Commit graph

55 commits

Author SHA1 Message Date
Daniel Buckmaster
027d5608bd Added comment. 2012-11-13 10:21:03 +11:00
Daniel Buckmaster
74bd05030d Consider zoom when culling billboards.
screenScale represents the current zoom factor, but may need some
revision because I'm not sure if what it's doing is technically correct.
It is used to multiply the culling distance for cells, as well as the
fading distance.
2012-11-13 09:13:49 +11:00
DavidWyand-GG
88cc4129af Reformatted code for Pull Request #71
Tabs were used instead of spaces.  Also added comments.
2012-11-09 15:17:49 -05:00
DavidWyand-GG
df01dd88fe Merge branch 'BitVector_copy_constructor' of https://github.com/Luis-Anton/Torque3D into Luis-Anton-BitVector_copy_constructor 2012-11-09 13:29:33 -05:00
DavidWyand-GG
9ebc6ecf0d Merge branch 'development' of https://github.com/BoomBox/Torque3D into BoomBox-development 2012-11-09 10:56:38 -05:00
DavidWyand-GG
2a6a177fa1 Fix for Issue #138 for guiArrayCtrl Fix 2012-11-08 18:34:24 -05:00
DavidWyand-GG
cfb90f37e4 Fix for Issue #136 for Zoning Bug 2012-11-08 18:19:33 -05:00
DavidWyand-GG
6637948067 Fix for Issue #132 for RenderOcclusionMgr Rendering 2012-11-08 17:47:32 -05:00
DavidWyand-GG
a803398eb0 Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
DavidWyand-GG
88bb577c82 Fix for Issue #128 for Player First Person Shadow
IMPROVEMENT: By default we stop rendering all Player shadows when in
first person and 'renderFirstPerson' is disabled.  Added flag
'firstPersonShadows' to disable this behavior.
2012-11-08 16:37:11 -05:00
DavidWyand-GG
e9b1ec5876 Fix for Issue #126 for TCPObject Bad Connect 2012-11-08 16:18:06 -05:00
DavidWyand-GG
0047842b33 Fix for Issue #124 for CustomMaterial Refraction 2012-11-08 16:00:52 -05:00
DavidWyand-GG
deba1b3728 Fix for Issue #120 for Inverted ArrayObject Sort 2012-11-07 19:45:40 -05:00
DavidWyand-GG
05b3a32e2c Fix for Issue #118 for Collada Importer Materials 2012-11-07 19:09:51 -05:00
DavidWyand-GG
b085a76e50 Fix for Issue #116 for Crash with unicode 2012-11-05 19:16:25 -05:00
DavidWyand-GG
d6b85a21bb Fix for Issue #114 for Footstep Sounds 2012-11-05 19:04:49 -05:00
DavidWyand-GG
e7beec99db Fix for Issue #110 for Particle Emitter Ejection 2012-11-05 18:03:01 -05:00
DavidWyand-GG
1a3501440f Fix for Issue #111 for BitStream Issues 2012-11-05 16:50:54 -05:00
David Wyand
70415d0787 Merge pull request #109 from DavidWyand-GG/issue108-TurretHeadingNode
Fix for Issue #108 Turret Heading Node
2012-11-05 12:38:10 -08:00
DavidWyand-GG
956f304e4d Fix for Issue #108 Turret Heading Node 2012-11-05 15:36:58 -05:00
DavidWyand-GG
c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 2012-11-05 14:27:30 -05:00
David Wyand
974e33734c Merge pull request #97 from DavidWyand-GG/issue96-PhysXCrashOnObjectUpdate
Fix for Issue #96 for DAE updating crash
2012-10-17 11:47:13 -07:00
DavidWyand-GG
89ad23a925 Fix for Issue #96 for DAE updating crash 2012-10-17 14:45:13 -04:00
David Wyand
d677782466 Merge pull request #95 from DavidWyand-GG/issue94-CubemapRenderBug
Fix for Issue #94 for Cubemap render bug
2012-10-17 08:47:46 -07:00
DavidWyand-GG
eb2fd2bf5f Fix for Issue #94 for Cubemap render bug 2012-10-17 11:46:17 -04:00
DavidWyand-GG
497f3c96dc Fix for Issue #90 for Camera orbit object bug 2012-10-16 18:43:11 -04:00
DavidWyand-GG
9ba4a35bca Fix for Issue #88 for River Editor Snapping 2012-10-16 12:30:54 -04:00
Luis Anton
5b033f7066 BitVector don't have copy-constructor/operator= 2012-10-06 18:30:03 +02:00
Steven Saric
ac9d24deb4 Doc changes for RayInfo distance
Doc changes for the containerRayCast DefineEngineFunction to include the
distance.
