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https://github.com/TorqueGameEngines/Torque3D.git
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Fixed physx3 linux cmake build
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parent
f2dc291cf5
commit
c0f298e37d
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@ -108,6 +108,7 @@ if( WIN32 )
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FIND_PHYSX3_LIBRARY(PVD PxPvdSDK 1 ${PHYSX3_BASE_PATH}/PxShared/Lib/)
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if(NOT PHYSX3_CORE_LIBRARY)
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message(FATAL_ERROR "Could not find core PhysX lib")
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return()
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endif()
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@ -153,29 +154,29 @@ elseif(UNIX)
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FIND_PHYSX3_LIBRARY(CHARACTER PhysX3CharacterKinematic 0 ${PHYSX3_PATH}/Lib/)
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FIND_PHYSX3_LIBRARY(FOUNDATION PxFoundation 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
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FIND_PHYSX3_LIBRARY(PVD PxPvdSDK 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
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elseif() #linux
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else() #linux
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FIND_PHYSX3_LIBRARY(CORE PhysX3 1 ${PHYSX3_PATH}/Bin/)
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FIND_PHYSX3_LIBRARY(COMMON PhysX3Common 1 ${PHYSX3_PATH}/Bin/)
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FIND_PHYSX3_LIBRARY(GPU PhysX3Gpu 1 ${PHYSX3_PATH}/Bin/)
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FIND_PHYSX3_LIBRARY(CHARACTER PhysX3CharacterKinematic 1 ${PHYSX3_PATH}/Bin/)
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FIND_PHYSX3_LIBRARY(COOKING PhysX3Cooking 1 ${PHYSX3_PATH}/Bin/)
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FIND_PHYSX3_LIBRARY(FOUNDATION PxFoundation 1 ${PHYSX3_BASE_PATH}/PxShared/bin/)
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FIND_PHYSX3_LIBRARY(PVD PxPvdSDK 1 ${PHYSX3_BASE_PATH}/PxShared/bin/)
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FIND_PHYSX3_LIBRARY(CUDA PxCudaContextManager 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
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FIND_PHYSX3_LIBRARY(GPU PhysX3Gpu 1 ${PHYSX3_PATH}/Bin/)
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FIND_PHYSX3_LIBRARY(XML PsFastXml 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
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endif()
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if(NOT PHYSX3_CORE_LIBRARY)
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message(FATAL_ERROR "Could not find core PhysX lib")
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return()
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endif()
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#Add the libs
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set(PHYSX_LIBRARIES
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${PHYSX3_CORE_LIBRARY}
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${PHYSX3_GPU_LIBRARY}
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${PHYSX3_CHARACTER_LIBRARY}
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${PHYSX3_COOKING_LIBRARY}
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${PHYSX3_COMMON_LIBRARY}
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${PHYSX3_GPU_LIBRARY}
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${PHYSX3_EXTENSIONS_LIBRARY}
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${PHYSX3_CONTROLLER_LIBRARY}
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${PHYSX3_SCENEQUERY_LIBRARY}
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@ -184,7 +185,6 @@ elseif(UNIX)
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${PHYSX3_LOWLEVEL_DYNAMICS_LIBRARY}
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${PHYSX3_LOWLEVEL_CLOTH_LIBRARY}
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${PHYSX3_LOWLEVEL_PARTICLES_LIBRARY}
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${PHYSX3_CUDA_LIBRARY}
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${PHYSX3_TASK_LIBRARY}
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${PHYSX3_XML_LIBRARY}
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${PHYSX3_FOUNDATION_LIBRARY}
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@ -193,10 +193,10 @@ elseif(UNIX)
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set(PHYSX_LIBRARIES_DEBUG
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${PHYSX3_CORE_LIBRARY_DEBUG}
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${PHYSX3_GPU_LIBRARY_DEBUG}
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${PHYSX3_CHARACTER_LIBRARY_DEBUG}
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${PHYSX3_COOKING_LIBRARY_DEBUG}
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${PHYSX3_COMMON_LIBRARY_DEBUG}
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${PHYSX3_GPU_LIBRARY_DEBUG}
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${PHYSX3_EXTENSIONS_LIBRARY_DEBUG}
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${PHYSX3_CONTROLLER_LIBRARY_DEBUG}
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${PHYSX3_SCENEQUERY_LIBRARY_DEBUG}
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@ -205,7 +205,6 @@ elseif(UNIX)
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${PHYSX3_LOWLEVEL_DYNAMICS_LIBRARY_DEBUG}
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${PHYSX3_LOWLEVEL_CLOTH_LIBRARY_DEBUG}
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${PHYSX3_LOWLEVEL_PARTICLES_LIBRARY_DEBUG}
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${PHYSX3_CUDA_LIBRARY_DEBUG}
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${PHYSX3_TASK_LIBRARY_DEBUG}
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${PHYSX3_XML_LIBRARY_DEBUG}
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${PHYSX3_FOUNDATION_LIBRARY_DEBUG}
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