mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-06 22:10:36 +00:00
moar refactors
This commit is contained in:
parent
4d893f51cf
commit
22037bf94f
10 changed files with 65 additions and 60 deletions
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@ -86,6 +86,26 @@ if (m##name##AssetId != StringTable->EmptyString())\
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_set##name(netconn->unpackNetStringHandleU(stream).getString());\
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}
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//network send - datablock
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#define PACKDATA_ASSET_ARRAY_REFACTOR(name, max)\
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for (i = 0; i < max; i++)\
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{\
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if (stream->writeFlag(m##name##Asset[i].notNull()))\
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{\
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stream->writeString(m##name##Asset[i].getAssetId()); \
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}\
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}
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//network recieve - datablock
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#define UNPACKDATA_ASSET_ARRAY_REFACTOR(name, max)\
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for (i = 0; i < max; i++)\
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{\
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if (stream->readFlag())\
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{\
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m##name##Asset[i] = stream->readSTString();\
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}\
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}
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#define DEF_ASSET_BINDS_REFACTOR(className,name)\
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DefineEngineMethod(className, get##name, StringTableEntry, (), , "get name")\
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{\
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@ -96,11 +96,6 @@ SplashData::SplashData()
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explosionId = 0;
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U32 i;
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for (i = 0; i < NUM_TEX; i++)
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{
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INIT_IMAGEASSET_ARRAY(Texture, GFXStaticTextureSRGBProfile, i);
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}
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for( i=0; i<NUM_TIME_KEYS; i++ )
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times[i] = 1.0;
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@ -133,7 +128,7 @@ void SplashData::initPersistFields()
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addField("times", TypeF32, Offset(times, SplashData), NUM_TIME_KEYS, "Times to transition through the splash effect. Up to 4 allowed. Values are 0.0 - 1.0, and corrispond to the life of the particle where 0 is first created and 1 is end of lifespace.\n" );
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addField("colors", TypeColorF, Offset(colors, SplashData), NUM_TIME_KEYS, "Color values to set the splash effect, rgba. Up to 4 allowed. Will transition through colors based on values set in the times value. Example: colors[0] = \"0.6 1.0 1.0 0.5\".\n" );
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INITPERSISTFIELD_IMAGEASSET_ARRAY(Texture, NUM_TEX, SplashData, "Image to use as the texture for the splash effect.\n");
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INITPERSISTFIELD_IMAGEASSET_ARRAY_REFACTOR(Texture, NUM_TEX, SplashData, "Image to use as the texture for the splash effect.\n");
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addField("texWrap", TypeF32, Offset(texWrap, SplashData), "Amount to wrap the texture around the splash ring, 0.0f - 1.0f.\n");
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addField("texFactor", TypeF32, Offset(texFactor, SplashData), "Factor in which to apply the texture to the splash ring, 0.0f - 1.0f.\n");
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@ -207,10 +202,7 @@ void SplashData::packData(BitStream* stream)
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stream->write( times[i] );
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}
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for( i=0; i<NUM_TEX; i++ )
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{
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PACKDATA_ASSET_ARRAY(Texture, i);
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}
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PACKDATA_ASSET_ARRAY_REFACTOR(Texture, NUM_TEX);
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}
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//--------------------------------------------------------------------------
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@ -263,10 +255,7 @@ void SplashData::unpackData(BitStream* stream)
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stream->read( ×[i] );
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}
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for( i=0; i<NUM_TEX; i++ )
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{
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UNPACKDATA_ASSET_ARRAY(Texture, i);
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}
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UNPACKDATA_ASSET_ARRAY_REFACTOR(Texture, NUM_TEX);
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}
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//--------------------------------------------------------------------------
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@ -299,9 +288,9 @@ bool SplashData::preload(bool server, String &errorStr)
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for( i=0; i<NUM_TEX; i++ )
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{
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if (mTexture[i].isNull())
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if (mTextureAsset[i].isNull())
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{
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_setTexture(getTexture(i), i);
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_setTexture(_getTexture(i), i);
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}
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}
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}
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@ -122,9 +122,7 @@ public:
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F32 times[ NUM_TIME_KEYS ];
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LinearColorF colors[ NUM_TIME_KEYS ];
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DECLARE_IMAGEASSET_ARRAY(SplashData, Texture, NUM_TEX, onTextureChanged);
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DECLARE_IMAGEASSET_ARRAY_SETGET(SplashData, Texture)
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void onTextureChanged() {}
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DECLARE_IMAGEASSET_ARRAY_REFACTOR(SplashData, Texture, GFXStaticTextureSRGBProfile, NUM_TEX)
