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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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parent
f1c397e055
commit
87207e0a97
4 changed files with 20 additions and 20 deletions
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@ -245,17 +245,17 @@ void SimFieldDictionary::writeFields(SimObject *obj, Stream &stream, U32 tabStop
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const AbstractClassRep::FieldList &list = obj->getFieldList();
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Vector<Entry *> flist(__FILE__, __LINE__);
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for (U32 i = 0; i < HashTableSize; i++)
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for (U32 curEntry = 0; curEntry < HashTableSize; curEntry++)
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{
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for (Entry *walk = mHashTable[i]; walk; walk = walk->next)
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for (Entry *walk = mHashTable[curEntry]; walk; walk = walk->next)
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{
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// make sure we haven't written this out yet:
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U32 i;
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for (i = 0; i < list.size(); i++)
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if (list[i].pFieldname == walk->slotName)
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U32 curField;
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for (curField = 0; curField < list.size(); curField++)
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if (list[curField].pFieldname == walk->slotName)
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break;
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if (i != list.size())
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if (curField != list.size())
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continue;
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@ -293,17 +293,17 @@ void SimFieldDictionary::printFields(SimObject *obj)
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char expandedBuffer[4096];
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Vector<Entry *> flist(__FILE__, __LINE__);
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for (U32 i = 0; i < HashTableSize; i++)
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for (U32 curEntry = 0; curEntry < HashTableSize; curEntry++)
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{
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for (Entry *walk = mHashTable[i]; walk; walk = walk->next)
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for (Entry *walk = mHashTable[curEntry]; walk; walk = walk->next)
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{
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// make sure we haven't written this out yet:
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U32 i;
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for (i = 0; i < list.size(); i++)
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if (list[i].pFieldname == walk->slotName)
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U32 curField;
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for (curField = 0; curField < list.size(); curField++)
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if (list[curField].pFieldname == walk->slotName)
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break;
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if (i != list.size())
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if (curField != list.size())
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continue;
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flist.push_back(walk);
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@ -529,17 +529,17 @@ void SimObject::onTamlCustomRead(TamlCustomNodes const& customNodes)
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for (TamlCustomFieldVector::const_iterator fieldItr = fields.begin(); fieldItr != fields.end(); ++fieldItr)
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{
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// Fetch field.
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const TamlCustomField* pField = *fieldItr;
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const TamlCustomField* cField = *fieldItr;
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// Fetch field name.
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StringTableEntry fieldName = pField->getFieldName();
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StringTableEntry fieldName = cField->getFieldName();
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const AbstractClassRep::Field* field = findField(fieldName);
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// Check common fields.
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if (field)
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{
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setDataField(fieldName, buf, pField->getFieldValue());
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setDataField(fieldName, buf, cField->getFieldValue());
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}
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else
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{
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@ -232,7 +232,7 @@ void _StringTable::resize(const U32 _newSize)
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walk = head;
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while(walk) {
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U32 key;
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Node *temp = walk;
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temp = walk;
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walk = walk->next;
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key = hashString(temp->val);
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@ -1241,8 +1241,8 @@ ImplementEnumType(_TamlFormatMode,
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// *************************************************************
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// Generate the engine type elements.
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TiXmlComment* pComment = new TiXmlComment("Type Elements");
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pSchemaElement->LinkEndChild(pComment);
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TiXmlComment* tComment = new TiXmlComment("Type Elements");
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pSchemaElement->LinkEndChild(tComment);
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for (AbstractClassRep* pType = pRootType; pType != NULL; pType = pType->getNextClass())
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{
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// Add type.
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@ -1260,8 +1260,8 @@ ImplementEnumType(_TamlFormatMode,
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{
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// Add complex type comment.
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dSprintf(buffer, sizeof(buffer), " %s Type ", pType->getClassName());
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TiXmlComment* pComment = new TiXmlComment(buffer);
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pSchemaElement->LinkEndChild(pComment);
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TiXmlComment* ctComment = new TiXmlComment(buffer);
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pSchemaElement->LinkEndChild(ctComment);
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// Add complex type.
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TiXmlElement* pComplexTypeElement = new TiXmlElement("xs:complexType");
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