Commit graph

61 commits

Author SHA1 Message Date
marauder2k7 f691188f74 tools build requirements 2025-08-03 10:18:23 +01:00
marauder2k7 3924c6590a Update navigation.cmake 2025-07-27 15:43:13 +01:00
marauder2k7 80473e10b5 added first tool
Added the tileTool with the ability to select tiles
Abstraction layer for navmesh tools created.
2025-07-23 15:08:29 +01:00
AzaezelX 6fe06c602e remove old module_curl.cmake
it now exists in a different form in https://github.com/Torque3DResources/curlModule/tree/main/source/libs\libs.cmake
2025-01-23 21:15:48 -06:00
Areloch 03efedab37 Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support 2024-09-01 16:55:58 -05:00
marauder2k7 457cdd00bb shader editor ground work
Adds the ground work for shader editor
Adds the base gui for the shader editor
2024-03-02 20:09:45 +00:00
AzaezelX b278802645 cmake cleanups
new global defines: TORQUE_LIB_ROOT_DIRECTORY and TORQUE_LIB_TARG_DIRECTORY for source location and target to build static libs, respectively
reassign location back to torqueConfig.h, torque.rc, and Info.plist to  "${TORQUE_APP_ROOT_DIRECTORY}/source/ aka \My Projects\<apname>\source by request
2023-10-14 23:02:55 -05:00
AzaezelX 62f4d443d5 more tools pseudo-module incorporation cleanup 2023-09-17 18:29:10 -05:00
AzaezelX a36a35c39e clean up folder display of optional core modules 2023-09-17 17:15:43 -05:00
Areloch cac793f437 Fixes up the libCurl module cmake config so it works as expected again 2023-08-03 16:18:57 -05:00
marauder2k7 c09f79d199 separate testing environment
-Separate main for running unit tests
-Move unit tests into testing folder
2023-07-24 12:38:36 +01:00
AzaezelX 3f96225bca kill bad project assignment 2023-07-06 14:38:20 -05:00
AzaezelX cc037f7306 work around GLOB_RECURSE not... recursing... directories 2023-06-19 14:27:05 -05:00
AzaezelX 6d91cabaff unit test module cleanup 2023-06-15 20:19:39 -05:00
AzaezelX 79dffb1877 get gtest partly hooked back up. todo: engine/source directories only included when TORQUE_TESTING is on 2023-06-15 19:54:38 -05:00
AzaezelX d4c73c8733 gtest cmake config convert 2023-06-10 19:26:18 -05:00
AzaezelX e55d71f6ee macro and config refactor proposal 1 2023-06-03 10:42:04 -05:00
AzaezelX c61439c2f9 Merge branch 'cmake_adjustments' of https://github.com/Ragora/Torque3D into alpha41/cmake_adjustments
# Conflicts:
#	Engine/lib/assimp/INSTALL
#	Engine/source/console/fileSystemFunctions.cpp
#	Tools/CMake/basics.cmake
#	Tools/CMake/modules/module_testing.cmake
2023-05-27 18:18:17 -05:00
Lukas Aldershaab 1d28ddf734 Cleanup and improve 2023-04-06 15:28:09 +02:00
Areloch 5e9d7d63a1 Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues
Adds SMAA anti aliasing
Adjusts AA option setting to properly work and facilitate SMAA
Added defaults for AA to facilitate SMAA
Updated brightness and HDR values on Example Level to comply more closely to the Editor default to give better default results
Fixed issue where ShapeEditor wasn't initialized properly when we'd open it from the Asset Browser
2022-09-16 16:16:12 -05:00
Glenn Smith 81f17f132b
Static link libcurl 2022-09-03 02:38:00 -04:00
Glenn Smith 1210acbee1
Windows curl options 2022-09-03 01:41:06 -04:00
Glenn Smith 01a719ee58
Update libcurl 2022-09-03 01:31:41 -04:00
Glenn Smith 20eb0a911a
HTTPObject with CURL 2022-09-03 00:54:26 -04:00
Robert MacGregor 5f50e7b70a * BugFix: Add bullet include directories to Torque when building. 2022-06-22 10:15:56 -04:00
Robert MacGregor 3d963d44e3 * BugFix: Allow header files to appear in the filters through use of a helper function torqueAddSourceDirectories. 2022-06-01 13:18:34 -04:00
Robert MacGregor f395c7d9ee * BugFix: Correct a few typos in the CMakeLists.txt.
* Feature: Mirror support for TORQUE_SFX_DirectX which appears to be
  broken anyway.
2022-05-31 07:08:18 -04:00
Robert MacGregor 2ee56751dd * BugFix: Corrections to allow the Windows build to work correctly with D3D11.
* BugFix: Corrections to allow executables and libraries to build in the game directory without an install.
2022-05-30 14:22:59 -04:00
Robert MacGregor b23554295c * BugFix: Correct some errors in the module scripts.
* BugFix: Fixes for compiling on Windows.
2022-05-21 18:07:14 -04:00
Robert MacGregor dfc03da9d9 * Feature: Begin working the new engine module system. 2022-05-17 20:42:35 -04:00
Robert MacGregor 9901fa76b4 * Feature: Initial testing with module (file) searches. 2022-05-17 18:04:19 -04:00
Areloch 87ee749801 (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
Areloch 900816fcd0 Merge pull request #2186 from rextimmy/physx_3_4
Physx 3.4
2018-12-09 15:28:43 -06:00
rextimmy a95f678602 physx support for vs 2017 round 2 2018-06-23 12:20:07 +10:00
Tim c0b50792f7 physx support for vs 2017 2018-03-18 16:11:07 +10:00
Tim c0f298e37d Fixed physx3 linux cmake build 2018-02-03 13:40:33 +10:00
Marc Chapman cd6947c7e0 Phase 3: Adjust cmake files to add #define to torque config 2018-01-23 22:48:20 +00:00
rextimmy f2dc291cf5 PhysX 3.4 implementation 2018-01-19 22:34:26 +10:00
Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main
Afx merge main
2017-10-11 08:47:47 -05:00
rextimmy bdfe44cc93 Disable sqlite support by default 2017-09-10 09:56:09 +10:00
rextimmy 79118ee00f sqlite fixes 2017-08-31 21:07:23 +10:00
Marc Chapman b35aa017cc Add SQLite files + cmake file 2017-07-30 16:26:46 +01:00
Marc Chapman 1a17496c28 Cmake file to build AFX 2017-07-27 01:51:54 +01:00
rextimmy 18c906ca09 Physx cmake module correction 2017-01-04 17:20:43 +10:00
rextimmy b23b8d118e Physx 3.3 cmake support 2017-01-04 01:47:01 +10:00
Azaezel a46b4fb5e8 clang: The unit test suite doesn't play nice with -wundef
(test for #if +uninitialized #defines)
leaving that as an option, but off by default to allow filtering through engine specific #defines for issues, rather than wading through the spam kicked up by the plugin.
2016-10-18 11:20:28 -05:00
James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
James Urquhart e7bafe3c7b Fix cmake file for openvr 2016-09-11 22:42:42 +01:00
James Urquhart 126828131d Improve openvr, also add a module for it. 2016-09-11 22:42:42 +01:00
Azaezel b48802c6c4 bullet module
verified extract from https://github.com/GarageGames/Torque3D/pull/1146
2015-11-14 11:28:21 -06:00