Commit graph

8172 commits

Author SHA1 Message Date
AzaezelX
557b3639eb fill in asset based sound group if not specified by instanced emitter 2025-01-26 20:52:50 -06:00
Brian Roberts
f58781688d
Merge pull request #1367 from marauder2k9-torque/SFXChannels-Fix-order
SFX Channels Fix
2025-01-26 15:06:45 -06:00
marauder2k7
c4a6159faa Update core.tscript
change the execution order so sfx is initialized right after rendering
2025-01-26 21:04:52 +00:00
Brian Roberts
4a0bb46b49
Merge pull request #1365 from Olathuss/closeMenu
Close Menu Implemented
2025-01-26 11:52:53 -06:00
Olathuss
44df6dada7 Close Menu Implemented
closeMenu function on guiMenuBar implemented. Closes menu when selecting a popup menu action.
2025-01-25 22:59:17 -07:00
marauder2k7
a91ddfffa1 fixes for linux
According to doc and man pages we should not be using %Lg for a double as %Lg relates to a long double, F64 in torque is just a double so. This also produces better results when going from colorF to the colorPicker dialogue
2025-01-24 08:44:57 +00:00
AzaezelX
6fe06c602e remove old module_curl.cmake
it now exists in a different form in https://github.com/Torque3DResources/curlModule/tree/main/source/libs\libs.cmake
2025-01-23 21:15:48 -06:00
AzaezelX
c41f4d6680 since
https://github.com/Torque3DResources/curlModule/blob/main/source/libs/libs.cmake
appends TORQUE_INCLUDE_DIRECTORIES
we can look in that dir for httpobject sintead of relying on relative-to-core locations
2025-01-23 20:59:21 -06:00
AzaezelX
4f6c921eb9 offload libcurl to resources
step 1: remove from lib dir now thats prepped in https://github.com/Torque3DResources/curlModule
2025-01-23 20:52:33 -06:00
marauder2k7
2bf2da74a0 sound asset refactor init 2025-01-23 22:16:35 +00:00
marauder2k7
d87655bb3a merge dev 2025-01-23 22:16:33 +00:00
marauder2k7
0f4d2d1689 material definition finished 2025-01-23 22:16:02 +00:00
marauder2k7
58119a4f82 more material def 2025-01-23 22:15:47 +00:00
marauder2k7
cebfdbc5ec material definition
changing the beast over to the refactor
2025-01-23 22:15:29 +00:00
marauder2k7
4d980e5406 various cleanups and fixes
basicClouds refactored
null dereference fixes in guiMenuBar
2025-01-23 22:14:05 +00:00
marauder2k7
eb746a1142 console spam
moved error printout in guiType guiControlProfile incLoadCount inside a check to make sure the profile has a bitmap asset set.

