Merge pull request #885 from Azaezel/alpha401/bloomglfix

bloom gl compile fix
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Brian Roberts 2022-09-10 01:11:43 -05:00 committed by GitHub
commit 7035a4a709
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@ -55,5 +55,5 @@ void main()
float adaptedLum = texture( luminanceTex, vec2( 0.5, 0.5 ) ).r;
float lum = (g_fMiddleGray / (adaptedLum + 0.0001));
return downSample * weight * lum;
OUT_col = downSample * weight * lum;
}