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ExplosionData* explosion;
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S32 explosionId;
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@ -86,7 +86,6 @@ ConsoleDocClass( GuiIconButtonCtrl,
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GuiIconButtonCtrl::GuiIconButtonCtrl()
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{
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INIT_ASSET(Bitmap);
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mTextLocation = TextLocLeft;
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mIconLocation = IconLocLeft;
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mTextMargin = 4;
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@ -127,8 +126,8 @@ void GuiIconButtonCtrl::initPersistFields()
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docsURL;
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addField( "buttonMargin", TypePoint2I, Offset( mButtonMargin, GuiIconButtonCtrl ),"Margin area around the button.\n");
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addProtectedField( "iconBitmap", TypeImageFilename, Offset( mBitmapName, GuiIconButtonCtrl ), &_setBitmapData, &defaultProtectedGetFn, "Bitmap file for the icon to display on the button.\n", AbstractClassRep::FIELD_HideInInspectors);
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INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiIconButtonCtrl, "Bitmap file for the icon to display on the button.\n");
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addProtectedField( "iconBitmap", TypeImageFilename, Offset( mBitmapAsset, GuiIconButtonCtrl ), &_setBitmapData, &defaultProtectedGetFn, "Bitmap file for the icon to display on the button.\n", AbstractClassRep::FIELD_HideInInspectors);
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(Bitmap, GuiIconButtonCtrl, "Bitmap file for the icon to display on the button.\n");
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addField( "iconLocation", TYPEID< IconLocation >(), Offset( mIconLocation, GuiIconButtonCtrl ),"Where to place the icon on the control. Options are 0 (None), 1 (Left), 2 (Right), 3 (Center).\n");
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addField( "sizeIconToButton", TypeBool, Offset( mFitBitmapToButton, GuiIconButtonCtrl ),"If true, the icon will be scaled to be the same size as the button.\n");
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@ -148,8 +147,6 @@ bool GuiIconButtonCtrl::onWake()
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return false;
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setActive(true);
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setBitmap(mBitmapName);
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if( mProfile )
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mProfile->constructBitmapArray();
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@ -181,8 +178,8 @@ bool GuiIconButtonCtrl::resize(const Point2I &newPosition, const Point2I &newExt
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if ( mIconLocation != IconLocNone )
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{
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autoExtent.y = mBitmap.getHeight() + mButtonMargin.y * 2;
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autoExtent.x = mBitmap.getWidth() + mButtonMargin.x * 2;
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autoExtent.y = getBitmap().getHeight() + mButtonMargin.y * 2;
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autoExtent.x = getBitmap().getWidth() + mButtonMargin.x * 2;
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}
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if ( mTextLocation != TextLocNone && mButtonText && mButtonText[0] )
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@ -209,7 +206,7 @@ void GuiIconButtonCtrl::setBitmap(const char *name)
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if(!isAwake())
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return;
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_setBitmap(getBitmap());
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_setBitmap(name);
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// So that extent is recalculated if autoSize is set.
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resize( getPosition(), getExtent() );
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@ -299,13 +296,13 @@ void GuiIconButtonCtrl::renderButton( Point2I &offset, const RectI& updateRect )
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RectI iconRect( 0, 0, 0, 0 );
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// Render the icon
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if ( mBitmap && mIconLocation != GuiIconButtonCtrl::IconLocNone )
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if ( mBitmapAsset.notNull() && mIconLocation != GuiIconButtonCtrl::IconLocNone)
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{
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// Render the normal bitmap
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drawer->clearBitmapModulation();
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// Size of the bitmap
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Point2I textureSize(mBitmap->getWidth(), mBitmap->getHeight());
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Point2I textureSize(getBitmap()->getWidth(), getBitmap()->getHeight());
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// Reduce the size with the margin (if set)
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textureSize.x = textureSize.x - (mBitmapMargin * 2);
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@ -332,7 +329,7 @@ void GuiIconButtonCtrl::renderButton( Point2I &offset, const RectI& updateRect )
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iconRect.point.y = offset.y + ( getHeight() - textureSize.y ) / 2;
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}
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drawer->drawBitmapStretch(mBitmap, iconRect );
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drawer->drawBitmapStretch(getBitmap(), iconRect );
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}
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else
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@ -366,7 +363,7 @@ void GuiIconButtonCtrl::renderButton( Point2I &offset, const RectI& updateRect )
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iconRect.point.y = offset.y + (getHeight() / 2) - (iconRect.extent.y / 2) + mButtonMargin.y;
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}
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drawer->drawBitmapStretch( mBitmap, iconRect );
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drawer->drawBitmapStretch(getBitmap(), iconRect );
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}
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}
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@ -383,7 +380,7 @@ void GuiIconButtonCtrl::renderButton( Point2I &offset, const RectI& updateRect )
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if ( mTextLocation == TextLocRight )
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{