remove older typeImageAssetId from group and variable inspector classes
2025-01-23 22:13:49 +00:00
marauder2k7
32c6330b72 guiControlProfile 2025-01-23 22:13:48 +00:00
marauder2k7
b75d5b70c6 toolbox 2025-01-23 22:13:47 +00:00
marauder2k7
22037bf94f moar refactors 2025-01-23 22:13:46 +00:00
marauder2k7
4d893f51cf gui image asset refactor
bitmap button popup ctrl ex
2025-01-23 22:13:21 +00:00
marauder2k7
f519cff6ff gui types using image_asset 2025-01-23 22:12:57 +00:00
marauder2k7
fa8110ce8f all DECLARE_IMAGEASSET refactored 2025-01-23 22:12:55 +00:00
marauder2k7
24b374f545 cloud layer example 2025-01-23 22:12:54 +00:00
marauder2k7
eca0820134 init commit
start of attempt 3
2025-01-23 22:12:52 +00:00
marauder2k7
055ca0ae00 use screenshot for eye dropper
instead of using backbuffer image, use the screenshot so it captures everything
2025-01-23 20:23:47 +00:00
marauder2k7
93352f5754 linear to hsb and back again requires srgb calcs 2025-01-23 19:37:15 +00:00
marauder2k7
7ffb27dab3 Update colorPicker.ed.gui 2025-01-23 19:24:11 +00:00
marauder2k7
d06a28041d Update colorPicker.ed.gui 2025-01-23 19:22:50 +00:00
marauder2k7
704e304eef display correct values
Few fixes to display float values if the inspector field asks for floats
Split Hsb out from colorI now linearColorF can return HSB from its own color without having to go through the colorI conversion, hopefully gets rid of rounding errors etc since we are only doing the calc once.
2025-01-23 19:06:35 +00:00
AzaezelX
209abf3aa4 ensure zodiac texture is preloaded 2025-01-23 11:21:07 -06:00
AzaezelX
967fa62ddd shaders/common/ no longer exists 2025-01-23 11:19:27 -06:00
AzaezelX
fa1380acc5 add missing shaderData defines. don't ask if something exists before creating it 2025-01-23 11:18:52 -06:00
marauder2k7
48ca98ca84 color palette saving
for now saves palette colours as their hex value. This will miss out on the alpha value.
2025-01-23 14:46:05 +00:00
marauder2k7
46192c3709 Eye dropper functionality
Adds eye dropper functionality
adds eye dropper button image supplied by jeff
adds a few missing asset files (due to in asset browser scan and add all loose files)
2025-01-23 10:18:18 +00:00
Brian Roberts
71d08e9e0c
Merge pull request #1362 from marauder2k9-torque/ColorPicker-refactor
Color picker refactor
2025-01-22 17:33:35 -06:00
marauder2k7
d5d7f9b91b missed glsl shader changes
missed a few glsl shader changes
fixed gradient to look correct with selected underlay colour
2025-01-22 21:32:07 +00:00
marauder2k7
029a495de1 change hsb to doubles internally 2025-01-22 20:12:49 +00:00
marauder2k7
5ca1c37fe9 more fixes for hsb conversion and gui updated 2025-01-22 19:14:40 +00:00
marauder2k7
29a9bd7917 ground work before gui 2025-01-22 17:21:46 +00:00
Brian Roberts
27eb3a567c
Merge pull request #1361 from GATTOUMIDE/miscEditor
Fixes camera speed slider and minor gui adjustments
2025-01-22 09:47:51 -06:00
GATTOUMIDE
88b5bf9245 Fixes camera speed slider and minor gui adjustments 2025-01-22 00:04:01 -03:00
Brian Roberts
ccdfbf1ac1
Merge pull request #1360 from Azaezel/alpha41/typofixtoo
typofix
2025-01-21 11:02:36 -06:00
AzaezelX
a5583a1d0e typofix 2025-01-21 11:02:16 -06:00
Brian Roberts
907f2ab5f6
Merge pull request #1359 from Azaezel/alpha41/IBLBehavingBadly
correct misbehaving ibl
2025-01-20 19:57:58 -06:00
AzaezelX
52dbef6f5f correct misbehaving ibl
got turned around on which pass returned the surface.basecolor when ign orelighting was on.
refine dampen method o stop fighting grass
2025-01-20 19:45:22 -06:00
Brian Roberts
b105fce2f2
Merge pull request #1357 from Azaezel/alpha41/subScenSplineShenanigans
spline objects were mis-saving in submis files
2025-01-20 12:54:23 -06:00
AzaezelX
0e22488434 cleanups and safeties.
had a bunch of dupliated code injectors that are bypassed by the nature of AbstractClassRep::FIELD_SpecialtyArrayField
since those getSpecialFieldOut entries return a const char * from the stringtable, we *don't* want to try and kill those off, since that can lead to trying to delete deleted things from what was designed as a permanent record
2025-01-19 13:31:23 -06:00
Brian Roberts
a0d1eda965
Merge pull request #1358 from Azaezel/alpha41/saveAsSignature
fix level saveas
2025-01-18 22:04:36 -06:00
AzaezelX
aea3879698 fix level saveas
.getCount()  != .count()
2025-01-18 22:02:56 -06:00
AzaezelX
d6334f6cca spline objects were mis-saving in submis files
classes using AbstractClassRep::FIELD_SpecialtyArrayField use an explicit-writing mechanism, rather than tying things to a variable 'slot', so don't try and concaenate the two
2025-01-16 15:35:39 -06:00