Update core.tscript

change the execution order so sfx is initialized right after rendering
This commit is contained in:
marauder2k7 2025-01-26 21:04:52 +00:00
parent 4a0bb46b49
commit c4a6159faa

View file

@ -20,10 +20,10 @@ function CoreModule::onCreate(%this)
ProjectSettings.read();
ModuleDatabase.LoadExplicit( "Core_Rendering" );
ModuleDatabase.LoadExplicit( "Core_SFX" );
ModuleDatabase.LoadExplicit( "Core_Utility" );
ModuleDatabase.LoadExplicit( "Core_GUI" );
ModuleDatabase.LoadExplicit( "Core_Lighting" );
ModuleDatabase.LoadExplicit( "Core_SFX" );
ModuleDatabase.LoadExplicit( "Core_PostFX" );
ModuleDatabase.LoadExplicit( "Core_GameObjects" );