mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-06 05:50:31 +00:00
various cleanups and fixes
basicClouds refactored null dereference fixes in guiMenuBar
This commit is contained in:
parent
eb746a1142
commit
4d980e5406
6 changed files with 104 additions and 32 deletions
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@ -618,7 +618,8 @@ public:
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AssetPtr<ImageAsset> get##name##Asset(void) { return m##name##Asset; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false;}
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#define DECLARE_IMAGEASSET_NET_REFACTOR(className, name, profile, mask) \
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#define DECLARE_IMAGEASSET_NET_REFACTOR(className, name, profile, mask) \
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private: \
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AssetPtr<ImageAsset> m##name##Asset; \
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public: \
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@ -647,7 +648,8 @@ public:
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inline StringTableEntry _get##name(void) const { return m##name##Asset.getAssetId(); } \
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GFXTexHandle get##name() { return m##name##Asset.notNull() ? m##name##Asset->getTexture(&profile) : NULL; } \
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AssetPtr<ImageAsset> get##name##Asset(void) { return m##name##Asset; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false;}
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false;}
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#define INITPERSISTFIELD_IMAGEASSET_REFACTOR(name, consoleClass, docs) \
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addProtectedField(assetText(name, Asset), TypeImageAssetPtrRefactor, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, asset docs.));
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@ -683,6 +685,39 @@ public:
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AssetPtr<ImageAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}
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#define DECLARE_IMAGEASSET_ARRAY_NET_REFACTOR(className, name, profile, max, mask) \
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private: \
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AssetPtr<ImageAsset> m##name##Asset[max]; \
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public: \
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void _set##name(StringTableEntry _in, const U32& index){ \
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if(m##name##Asset[index].getAssetId() == _in) \
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return; \
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\
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if(!AssetDatabase.isDeclaredAsset(_in)) \
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{ \
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StringTableEntry imageAssetId = ImageAsset::smNoImageAssetFallback; \
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AssetQuery query; \
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S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
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if (foundAssetcount != 0) \
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{ \
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imageAssetId = query.mAssetList[0]; \
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} \
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m##name##Asset[index] = imageAssetId; \
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} \
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else \
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{ \
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m##name##Asset[index] = _in; \
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} \
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setMaskBits(mask); \
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}; \
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\
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inline StringTableEntry _get##name(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
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GFXTexHandle get##name(const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(&profile) : NULL; } \
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AssetPtr<ImageAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}
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#define INITPERSISTFIELD_IMAGEASSET_ARRAY_REFACTOR(name, arraySize, consoleClass, docs) \
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addProtectedField(assetText(name, Asset), TypeImageAssetPtrRefactor, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));
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@ -88,7 +88,7 @@ if (m##name##AssetId != StringTable->EmptyString())\
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//network send - datablock
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#define PACKDATA_ASSET_ARRAY_REFACTOR(name, max)\
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for (i = 0; i < max; i++)\
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for (U32 i = 0; i < max; i++)\
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{\
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if (stream->writeFlag(m##name##Asset[i].notNull()))\
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{\
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@ -98,7 +98,7 @@ for (i = 0; i < max; i++)\
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//network recieve - datablock
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#define UNPACKDATA_ASSET_ARRAY_REFACTOR(name, max)\
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for (i = 0; i < max; i++)\
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for (U32 i = 0; i < max; i++)\
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{\
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if (stream->readFlag())\
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{\
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@ -106,6 +106,27 @@ for (i = 0; i < max; i++)\
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}\
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}
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//network send - object-instance
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#define PACK_ASSET_ARRAY_REFACTOR(netconn, name, max)\
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for (U32 i = 0; i < max; i++)\
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{\
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if (stream->writeFlag(m##name##Asset[i].notNull()))\
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{\
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NetStringHandle assetIdStr = m##name##Asset[i].getAssetId();\