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Point2I start( mTextMargin, ( getHeight() - mProfile->mFont->getHeight() ) / 2 );
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if (mBitmap && mIconLocation != IconLocNone )
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if (mBitmapAsset.notNull() && mIconLocation != IconLocNone)
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{
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start.x = iconRect.extent.x + mButtonMargin.x + mTextMargin;
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}
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@ -403,7 +400,7 @@ void GuiIconButtonCtrl::renderButton( Point2I &offset, const RectI& updateRect )
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if ( mTextLocation == TextLocCenter )
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{
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Point2I start;
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if (mBitmap && mIconLocation == IconLocLeft )
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if (mBitmapAsset.notNull() && mIconLocation == IconLocLeft )
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{
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start.set( ( getWidth() - textWidth - iconRect.extent.x ) / 2 + iconRect.extent.x,
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( getHeight() - mProfile->mFont->getHeight() ) / 2 );
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@ -468,4 +465,4 @@ void GuiIconButtonCtrl::renderBitmapArray(RectI &bounds, S32 state)
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}
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}
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DEF_ASSET_BINDS(GuiIconButtonCtrl, Bitmap);
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DEF_ASSET_BINDS_REFACTOR(GuiIconButtonCtrl, Bitmap)
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@ -42,8 +42,7 @@ private:
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protected:
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DECLARE_IMAGEASSET(GuiIconButtonCtrl, Bitmap, onImageChanged, GFXDefaultGUIProfile);
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DECLARE_ASSET_SETGET(GuiIconButtonCtrl, Bitmap);
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DECLARE_IMAGEASSET_REFACTOR(GuiIconButtonCtrl, Bitmap, GFXDefaultGUIProfile)
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S32 mIconLocation;
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S32 mTextLocation;
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@ -278,9 +278,6 @@ GuiPopUpMenuCtrl::GuiPopUpMenuCtrl(void)
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mBackgroundCancel = false; // Added
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mReverseTextList = false; // Added - Don't reverse text list if displaying up
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INIT_IMAGEASSET_ARRAY(Bitmap, GFXDefaultGUIProfile, 0);
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INIT_IMAGEASSET_ARRAY(Bitmap, GFXDefaultGUIProfile, 1);
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mBitmapBounds.set(16, 16); // Added
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mIdMax = -1;
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mBackground = NULL;
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@ -302,8 +299,7 @@ void GuiPopUpMenuCtrl::initPersistFields(void)
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addField("sbUsesNAColor", TypeBool, Offset(mRenderScrollInNA, GuiPopUpMenuCtrl));
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addField("reverseTextList", TypeBool, Offset(mReverseTextList, GuiPopUpMenuCtrl));
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addProtectedField("bitmap", TypeImageFilename, Offset(mBitmapName, GuiPopUpMenuCtrl), _setBitmaps, defaultProtectedGetFn, "");
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addProtectedField("bitmapAsset", TypeImageAssetId, Offset(mBitmapAssetId, GuiPopUpMenuCtrl), _setBitmaps, defaultProtectedGetFn, "");
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addProtectedField("BitmapAsset", TypeImageAssetPtrRefactor, Offset(mBitmapAsset, GuiPopUpMenuCtrl), _setBitmaps, &defaultProtectedGetFn, "@brief ""Bitmap"" ""asset \"\".");
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addField("bitmapBounds", TypePoint2I, Offset(mBitmapBounds, GuiPopUpMenuCtrl));
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@ -473,9 +469,6 @@ bool GuiPopUpMenuCtrl::onWake()
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if ( !Parent::onWake() )
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return false;
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// Set the bitmap for the popup.
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setBitmap(getBitmap(Normal));
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// Now update the Form Control's bitmap array, and possibly the child's too
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mProfile->constructBitmapArray();
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@ -592,8 +585,8 @@ void GuiPopUpMenuCtrl::setBitmap( const char *name )
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dStrcpy(p, "_d", pLen);
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_setBitmap((StringTableEntry)buffer, Depressed);
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if ( !mBitmap[Depressed] )
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mBitmap[Depressed] = mBitmap[Normal];
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if ( mBitmapAsset[Depressed].isNull() )
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mBitmapAsset[Depressed] = mBitmapAsset[Normal];
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}
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else
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{
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@ -898,17 +891,17 @@ void GuiPopUpMenuCtrl::onRender( Point2I offset, const RectI &updateRect )
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}
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// Draw a bitmap over the background?
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if ( mBitmap[Depressed] )
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if ( mBitmapAsset[Depressed].notNull() )
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{
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RectI rect(offset, mBitmapBounds);
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch( mBitmap[Depressed], rect );
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drawUtil->drawBitmapStretch( getBitmap(Depressed), rect );
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}
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else if ( mBitmap[Normal] )
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else if ( mBitmapAsset[Normal].notNull() )
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{
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RectI rect(offset, mBitmapBounds);
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch( mBitmap[Normal], rect );
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drawUtil->drawBitmapStretch(getBitmap(Normal), rect );
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}
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// Do we render a bitmap border or lines?
