anyreso
|
d1475cd3f9
|
🩹 remove useless line
|
2025-02-07 21:52:19 -05:00 |
|
anyreso
|
301c90ef98
|
✨ add basic carving
|
2024-12-12 10:55:17 -05:00 |
|
anyreso
|
01f86cd78d
|
🐛 fix player motion computation
|
2024-12-11 18:52:03 -05:00 |
|
anyreso
|
fae82c45f8
|
♻️ enhance readability, lerp both first and third person rotations, and set initial camera rotation to improve accuracy in relative motion derivation
|
2024-12-10 16:56:19 -05:00 |
|
anyreso
|
8f94ae2a0f
|
🚚 rename dummy target exported model
|
2024-12-10 16:28:52 -05:00 |
|
anyreso
|
35302c2e45
|
✨ revert jetpack vertical force
|
2024-12-05 21:31:57 -05:00 |
|
anyreso
|
97a60cb86f
|
🐛 fix camera position on respawn
|
2024-12-05 18:01:57 -05:00 |
|
anyreso
|
0052cc862c
|
🐛 drop inputs controller events when owner is not alive
|
2024-12-01 22:17:31 -05:00 |
|
anyreso
|
c961300822
|
✨ jetpack stuttering, physics updates, deps upgrades
|
2024-11-06 14:24:28 +00:00 |
|
anyreso
|
8be7043b83
|
✨ backup old work
|
2024-10-16 19:59:38 -04:00 |
|
anyreso
|
97c8292858
|
👽 interstellar delivery
|
2024-10-16 21:43:01 +00:00 |
|
anyreso
|
547c97bfba
|
🐛 use 8-bit integer for synced health, damage scaling and display updates
|
2024-05-14 10:20:45 -04:00 |
|
anyreso
|
f1df203a76
|
♻️ small refactoring
|
2024-05-12 21:57:44 -04:00 |
|
anyreso
|
de902271df
|
🐛 multiplayer fix
|
2024-05-12 17:18:09 -04:00 |
|
anyreso
|
7498d4206c
|
🩹 rename nickname to username
|
2024-05-11 18:26:46 -04:00 |
|
anyreso
|
c26b281b96
|
🐛 fix health display
|
2024-05-11 15:44:35 -04:00 |
|
anyreso
|
696c349b67
|
✨ progress bar / waypoint / iffs improvements
|
2024-05-11 15:25:22 -04:00 |
|
anyreso
|
6ba368c76e
|
✨ flag refactoring
|
2024-05-09 01:17:10 -04:00 |
|
anyreso
|
69c8b65093
|
♻️ systems refactoring
|
2024-05-08 10:25:06 -04:00 |
|
anyreso
|
5ab387571e
|
✨ rename game manager
|
2024-05-07 22:57:53 -04:00 |
|
anyreso
|
6df677eda7
|
✨ Inventory, Weapons and refactoring
|
2024-05-07 14:21:10 +00:00 |
|
anyreso
|
cf95b4a25d
|
🐛 fix pawn check for player in singleplayer mode
|
2024-04-29 13:21:32 -04:00 |
|
anyreso
|
fbb5c62f42
|
🐛 hide 3rd person from the start and show it if required
|
2024-04-29 16:17:14 +00:00 |
|
anyreso
|
da01d7da36
|
⚡️ Headless optimizations
|
2024-04-29 15:12:56 +00:00 |
|
Squinty
|
aaf4759f3b
|
Reduce radius of WalkableSurfaceSensor
|
2024-04-29 00:33:25 +02:00 |
|
Squinty
|
d3b10ca332
|
Add Flagstand prop and fix walking on non-terrain surfaces
|
2024-04-28 22:22:36 +00:00 |
|
anyreso
|
5d896e1dd3
|
🔧 Settings, Maps and Environments management
|
2024-04-28 06:15:19 +00:00 |
|
Squinty
|
b339bf34f0
|
Extract MatchParticipantComponent from Player entity and fix HealthComponent tests
|
2024-04-27 13:32:03 +00:00 |
|
Squinty
|
6c32664405
|
Refactor Multiplayer code
|
2024-04-26 22:24:34 +00:00 |
|
Squinty
|
3fe0b55f9c
|
✨ Implement friend and foe IFF color change and fix bugs
|
2024-04-26 21:01:10 +00:00 |
|
Squinty
|
24eac3be7b
|
✨ Implement Teams and disallow team damage in Rabbit
|
2024-04-26 15:49:43 +00:00 |
|
sean.s.mclaughlan
|
198998ba22
|
Add jetpack effect
|
2024-04-26 02:32:49 -07:00 |
|
Squinty
|
9ee72d7dc1
|
✨ Projectile smoothing
|
2024-04-25 22:53:37 +00:00 |
|
anyreso
|
8321eec6a3
|
✨ add a map selector for multiplayer hosting
|
2024-04-25 21:08:55 +00:00 |
|
Squinty
|
323c5f1c99
|
Make the Flag entity smooth as silk
|
2024-04-25 19:18:15 +00:00 |
|
Squinty
|
15e4ab18a9
|
🎨 Cleanup projectile trails logic
|
2024-04-25 13:48:08 +00:00 |
|
Squinty
|
f9c5a2218e
|
🐛 Fix crashes when leaving Multiplayer mode
|
2024-04-24 21:26:14 +00:00 |
|
Squinty
|
e02f52be49
|
HOTFIX: reset springarm position on respawn
|
2024-04-24 22:35:01 +02:00 |
|
Squinty
|
9e923ecdd5
|
🐛 Fix player nicknames and IFFs
|
2024-04-24 12:27:51 +00:00 |
|
Squinty
|
ae75c64236
|
✨ Add flag grabbing/carrying scoring logic
|
2024-04-24 07:45:04 +00:00 |
|
anyreso
|
81bcd95d42
|
🍻 Shoot straight and clean up mode management
|
2024-04-24 07:08:24 +00:00 |
|
Squinty
|
eb81b47039
|
✨ Assign kills and points on kill, not on respawn
|
2024-04-22 22:07:58 +00:00 |
|
Squinty
|
1ef147cc28
|
Scoring and Scoreboard implemented
|
2024-04-22 20:05:05 +00:00 |
|
anyreso
|
8c3e49ecbe
|
🐛 avoid .blend import on engine startup
|
2024-04-21 11:59:30 -04:00 |
|
anyreso
|
1ace657b32
|
✨ new placeholder gun
|
2024-04-21 02:01:01 +00:00 |
|
schorsch_huckleberry
|
e5074e3174
|
⚗️ HUD updates
|
2024-04-20 19:40:23 +00:00 |
|
Squinty
|
2c7ebddf75
|
Fix: reinstate import metadata
|
2024-04-19 22:47:28 +00:00 |
|
Squinty
|
01e25ccedf
|
Implement movement smoothing on Player entity
|
2024-04-19 22:02:37 +00:00 |
|
Karan Codes
|
71ff1e1622
|
✨ IFF Updates
|
2024-04-19 20:43:55 +00:00 |
|
Squinty
|
d6d2bf7866
|
Merge branch 'fix/flag-not-jumping-on-explosion' into 'develop'
Fix explosion impulses to apply against the rigidbody's center of mass
See merge request open-fpsz/open-fpsz!51
|
2024-04-19 14:27:04 +00:00 |
|