AzaezelX
1e107ceb94
Merge branch 'Preview4_0' into alpha40_lightreview
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# Conflicts:
# Templates/BaseGame/game/core/rendering/shaders/gl/lighting.glsl
2020-11-16 04:23:00 -06:00
Brian Roberts
800ddd8778
Merge pull request #326 from lukaspj/feature/improve-cinterface
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Feature/improve cinterface
2020-11-16 04:13:16 -06:00
Lukas Aldershaab
44dcdc7515
Revert wrong rename of addEffect in comment
2020-11-15 21:37:54 +01:00
AzaezelX
70358d0dbc
yet more PostEffect::isEnabled -> enabled that somehow slipped through the search filter
2020-11-15 21:36:11 +01:00
AzaezelX
48a38f61ef
Field PostEffect::isEnabled -> enabled followup
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GuiScriptNotifyCtrl::onXXX->notifyOnXXX followup
2020-11-15 21:36:02 +01:00
AzaezelX
6ee6d7c717
Field PostEffect::isEnabled -> enabled followup
2020-11-15 21:35:51 +01:00
Lukas Aldershaab
9c4191702c
Properly specify type of console types with a different native type
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
763c205451
Add type of Children in SimGroup and GuiControl
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
55f459cf2d
Add missing call to CInterface::IsMethod
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
97edf1ae34
Remove duplicate definition of glowMul
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
158bf5528c
Remove name-clashes in AFX code-base
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
f4c8e2683e
Improve type detection of EngineAPI types
2020-11-15 21:32:29 +01:00
Lukas Aldershaab
a7f3724dd1
Handle MatrixF default values
2020-11-15 21:32:29 +01:00
Lukas
47411e2d3a
Properly mark Parent class of DebugDrawer for Console hierarchy
2020-11-15 21:30:45 +01:00
Lukas
90d460d9a4
Remove object and function namespace from argument list
2020-11-15 21:30:45 +01:00
Lukas
e69c4f0f6a
Remove typename from ArgumentToValue specifier in MethodTrampoline
2020-11-15 21:30:45 +01:00
Lukas
42ca155301
Fix non-mvc compilation in EngineDefaultArguments
2020-11-15 21:30:45 +01:00
Lukas
bcb75e21ac
Remove typename from ArgumentToValue specifier
2020-11-15 21:30:45 +01:00
Lukas Joergensen
c9609fbdbf
CInterface integration in CodeInterpreter null ptr fix
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mNSEntry can be null if there is no TorqueScript defintion, but there could still be a result from an externally defined source.
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Furthermore fixes an issue where StringStackConsoleWrapper would die before the value was read.
2020-11-15 21:30:45 +01:00
Lukas Joergensen
d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
2020-11-15 21:30:45 +01:00
Lukas Joergensen
8bede52d3b
Comment out unused Call Ins for setting SFXSource transform
2020-11-15 21:30:45 +01:00
Lukas Joergensen
6dae9981b5
Remove double quotes inside string definition in UndoManagerpushCompound
2020-11-15 21:30:45 +01:00
Lukas Joergensen
c0eec93d55
Avoid nameclash in guiScriptNotifyControl fields
2020-11-15 21:30:45 +01:00
Lukas Joergensen
84960633b3
Fix typo in reverbModDepth field name
2020-11-15 21:30:45 +01:00
Lukas Joergensen
b76a3fa508
Correct name of EaseF param in struct EngineAPI export
2020-11-15 21:30:45 +01:00
Lukas Joergensen
03769bb79d
Remove superfluous Get/SetField API methods
2020-11-15 21:30:45 +01:00
Lukas Joergensen
e95a5bf139
Expose SimPersistID to EngineAPI
2020-11-15 21:30:45 +01:00
Lukas Joergensen
fe09d6e125
ModuleSystem: Lookup CInterface methods when calling module create func
2020-11-15 21:30:45 +01:00
Lukas Joergensen
68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
2020-11-15 21:30:45 +01:00
Lukas Joergensen
0b5fd8db6e
Engine API: Pass structs by reference
2020-11-15 21:30:45 +01:00
Lukas Joergensen
6a9c09f145
Update EngineAPI, use fixed_tuple as main underlying data structure
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This also fixes a few issues related to type conversions before data is sent to the engine function.