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@ -948,11 +941,11 @@ void GuiPopUpMenuCtrl::onRender( Point2I offset, const RectI &updateRect )
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}
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// Draw a bitmap over the background?
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if ( mBitmap[Normal] )
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if ( mBitmapAsset[Normal].notNull() )
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{
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RectI rect( offset, mBitmapBounds );
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch( mBitmap[Normal], rect );
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drawUtil->drawBitmapStretch(getBitmap(Normal) , rect);
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}
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// Do we render a bitmap border or lines?
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@ -984,11 +977,11 @@ void GuiPopUpMenuCtrl::onRender( Point2I offset, const RectI &updateRect )
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}
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// Draw a bitmap over the background?
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if ( mBitmap[Normal] )
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if (mBitmapAsset[Normal].notNull())
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{
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RectI rect(offset, mBitmapBounds);
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch( mBitmap[Normal], rect );
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drawUtil->drawBitmapStretch( getBitmap(Normal), rect);
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}
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// Do we render a bitmap border or lines?
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@ -126,9 +126,8 @@ protected:
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NumBitmapModes = 2
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};
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DECLARE_IMAGEASSET_ARRAY(GuiPopUpMenuCtrl, Bitmap, NumBitmapModes, onBitmapChanged);
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DECLARE_IMAGEASSET_ARRAY_SETGET(GuiPopUpMenuCtrl, Bitmap);
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void onBitmapChanged() {}
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DECLARE_IMAGEASSET_ARRAY_REFACTOR(GuiPopUpMenuCtrl, Bitmap, GFXDefaultGUIProfile, NumBitmapModes)
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Point2I mBitmapBounds; // Added
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S32 mIdMax;
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@ -353,7 +353,7 @@ void GuiPopUpMenuCtrlEx::initPersistFields(void)
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addField("sbUsesNAColor", TypeBool, Offset(mRenderScrollInNA, GuiPopUpMenuCtrlEx), "Deprecated" "@internal");
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addField("reverseTextList", TypeBool, Offset(mReverseTextList, GuiPopUpMenuCtrlEx), "Reverses text list if popup extends up, instead of down");
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INITPERSISTFIELD_IMAGEASSET_ARRAY_REFACTOR(Bitmap, NumBitmapModes, GuiPopUpMenuCtrlEx, "Name of bitmap asset to use")
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addProtectedField("BitmapAsset", TypeImageAssetPtrRefactor, Offset(mBitmapAsset, GuiPopUpMenuCtrlEx), _setBitmaps, &defaultProtectedGetFn, "@brief ""Bitmap"" ""asset \"Name of bitmap asset to use\".");
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addField("bitmapBounds", TypePoint2I, Offset(mBitmapBounds, GuiPopUpMenuCtrlEx), "Boundaries of bitmap displayed");
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addField("hotTrackCallback", TypeBool, Offset(mHotTrackItems, GuiPopUpMenuCtrlEx),
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@ -780,7 +780,15 @@ static S32 QSORT_CALLBACK idCompare(const void *a,const void *b)
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GuiPopUpMenuCtrlEx::Entry *ea = (GuiPopUpMenuCtrlEx::Entry *) (a);
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GuiPopUpMenuCtrlEx::Entry *eb = (GuiPopUpMenuCtrlEx::Entry *) (b);
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return ( (ea->id < eb->id) ? -1 : ((ea->id > eb->id) ? 1 : 0) );
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}
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}
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bool GuiPopUpMenuCtrlEx::_setBitmaps(void* obj, const char* index, const char* data)
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{
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GuiPopUpMenuCtrlEx* object = static_cast<GuiPopUpMenuCtrlEx*>(obj);
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object->setBitmap(data);
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return true;
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}
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//------------------------------------------------------------------------------
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// Added
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@ -143,6 +143,8 @@ class GuiPopUpMenuCtrlEx : public GuiTextCtrl
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virtual void removeChildren();
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virtual void repositionPopup();
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static bool _setBitmaps(void* obj, const char* index, const char* data);
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public:
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GuiPopUpMenuCtrlEx(void);
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~GuiPopUpMenuCtrlEx();
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@ -257,7 +257,7 @@ bool GuiInspectorDynamicField::onAdd()
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mParent->getId() );
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// FIXME Hardcoded image
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mDeleteButton->setField( "Bitmap", "ToolsModule:iconDelete_image" );
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mDeleteButton->_setBitmap("ToolsModule:iconDelete_image");
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mDeleteButton->setField( "Text", "X" );
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mDeleteButton->setField( "Command", szBuffer );
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mDeleteButton->setSizing( horizResizeLeft, vertResizeCenter );
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