Brian Roberts 3a800e51cc
Merge pull request #891 from Azaezel/alpha401/CubeMapMangle
get probes displaying with low Texture quality
2022-09-15 18:01:24 -05:00
Brian Roberts 2918e2f218
Merge pull request #893 from JeffProgrammer/gl-tex-formats
Add GFXFormatA8L8 for OpenGL
2022-09-15 17:01:18 -05:00
Jeff Hutchinson 2e006390f8 Add GFXFormatA8L8 for OpenGL 2022-09-15 17:59:00 -04:00
Brian Roberts 3f537c802a
Merge pull request #892 from Azaezel/alpha401/nuwuMod
fix ab CreateNewModule appending ScriptFile extension
2022-09-14 20:11:14 -05:00
AzaezelX a2145bb398 fix ab CreateNewModule appending ScriptFile extension
exec et al no longer need the extension spelled out, and it can actively get in the way
2022-09-14 20:10:45 -05:00
AzaezelX ad3c961579 get probes displaying with low Texture quality
refactored detection of texture sizes for cubemaps
removed the assumption that if we give U32 GFXTextureManager::getTextureDownscalePower( GFXTextureProfile *profile ) no profile, it should go right ahead and downscale anyway
sniped the downscaling strings in the resulting U32 getProbeTexSize(); and void setCubeTexSize(const U32 cubemapFaceSize); until sucj time as we can properly follow up all possible combinations of shiping in one scale, and a customer choosing to use lower resolution textures as the current result is a hard shutoff entirely
2022-09-14 15:58:32 -05:00
Brian Roberts 1541a8cc68
Merge pull request #890 from vvv-yeaf/Misc-HDR-And-Levels
Editor GUI Update
2022-09-14 11:36:33 -05:00
Brian Roberts e60ba66e23
Merge pull request #889 from Azaezel/alpha401/maptoRegressionFix
correct a flaw with mapto importing.
2022-09-13 19:48:42 -05:00
vvv-yeaf 4f1b529ddb Merge branch 'Misc-HDR-And-Levels' of https://github.com/vvv-yeaf/Torque3D into Misc-HDR-And-Levels 2022-09-13 19:56:46 -03:00
vvv-yeaf b5fb864ad6 Editor GUI Update 2022-09-13 19:55:27 -03:00
Yeaf 73279500b3
Update settings.xml 2022-09-13 16:54:36 -03:00
vvv-yeaf a8410dce22 Editor GUI Update 2022-09-13 16:42:01 -03:00
Brian Roberts 2104a8b458
Merge pull request #888 from vvv-yeaf/Misc-HDR-And-Levels
Misc aces adjustments
2022-09-12 09:43:23 -05:00
AzaezelX 567e766ffe correct a flaw with mapto importing.
addImportingAsset was improperly applying cleaning to cleanAssetName rather than leaving it as the raw origional. may or may not want a tighter target there
2022-09-12 01:10:20 -05:00
vvv-yeaf a534559cb0 Merge branch 'Misc-HDR-And-Levels' of https://github.com/vvv-yeaf/Torque3D into Misc-HDR-And-Levels 2022-09-11 18:51:07 -03:00
vvv-yeaf f08d2f74f8 Merge branch 'Misc-HDR-And-Levels' of https://github.com/vvv-yeaf/Torque3D into Misc-HDR-And-Levels
# Conflicts:
#	Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.glsl
#	Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.hlsl
2022-09-11 18:50:54 -03:00
vvv-yeaf d4976fecc7 Merge branch 'Misc-HDR-And-Levels' of https://github.com/vvv-yeaf/Torque3D into Misc-HDR-And-Levels
# Conflicts:
#	Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.glsl
#	Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.hlsl
2022-09-11 18:46:51 -03:00
vvv-yeaf 1212e72d11 Updated default levels and pre-exposed ACES Tonemapper 2022-09-11 18:31:19 -03:00
Brian Roberts 3733f42618
Merge pull request #887 from vvv-yeaf/Misc-HDR-And-Levels
Updated default levels and pre-exposed ACES Tonemapper
2022-09-11 11:28:30 -05:00
vvv-yeaf 309138699b Updated default levels and pre-exposed ACES Tonemapper 2022-09-11 10:37:55 -03:00
Brian Roberts 51f6fd5416
Merge pull request #886 from Azaezel/alpha401/withoutTheOpps
bloom gl compile fix pt2.
2022-09-10 15:57:48 -05:00
AzaezelX d493f3b124 bloom gl compile fix pt2. 2022-09-10 15:52:13 -05:00
Brian Roberts 7035a4a709
Merge pull request #885 from Azaezel/alpha401/bloomglfix
bloom gl compile fix
2022-09-10 01:11:43 -05:00
AzaezelX 2016f5a7f9 bloom gl compile fix 2022-09-10 01:10:47 -05:00
Brian Roberts bd94ec6886
Merge pull request #884 from Azaezel/alpha41/probeSaveSpace
shift the probe file colorspace to gamma
2022-09-08 14:13:45 -05:00
AzaezelX eff457b00d shift the probe file colorspace to gamma
seems the math is mangling for the capture to irradiance and prefilter hard files. as a temporary measure till we can better dig, shifting the result via toGamma
2022-09-08 13:40:24 -05:00
Brian Roberts c7cc7fa255
Merge pull request #883 from Azaezel/alpha41/playerbotTweaks
fix playerbot mounts
2022-09-07 15:13:39 -05:00
AzaezelX e4d0122ea4 fix playerbot mounts 2022-09-07 15:13:12 -05:00
Brian Roberts 1c35151bfc
Merge pull request #881 from Azaezel/alpha41/PostfxPad
uniform float targetRatio; var by request
2022-09-04 16:07:47 -05:00
Brian Roberts f2e0b27eee
Merge pull request #882 from Azaezel/alpha401/playerbotpunt
prototyping:playerbot look fix
2022-09-04 16:07:39 -05:00