Commit graph

1569 commits

Author SHA1 Message Date
Azaezel
138d34e31c renames for clarity: relativeToYL changed to aspectLeft ect. also by request, vertsizing options for down the line when mobile is supported.. 2015-06-24 17:18:36 -05:00
Azaezel
6b0c6ae8ac adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides 2015-06-24 14:26:23 -05:00
Areloch
8a55feebef Merge pull request #1319 from Areloch/nonocculus_popup_dialog_fix
Nonocculus popup dialog fix

Az verified that it corrects the issue in non-oculus builds.
2015-06-01 22:39:10 -05:00
Areloch
9368b7b915 Adjusted the popup issue fix to ensure nothing breaks in either regular or oculus mode. 2015-06-01 22:34:55 -05:00
Areloch
f5d8de8c4d Fixed an issue where non-occulus builds didn't correctly push pop-up dialogs to the canvas. 2015-06-01 22:01:29 -05:00
Areloch
d92a9841f2 Merge pull request #1299 from RichardRanft/developmentOrigin
Add static String::isEmpty(const char*) method
2015-06-01 00:38:39 -05:00
RichardRanft
6c9cff4c68 Update str.cpp
Fixed copy/paste error - now actually checks the parameter passed in....
2015-05-31 20:42:05 -07:00
Areloch
c152ae86f3 Merge pull request #1317 from Areloch/Revised_roadtop_Tex_Empty
Replaces the old road texture with a newer one in the Empty template …
2015-05-27 23:48:12 -05:00
Areloch
66ebe9da23 Replaces the old road texture with a newer one in the Empty template to match the new one in the Full template. 2015-05-27 23:46:56 -05:00
Areloch
83dddb3cb6 Merge pull request #1129 from Azaezel/retread
revised road top texture
2015-05-27 23:44:12 -05:00
Areloch
4378cb181d Merge pull request #1297 from jamesu/oculus_dk2
Oculus VR DK2 Support
2015-05-27 09:29:47 -05:00
RichardRanft
38413be513 Update str.cpp
Effectively copied dStrIsEmtpy() into String::isEmpty().
2015-05-24 22:43:27 -07:00
Areloch
eea608dec2 Merge pull request #1303 from jamesu/console_vstring_fix
Add workaround for issue #1292
2015-05-24 23:19:54 -05:00
James Urquhart
e5c28b4d7f Simplify buffer check when adding a registered variable 2015-05-16 14:57:40 +01:00
James Urquhart
15169eab9f Fix issue with registered variables becoming corrupted when string value was accessed. 2015-05-16 14:50:20 +01:00
James Urquhart
3a218217f4 Add workaround for issue #1292 2015-05-15 12:32:00 +01:00
Areloch
b30b5d9076 Merge pull request #1229 from Azaezel/guiShapeNameHud_filterFix
stops names showing through statics
2015-05-12 15:20:56 -05:00
James Urquhart
2aca5f6ee7 Remove unused stereo target codepath in Oculus code 2015-05-08 11:55:54 +01:00
RichardRanft
3ddd9b8a4c Add static String::isEmpty(const char*) method and use it to verify path for Forest::saveDataFile() is not empty. 2015-05-06 15:39:02 -07:00
James Urquhart
3a457749ec Oculus VR DK2 Support
- Updated to work with 0.5.x SDK
- Uses Oculus Rendering rather than PostFX
- Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice
- Implements an Offscreen Canvas for in-game gui with oculus
- Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
2015-05-06 23:09:51 +01:00
Areloch
b3170bcddf Merge pull request #1286 from Azaezel/NoMRBit
crash out on net stream leaks.
2015-04-28 00:38:33 -05:00
Daniel Buckmaster
2fbf6bdb9d Removed a space. 2015-04-27 21:30:09 +10:00
Daniel Buckmaster
98fa3d02df Merge remote-tracking branch 'Azaezel/decal_rot_mangle' into development 2015-04-27 21:28:42 +10:00
Azaezel
6201e48501 crash out on net stream leaks.
causes a fatal assertion when bitstream is passed an int value it cannot transmit given the provided bit length, and reports what the value and count were, respectively
