Brian Roberts
4e88c4c050
Merge pull request #1255 from marauder2k9-torque/torquescript-generateCompiler
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TorqueScript Generate compiler
2024-04-27 00:44:35 -05:00
Sven
ada83d9a6a
Remove redundant cstdint include
2024-04-25 18:10:26 +00:00
Sven
ac56258c9f
Revert "Remove redundant include"
2024-04-25 18:09:54 +00:00
Sven
51be14645d
Remove redundant include
2024-04-25 19:58:50 +02:00
Sven
ba5351180b
Add cstdint to ies_loader
2024-04-25 11:27:09 +00:00
Brian Roberts
29ba0439b7
Merge pull request #1260 from Azaezel/alpha41/dynamicReflectionRevisions
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fix dynamicCubemaps on objects
2024-04-24 23:14:10 -05:00
Brian Roberts
d464c450d5
Merge pull request #1259 from marauder2k9-torque/test-cubemap-mip-gen
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Test PR for generating cubemap mips
2024-04-24 23:14:02 -05:00
marauder2k7
4f3a1f395c
Merge remote-tracking branch 'upstream/development' into torquescript-generateCompiler
2024-04-20 06:21:05 +01:00
Areloch
51c1ab6b83
Adds a sanity check to SimObject's setFieldValue console method so if you pass in a blank field name it doesn't crash, instead asserting in debug, and logging the error in release
2024-04-19 00:00:37 -05:00
AzaezelX
824b9a9cd5
fix dynamicCubemaps on objects
2024-04-18 13:57:29 -05:00
marauder2k7
ce4d861658
Test PR for generating cubemap mips
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note ibl skips prefilter step and prefilter just becomes the cubeRefl.getCubemap()
Generates cubemap mip levels after the bake correctly on DX side.
2024-04-18 07:56:52 +01:00
Brian Roberts
e5aa6e4a95
Merge pull request #1258 from Azaezel/alpha41/probePoke
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shift capturing from a globalMacro to a sceneRenderstate S32
2024-04-18 01:42:33 -05:00
AzaezelX
fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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lets us ditch shader recompilation so that can be done on the fly without hitches, though does cost us a per-shader const for objects and postfx
2024-04-16 13:51:41 -05:00
Brian Roberts
848db69ef1
Merge pull request #1256 from Azaezel/alpha41/orphanOops
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getPrefabByCHild should skip NULLs
2024-04-15 17:55:24 -05:00
AzaezelX
f6419d9659
fix order of ops mangling useGroupCenter snapping
2024-04-15 15:33:06 -05:00
AzaezelX
785872d398
getPrefabByCHild should skip NULLs
2024-04-15 13:20:09 -05:00
marauder2k7
587f80da91
Update bison.bat
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make it output the header file, this way the linkage should always work..... "should"
2024-04-15 00:33:04 +01:00
marauder2k7
77eec75bed
Update astNodes.cpp
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typo
2024-04-14 22:52:32 +01:00
marauder2k7
856d3bc901
fix for linux
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linux case sensitivity
2024-04-14 22:47:55 +01:00
marauder2k7
83b3f01928
update bison flex
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-Updated bison flex exe files to the latest windows version i could find
-Regenned the compiler..... alot of changes.....
