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Merge branch 'SFXResource-fix' into change-to-use-libsndfile
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commit
d08583bef1
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@ -64,10 +64,11 @@ Resource< SFXResource > SFXResource::load( String filename )
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return ResourceManager::get().load( filename );
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}
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SFXResource::SFXResource( String fileName, SFXStream *stream )
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SFXResource::SFXResource( String fileName, const ThreadSafeRef<SFXStream>& stream)
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: mFileName( fileName ),
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mFormat( stream->getFormat() ),
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mDuration( stream->getDuration() )
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mDuration( stream->getDuration() ),
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mStream(stream)
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{
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}
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@ -76,7 +77,7 @@ bool SFXResource::exists( String filename )
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return SFXFileStream::exists( filename );
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}
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SFXStream* SFXResource::openStream()
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ThreadSafeRef<SFXStream> SFXResource::openStream()
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{
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return SFXFileStream::create( mFileName );
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return mStream;
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}
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@ -30,9 +30,9 @@
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#include "core/resource.h"
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#endif
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class SFXStream;
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#ifndef _SFXSTREAM_H_
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#include "sfx/sfxStream.h"
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#endif
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/// This is the base class for all sound file resources including
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/// streamed sound files. It acts much like an always in-core
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@ -68,10 +68,12 @@ class SFXResource
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/// The length of the sample in milliseconds.
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U32 mDuration;
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ThreadSafeRef<SFXStream> mStream;
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/// Construct a resource instance for the given file. Format and duration
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/// are read from the given stream.
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SFXResource( String fileName, SFXStream* stream );
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SFXResource( String fileName, const ThreadSafeRef<SFXStream>& stream);
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public:
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@ -103,7 +105,7 @@ class SFXResource
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const SFXFormat& getFormat() const { return mFormat; }
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/// Open a stream for reading the resource's sample data.
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SFXStream* openStream();
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ThreadSafeRef<SFXStream> openStream();
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// Internal.
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struct _NewHelper;
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