2015-04-26 20:25:40 -05:00
Areloch
6e681dd82f Merge pull request #1239 from bpay/asan-fixes
Fix errors flagged by address sanitizer
2015-04-16 21:12:21 -05:00
Areloch
b50814df2a Merge pull request #1263 from Azaezel/thatEscalatedQuickly
fix for https://github.com/GarageGames/Torque3D/issues/1262
2015-04-16 21:07:52 -05:00
Areloch
c784cde9bf Merge pull request #1264 from John3/development
Two equal lines in init.cs
2015-04-16 21:02:18 -05:00
John3
3f191ede5f Two equal lines in init.cs 2015-03-25 18:48:35 -06:00
Azaezel
1ce643cbc8 fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found 74a05854d5/Engine/source/T3D/shapeBase.cpp (L1600) like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present. 2015-03-24 22:59:56 -05:00
Luis Anton Rebollo
8f94614a6e Merge pull request #1169 from eightyeight/add-vagrant
Add Vagrant config
2015-03-15 01:26:18 +01:00
Luis Anton Rebollo
19534b1312 Merge pull request #1255 from BeamNG/php_gen_vs2012
Missing files for PHP genetator VS2012
2015-03-14 22:46:52 +01:00
LuisAntonRebollo
b5378d226d Add VS2012 support. Missing files 2015-03-14 22:46:15 +01:00
Luis Anton Rebollo
c73355bcd6 Merge pull request #1049 from cornytrace/VS2012-Support
Add VS2012 support to projectgenerator
2015-03-14 22:43:37 +01:00
Luis Anton Rebollo
68efa70d9c Merge pull request #1245 from BeamNG/fix_glsl_include
Fix GLSL include when file is empty.
2015-03-14 13:31:10 +01:00
Luis Anton Rebollo
24307947ef Merge pull request #1252 from BeamNG/fix_alt_enter
Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode.
2015-03-14 13:03:41 +01:00
LuisAntonRebollo
17f08e9f86 Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode. 2015-03-14 13:01:05 +01:00
Luis Anton Rebollo
3c12325e97 Merge pull request #1249 from Azaezel/shadow_safeties
further insurance that shadow split stay within bounds.
2015-03-10 12:39:51 +01:00
Azaezel
6fa44a4e92 further insurance that shadow split stay within bounds. 2015-03-10 06:03:40 -05:00
Daniel Buckmaster
67e9119101 Merge pull request #1246 from BeamNG/fix_obj_editor_lod
Fix GuiTreeViewCtrl::getParentItem incorrent use in ShapeEditor script files.
2015-03-09 11:32:27 +11:00
LuisAntonRebollo
a5497e51a7 Fix GuiTreeViewCtrl::getParentItem incorrent use in ShapeEditor script files. 2015-03-08 23:51:13 +01:00
LuisAntonRebollo
e6b7cf108b Fix GLSL include when file is empty. 2015-03-08 23:25:23 +01:00
Luis Anton Rebollo
f87b3f2da7 Merge pull request #1243 from eightyeight/simplify-readme
Simplify readme
2015-03-08 22:55:48 +01:00
Luis Anton Rebollo
825912e800 Merge pull request #1223 from Azaezel/detailNormalOrderOfOperations
DeferredBumpFeat order of operations corrections
2015-03-08 22:49:27 +01:00
LuisAntonRebollo
ae3128b28b DeferredBumpFeat order of operations corrections. Clean. 2015-03-08 22:30:03 +01:00
Luis Anton Rebollo
7e7025d1ca Merge pull request #1238 from Azaezel/defaultNormal
https://github.com/GarageGames/Torque3D/issues/770 resolution
2015-03-08 22:12:24 +01:00
LuisAntonRebollo
1067da284f Add error msg to Shadergen when GBufferConditioner?LSL::processVert don't have normals defined. 2015-03-08 22:10:22 +01:00
Daniel Buckmaster
338666a0a4 Fixed a link and removed link to GitHub releases. 2015-03-09 07:51:33 +11:00
Luis Anton Rebollo
946e74817e Merge pull request #1242 from BeamNG/fix_rpath
Fix Linux rpath.
2015-03-08 21:00:11 +01:00
LuisAntonRebollo
30bf15f4ee Fix Linux rpath. Changed to use $ORIGIN. 2015-03-08 20:40:35 +01:00
Luis Anton Rebollo
0e346fed9f Merge pull request #1241 from J0linar/Vignette_Final
vignette_final
2015-03-08 18:43:10 +01:00