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netconn->packNetStringHandleU(stream, assetIdStr);\
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}\
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}
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//network recieve - object-instance
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#define UNPACK_ASSET_ARRAY_REFACTOR(netconn, name, max)\
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for (U32 i = 0; i < max; i++)\
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{\
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if (stream->readFlag())\
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{\
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m##name##Asset[i] = StringTable->insert(netconn->unpackNetStringHandleU(stream).getString());\
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}\
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}
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#define DEF_ASSET_BINDS_REFACTOR(className,name)\
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DefineEngineMethod(className, get##name, StringTableEntry, (), , "get name")\
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{\
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@ -183,6 +183,8 @@ void SplashData::packData(BitStream* stream)
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stream->writeRangedU32(explosion->getId(), DataBlockObjectIdFirst, DataBlockObjectIdLast);
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}
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PACKDATA_ASSET_ARRAY_REFACTOR(Texture, NUM_TEX);
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S32 i;
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for( i=0; i<NUM_EMITTERS; i++ )
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{
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@ -201,8 +203,6 @@ void SplashData::packData(BitStream* stream)
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{
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stream->write( times[i] );
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}
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PACKDATA_ASSET_ARRAY_REFACTOR(Texture, NUM_TEX);
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}
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//--------------------------------------------------------------------------
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@ -236,6 +236,8 @@ void SplashData::unpackData(BitStream* stream)
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explosionId = stream->readRangedU32( DataBlockObjectIdFirst, DataBlockObjectIdLast );
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}
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UNPACKDATA_ASSET_ARRAY_REFACTOR(Texture, NUM_TEX);
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U32 i;
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for( i=0; i<NUM_EMITTERS; i++ )
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{
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@ -254,8 +256,6 @@ void SplashData::unpackData(BitStream* stream)
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{
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stream->read( ×[i] );
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}
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UNPACKDATA_ASSET_ARRAY_REFACTOR(Texture, NUM_TEX);
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}
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//--------------------------------------------------------------------------
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@ -98,9 +98,6 @@ BasicClouds::BasicClouds()
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mTexOffset[0].set( 0.5f, 0.5f );
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mTexOffset[1].set( 0.5f, 0.5f );
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mTexOffset[2].set( 0.5f, 0.5f );
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for (U32 i=0; i< TEX_COUNT;i++)
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INIT_IMAGEASSET_ARRAY(Texture, GFXStaticTextureSRGBProfile, i);
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}
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IMPLEMENT_CO_NETOBJECT_V1( BasicClouds );
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@ -177,7 +174,7 @@ void BasicClouds::initPersistFields()
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addField( "layerEnabled", TypeBool, Offset( mLayerEnabled, BasicClouds ), TEX_COUNT,
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"Enable or disable rendering of this layer." );
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INITPERSISTFIELD_IMAGEASSET_ARRAY(Texture, TEX_COUNT, BasicClouds, "Texture for this layer.");
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INITPERSISTFIELD_IMAGEASSET_ARRAY_REFACTOR(Texture, TEX_COUNT, BasicClouds, "Texture for this layer.");
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addField( "texScale", TypeF32, Offset( mTexScale, BasicClouds ), TEX_COUNT,
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"Texture repeat for this layer." );
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@ -215,12 +212,11 @@ U32 BasicClouds::packUpdate( NetConnection *conn, U32 mask, BitStream *stream )
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{
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U32 retMask = Parent::packUpdate( conn, mask, stream );
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PACK_ASSET_ARRAY_REFACTOR(conn, Texture, TEX_COUNT)
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for ( U32 i = 0; i < TEX_COUNT; i++ )
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{
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stream->writeFlag( mLayerEnabled[i] );
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PACK_ASSET_ARRAY(conn, Texture, i);
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stream->write( mTexScale[i] );
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mathWrite( *stream, mTexDirection[i] );
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stream->write( mTexSpeed[i] );
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@ -236,12 +232,11 @@ void BasicClouds::unpackUpdate( NetConnection *conn, BitStream *stream )
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{
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Parent::unpackUpdate( conn, stream );
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UNPACK_ASSET_ARRAY_REFACTOR(conn, Texture, TEX_COUNT)
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for ( U32 i = 0; i < TEX_COUNT; i++ )
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{
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mLayerEnabled[i] = stream->readFlag();
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UNPACK_ASSET_ARRAY(conn, Texture, i);
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stream->read( &mTexScale[i] );