2012-10-06 13:15:09 +08:00
Steven Saric
75baf20d5f Send back RayInfo distance with ContainerRayCast
Added an 8th word to ContainerRayCast's return, which is the distance.
2012-10-06 13:03:16 +08:00
David Wyand
394d87cd54 Merge branch 'spawnsphere-transform' of https://github.com/eightyeight/Torque3D into eightyeight-spawnsphere-transform 2012-10-05 16:13:29 -04:00
David Wyand
75d9470029 Fix for Issue #66 for Skinned mesh crash 2012-10-04 19:06:43 -04:00
David Wyand
b211edb5e2 Fix for Issue #64 for GuiTabBookCtrl rendering 2012-10-04 17:36:15 -04:00
David Wyand
8f75a228f7 Fix for Issue #62 for Large decal disappears 2012-10-04 16:38:49 -04:00
David Wyand
a3ca8b92ac Merge branch 'aiplayer-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-aiplayer-fixes 2012-10-04 14:00:00 -04:00
David Wyand
a6f54b7b44 Merge pull request #57 from DavidWyand-GG/issue56-ShapeEditorSaveCrash
Fix for Issue #56 for ShapeEditor save crash
2012-10-03 15:10:44 -07:00
David Wyand
a1a5a2c3d7 Fix for Issue #56 for ShapeEditor save crash 2012-10-03 18:06:15 -04:00
David Wyand
2d9fa140ed Merge branch 'linux' of https://github.com/just-bank/Torque3D into just-bank-linux 2012-10-02 13:25:08 -04:00
David Wyand
d38eb17056 Merge branch 'item-networking' of https://github.com/eightyeight/Torque3D into eightyeight-item-networking 2012-10-01 11:25:17 -04:00
bank
0ebafa695c Fix crash on RHEL-based distros.
Looks like GCC (4.4.x) on RHEL is built with some optimization flags, which caused crash inside assembler code (when using inline-cast: uint->uchar->uint from GetNzbSubID down to find_maskwidth).
Tested this change on 7 different distros, so far - everything seems to be working.
2012-09-30 16:28:21 +04:00
bank
12dbf49533 Fixed building on GCC 4.7.x 2012-09-30 02:32:31 +04:00
Daniel Buckmaster
f10ea8bbd4 Fixed mAtRest logic when setting static flag. 2012-09-28 07:28:00 +10:00
DavidWyand-GG
cdb7e60d67 Merge branch 'vs2012-fixes' of https://github.com/eightyeight/Torque3D into eightyeight-vs2012-fixes 2012-09-27 10:09:41 -04:00
Daniel Buckmaster
0f22ca64d4 Moved mask updated to protected member set functions. 2012-09-27 08:11:48 +10:00
DavidWyand-GG
677377c70b Merge branch 'master' into development 2012-09-26 10:14:06 -04:00
Daniel Buckmaster
f69b4bb1f1 Added a console method to get an AIPlayer's move speed. 2012-09-26 23:30:20 +10:00
Daniel Buckmaster
a8205240e3 Made Item network members properly in the editor. 2012-09-26 23:28:58 +10:00
Daniel Buckmaster
7db02d1f80 Added a flag that sets the transform of spawned objects. 2012-09-26 23:27:36 +10:00
Daniel Buckmaster
90e022a100 Prevented #define for in VS2012. 2012-09-26 23:26:02 +10:00
DavidWyand-GG
4e26b163a8 Removed config and put back tools/comments directory 2012-09-25 16:19:09 -04:00