2024-04-14 22:17:41 +01:00
marauder2k7
0954b081d0
GenerateCompiler
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-ReAdded generateCompiler.bat
-Fixed paths in bat filse
-Fixed paths for includes
2024-04-14 07:08:17 +01:00
AzaezelX
ce36e2cac6
typofix
2024-04-10 16:27:30 -05:00
AzaezelX
39e72cf2b6
ditch _snapfloat entirely in favor of just using the shared mRoundF
2024-04-10 15:56:44 -05:00
AzaezelX
f52c1165b6
fix editor grid snap
2024-04-10 15:17:47 -05:00
AzaezelX
65fe0be037
use consistent clipping
2024-04-10 15:17:24 -05:00
AzaezelX
f7ed077d82
round utility functions
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add mRoundF to return nearest floating value to stepsize
2024-04-10 14:17:19 -05:00
Brian Roberts
f0e7a27c16
Merge pull request #1249 from Azaezel/alpha41/refreshrevamp
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hot editing tsstatics crashfix
2024-04-07 14:26:15 -05:00
AzaezelX
00bdc913b0
onAssetRefresh(); already chains. no need to call that again
2024-04-06 17:14:56 -05:00
AzaezelX
40d38cc1ec
uneeeded
2024-04-06 16:48:02 -05:00
AzaezelX
5ff83138cf
need to set state to ok post-load and pre-changesignal callback
2024-04-06 16:39:31 -05:00
AzaezelX
3ace31c68c
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
marauder2k7
447cec6cdd
Update guiInspectorTypes.cpp
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fix rotation display
2024-04-02 01:48:37 +01:00
Brian Roberts
cc6bf16d95
Merge pull request #1247 from Azaezel/alpha41/copyPasteCrunch
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fix mangled copypaste
2024-03-30 18:51:16 -05:00
AzaezelX
01ff82cb72
fix mangled copypaste
2024-03-30 17:41:22 -05:00
marauder2k7
33094397c2
Update bitmapSTB.cpp
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stb loader was spamming NO SOI with the function of stbi_info_from_memory because it checks for a jpeg first. This will always return an error if you are sending any other format. Remove this check and just load the memory stream. if it fails to return pixeldata then we have an error.
2024-03-27 07:32:59 +00:00
AzaezelX
2b73f93f38
fix position editor value flutter
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a) it didn't like mixing the script input %g and %.7f
b) we should set the increment to POINT_EPSILON as that's our cutoff value for several calcs.
2024-03-26 14:29:20 -05:00
marauder2k7
ee9ac81281
Merge remote-tracking branch 'upstream/development' into change-to-use-libsndfile
2024-03-25 08:41:12 +00:00
marauder2k7
52ecb99308
Update CMakeLists.txt
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typo
2024-03-25 00:21:48 +00:00
marauder2k7
8fc56dfd9c
remove speex cpack
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cpack was causing issues with compiling remove any references to it.
change all options being set for the new libs to use the advanced_option macro
remove speex, opus is better.
2024-03-25 00:17:54 +00:00
Triston
a2cdbebfa1
removes a use after freed in consoleInternal
2024-03-24 18:36:42 -05:00
marauder2k7
d08583bef1
Merge branch 'SFXResource-fix' into change-to-use-libsndfile
2024-03-24 15:56:01 +00:00
marauder2k7
352afa3f0f
SFXResource multi read
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SFXResource was always creating a new file for each sound resource. Sometimes this would happen 3 times since the asset was creating a resource, then the profile, then the object that was using it.
Now if the sfxResource exists and we call openStream it returns the sfxFileStream linked to that file instead of just creating a new one.
2024-03-24 15:39:58 +00:00
marauder2k7
6bc4ace2e5
Update sfxSndStream.cpp
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fix for stereo files (2d sound files) frames report back as bytesPerSample * channels
which for us is bytesPerSample. This needs to be applied to the return from read so sfx resource knows we have read all the info.
2024-03-24 13:51:04 +00:00
marauder2k7
d2ac25195f
Update CMakeLists.txt
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fix to skip mpeg on mac (would require another lib for mp3)
2024-03-24 12:51:22 +00:00
marauder2k7
705b17ab57
Merge remote-tracking branch 'upstream/development' into change-to-use-libsndfile
2024-03-24 12:07:26 +00:00
marauder2k7
0342eb6f31
replace other classes
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now all sfxFileStreams create a libsndfile stream class.
At the moment we only read as short
2024-03-24 12:06:03 +00:00
marauder2k7
147044796b
sfxSndStream
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Ogg file from libsndfile now working. we can pull more information from the format and specifics of the file from libsndfile should maybe look at updating all the parameters around mFormat so it feeds openal settings better.
Next step is to remove the other stream classes.
2024-03-24 11:33:42 +00:00
marauder2k7
3652367b36
sfxSndStream
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read an ogg file through libsndfile instead of libvorbis.
There are still issues with this part of the file opens but doesn't read the whole file for some reason
2024-03-23 20:17:18 +00:00
marauder2k7
3889798818
add speex
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in order to access the experimental code in libsndfile have to have speex...
2024-03-23 09:55:21 +00:00
marauder2k7
d1fcdcbea3
Merge remote-tracking branch 'upstream/development' into MACOSX-CompileFixes
2024-03-21 18:52:54 +00:00