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mathRead( *stream, &mTexDirection[i] );
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stream->read( &mTexSpeed[i] );
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@ -315,14 +310,14 @@ void BasicClouds::renderObject( ObjectRenderInst *ri, SceneRenderState *state, B
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for ( U32 i = 0; i < TEX_COUNT; i++ )
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{
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if ( !mLayerEnabled[i] )
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if ( !mLayerEnabled[i] || mTextureAsset[i].isNull())
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continue;
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mShaderConsts->setSafe( mTexScaleSC, mTexScale[i] );
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mShaderConsts->setSafe( mTexDirectionSC, mTexDirection[i] * mTexSpeed[i] );
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mShaderConsts->setSafe( mTexOffsetSC, mTexOffset[i] );
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GFX->setTexture( mDiffuseMapSC->getSamplerRegister(), mTexture[i] );
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GFX->setTexture( mDiffuseMapSC->getSamplerRegister(), getTexture(i) );
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GFX->setVertexBuffer( mVB[i] );
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GFX->drawIndexedPrimitive( GFXTriangleList, 0, 0, smVertCount, 0, smTriangleCount );
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@ -337,13 +332,11 @@ void BasicClouds::_initTexture()
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{
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for ( U32 i = 0; i < TEX_COUNT; i++ )
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{
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if ( !mLayerEnabled[i] )
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if ( mLayerEnabled[i] && mTextureAsset[i].notNull())
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{
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mTexture[i] = NULL;
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continue;
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// load the resource.
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getTexture(i);
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}
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_setTexture(getTexture(i), i);
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}
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}
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@ -94,9 +94,8 @@ protected:
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static U32 smVertCount;
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static U32 smTriangleCount;
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DECLARE_IMAGEASSET_ARRAY(BasicClouds, Texture, TEX_COUNT, onTextureChanged);
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DECLARE_IMAGEASSET_ARRAY_NET_SETGET(BasicClouds, Texture, -1);
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void onTextureChanged() {}
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DECLARE_IMAGEASSET_ARRAY_NET_REFACTOR(BasicClouds, Texture, GFXStaticTextureSRGBProfile, TEX_COUNT, -1)
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GFXStateBlockRef mStateblock;
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GFXShaderRef mShader;
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@ -515,10 +515,22 @@ void GuiMenuBar::processTick()
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void GuiMenuBar::insert(SimObject* pObject, S32 pos)
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{
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PopupMenu* menu = dynamic_cast<PopupMenu*>(pObject);
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PopupMenu* menu = nullptr;
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if (pObject != nullptr)
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{
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menu = dynamic_cast<PopupMenu*>(pObject);
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}
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if (menu == nullptr)
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{
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Con::errorf("GuiMenuBar::insert() - attempted to insert non-popupMenu object: %d", pObject->getId());
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if (pObject != nullptr)
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{
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Con::errorf("GuiMenuBar::insert() - attempted to insert non-popupMenu object: %d", pObject->getId());
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}
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else
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{
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Con::errorf("GuiMenuBar::insert() - attempted to insert a nullptr object.");
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}
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return;
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}
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@ -541,10 +553,22 @@ void GuiMenuBar::insert(SimObject* pObject, S32 pos)
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void GuiMenuBar::remove(SimObject* pObject)
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{
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PopupMenu* menu = dynamic_cast<PopupMenu*>(pObject);
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PopupMenu* menu = nullptr;
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if (pObject != nullptr)
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{
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menu = dynamic_cast<PopupMenu*>(pObject);
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}
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if (menu == nullptr)
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{
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Con::errorf("GuiMenuBar::remove() - attempted to remove non-popupMenu object: %d", pObject->getId());
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if (pObject != nullptr)
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{
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Con::errorf("GuiMenuBar::insert() - attempted to insert non-popupMenu object: %d", pObject->getId());
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}
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else
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{
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Con::errorf("GuiMenuBar::insert() - attempted to insert a nullptr object.");
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}
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return;
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}
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