Squash
2020-11-15 21:30:45 +01:00
Lukas Joergensen
4eabbd5bb0
GuiFilterCtrl: Rename identity function to resetFiltering to avoid clash
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The field "identity" previously clashed with the method "identity"
2020-11-15 21:30:45 +01:00
Lukas Joergensen
a069496ad3
ModuleDefinition: Remove duplicate addProtectedField for ModuleId
2020-11-15 21:30:45 +01:00
Lukas Joergensen
e1a6fa01ca
PostEffect: Rename isEnabled field to enabled, to fix name clash
2020-11-15 21:30:45 +01:00
Lukas Joergensen
5a994bdddc
Rename GuiSpeedometer::mColor to mNeedleColor to avoid clash with parent
2020-11-15 21:30:45 +01:00
Lukas Joergensen
a241d27b58
Expand EngineAPI type definitions
2020-11-15 21:30:45 +01:00
AzaezelX
39574e7fee
clamp factor entriely for getXXXLight calcs, and take metalness into account for reducing direct light diffusion imact (while this seems to make it match the tooling, I can't say I've seen this exact approach used, so might want to re-review the methodology)
2020-11-13 15:24:12 -06:00
AzaezelX
c0b6007b9f
undefined preprocessors on some machines eval to true. given this is purely a bool anyway, might as well stick to ifdef
2020-11-13 15:19:50 -06:00
AzaezelX
2d18d5b280
clamp borghtpass filter return values to smooth out bloom
2020-11-13 15:18:20 -06:00
Brian Roberts
f5f0eb2bb4
Merge pull request #378 from Azaezel/alpha40MacCompilePreprocessor
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shader preprocessor fixes
2020-11-11 12:20:33 -06:00
Brian Roberts
b96d342960
Merge pull request #376 from Azaezel/alpha40_FixPrefLookup
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be sure to executte defaults prior to clientprefs
2020-11-11 12:20:23 -06:00
AzaezelX
d76a76a1c4
shader preprocessor fixes
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some hardware/apis do not evalueate 'not defined' as '0', so always ensure there's *some* value when doing macro value comparisons
2020-11-10 13:57:26 -06:00
Brian Roberts
e2cb62e252
Merge pull request #377 from Azaezel/alpha40_macCompile
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mac compile fixes
2020-11-07 23:03:41 -06:00
AzaezelX
c746871b0a
zlib - remove modified mini variant from assimp. we're using the big one elsewhere
2020-11-07 22:03:04 -06:00
AzaezelX
5de19404d9
mac compile fixes
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1) `/` not `\` for includes
2) had to clean up a few extra ## bits that work fine winside, but trip up macs (only needed when stitching, had 5 spots where that was pointless)
2020-11-06 02:11:13 -06:00
AzaezelX
eb365fc866
be sure to executte defaults prior to clientprefs to ensure nothing gets missed
2020-11-04 16:31:17 -06:00
Brian Roberts
e3b8c7b001
Merge pull request #373 from Azaezel/alpha40_HDRfixes
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get gl side HDR compiling, attempt clamp to keep bloom in range
2020-11-03 21:28:19 -06:00
AzaezelX
be8988b1a3
remove gl side TORQUE_HDR_RGB16 macros. doesn't exist DX side, and seemed to be causing issues
2020-11-01 20:19:49 -06:00
Brian Roberts
036c7c2c75
Merge pull request #374 from Areloch/PostFXSaveLoadEditFixup
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Misc fixes to ensure that the default postFX save, load and editing process is valid
2020-11-01 15:50:52 -06:00
Areloch
9ca276fef0
Misc fixes to ensure that the default postFX save, load and editing process is valid
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Also fixes it so if a level asset doesn't point to a valid postfx preset file, it'll generate a clean one on save
2020-11-01 15:39:30 -06:00