Commit graph

3166 commits

Author SHA1 Message Date
Azaezel
32707c5e53 SFXMemoryStream::read clarification. 2018-03-13 18:05:30 -05:00
Azaezel
1d754d92d7 serverquery cleanup 2018-03-13 18:03:10 -05:00
Azaezel
ae514ef808 animation clarification 2018-03-13 17:54:35 -05:00
Azaezel
1fc7192018 terrain file I/O and opengl rendering cleanup 2018-03-13 17:33:13 -05:00
Azaezel
87207e0a97 simobject, dictionary, stringtable, and taml clarificationsand cleanups 2018-03-13 17:30:33 -05:00
Azaezel
f1c397e055 scenecontainer cleanup 2018-03-13 17:29:03 -05:00
Azaezel
a5917ced16 substitution statements conformed to standard class:mVar standard 2018-03-13 17:27:24 -05:00
Azaezel
3ceaa0ed50 cleaned up member::radius 2018-03-13 15:31:00 -05:00
Azaezel
4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 2018-03-13 14:53:23 -05:00
Azaezel
b55db9a143 TSMesh::castRayOpcode method var clarifications/match for .h file 2018-03-13 14:26:17 -05:00
Azaezel
10937d0a4d tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 2018-03-13 14:22:51 -05:00
Azaezel
57af794ee3 clarified the texture-atlas varnames a bit. (shadow vars cleanup) 2018-03-13 12:16:17 -05:00
Azaezel
ef0a4bee08 tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) 2018-03-13 11:36:36 -05:00
Azaezel
4a5c36352c remove inside a remove after a remove... yeah.... No. 2018-03-13 02:12:59 -05:00
Azaezel
95f7205f61 buf clarification. mModifLightRays logic cleanup 2018-03-13 02:11:57 -05:00
Azaezel
242a51eefe bounds to mBounds conflict avoidance 2018-03-13 01:05:15 -05:00
Azaezel
f08339c534 many *many* generic is and js 2018-03-13 00:57:31 -05:00
Azaezel
f10e5d5933 pos to mSeqPos to resolve a method entry vs class entry 2018-03-12 23:09:20 -05:00
Azaezel
a061af68d2 delta to mDelta to resolve another class var vs method var confusionpoint 2018-03-12 23:07:34 -05:00
Azaezel
95b46c107a winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def 2018-03-12 19:10:55 -05:00
Azaezel
452bbc7bb1 cleans up extra=extra complaint 2018-03-12 17:41:22 -05:00
Azaezel
261a71c3f9 clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair 2018-03-12 16:00:10 -05:00
Azaezel
9141d37ca2 corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 2018-03-12 14:30:49 -05:00
Azaezel
0a09aaba2e nother set of generic 'object' varnames, all of which referenced different things 2018-03-12 04:37:41 -05:00
Azaezel
35d5e8178e overgeneralised variable 'name' clarified between use-cases 2018-03-12 04:04:41 -05:00
Azaezel
65870124b0 local obectName doubleup 2018-03-12 04:03:46 -05:00
Azaezel
9298d889b3 simset::objectList to simset::mObjectList 2018-03-12 03:58:19 -05:00
Azaezel
886dcbaac5 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 2018-03-12 02:36:52 -05:00
Areloch
e079536122
Merge pull request #2162 from Bloodknight/issue_2115
Fixes Issue 2115
2018-02-14 10:50:56 -06:00
Areloch
0d2705d815
Merge branch 'development' into issue_2115 2018-02-14 01:43:34 -06:00
Areloch
af864a8e95
Merge pull request #2158 from Azaezel/thatsAwrap
adds an mWrap and mWrapF method
2018-02-14 01:41:47 -06:00
Areloch
dbf7aa9ef7
Merge pull request #2159 from Azaezel/veryValid
exposes getters for typevalidators.
2018-02-14 01:40:42 -06:00
Areloch
6e6b43b63d
Merge pull request #2202 from Areloch/ScriptObject_PopupFixes
Removes the GameObject folder insert for the scripted object creator grid
2018-02-14 01:28:56 -06:00
Areloch
7f043c49e7 Updates the basegame template as well. 2018-02-14 01:03:25 -06:00
Areloch
4182827b9a
Merge pull request #2157 from Areloch/NetworkedFields
Adds a new function for defining network-aware console fields on NetObjects
2018-02-14 00:59:25 -06:00
Areloch
b914670338
Merge pull request #2206 from Azaezel/profileProblem
companion to #2203:
2018-02-14 00:59:08 -06:00
Areloch
0c6af0ddcf
Merge pull request #2203 from Bloodknight/DifferentProfileFixes
Fixes console spamming of material profiles
2018-02-14 00:58:57 -06:00
Areloch
de50a5eba2
Merge pull request #2205 from Areloch/ContextKeybinds
Implements hold and context keybinds
2018-02-14 00:57:48 -06:00
Areloch
2e6f0bde1d
Merge branch 'development' into NetworkedFields 2018-02-14 00:11:32 -06:00
Areloch
010912f393
Merge pull request #2198 from Areloch/MenuBarMoreFixup
Fixes up some menubar issues.
2018-02-13 14:55:49 -06:00
Areloch
e54877c67d
Merge pull request #2196 from Bloodknight/Cleanup_CLASSDOC
Remove nested CLASSDOC Macro
2018-02-13 14:55:09 -06:00
Areloch
e18661d861
Merge pull request #2190 from Areloch/AssetCodeCleanupRoundOne
Some code cleanup on assets, entities and components, round 1
2018-02-13 14:54:50 -06:00
Areloch
0cd9813b8c
Merge pull request #2189 from Areloch/AnimationAssetImprovements
Bugfixes and improvements for the animation component and related assets
2018-02-13 14:54:38 -06:00
Azaezel
f9ab317f65 companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew 2018-02-13 02:51:28 -06:00
Areloch
5fd5519670 Implements hold and context keybind functionality, enabling the ability to have actionmap binds for holding down a button(complete with hold time return if needed) and context binds for being able to have different events for tapping and holding on the same key. 2018-02-12 21:36:19 -06:00
Marc Chapman
60f604fe9b Profile change for specular files 2018-02-12 16:20:18 +00:00
Marc Chapman
d7197b0d45 Fixed defects in Turret material, Fixed TP Ryder material and added a spec map 2018-02-12 13:05:30 +00:00
Areloch
eb5af65daf Removes the folder insert for the scripted object creator grid, which was causing a UI screwup making the scripted objects overlap and jumble up.
Also reorgs the popup controls to match what's in the BaseGame template's setup, which should fix editor popups.
2018-02-12 00:02:20 -06:00
Areloch
7fd04eabaf
Update meshRenderSystem.cpp 2018-02-11 02:09:53 -06:00
Areloch
b2da7162ca
Merge pull request #2185 from John3/old_dml
delete old dml
2018-02-10 18:32:55 -06:00