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Reduce radius of WalkableSurfaceSensor
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@ -21,8 +21,8 @@ resource_local_to_scene = true
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bounce = 1.0
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absorbent = true
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[sub_resource type="SphereShape3D" id="SphereShape3D_yvu24"]
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radius = 0.25
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[sub_resource type="SphereShape3D" id="SphereShape3D_hwe6e"]
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radius = 0.2
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[sub_resource type="Animation" id="Animation_yqgrk"]
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resource_name = "death"
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@ -210,7 +210,7 @@ shape = ExtResource("2_vjqny")
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[node name="WalkableSurfaceSensor" type="ShapeCast3D" parent="."]
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transform = Transform3D(1.05, 0, 0, 0, 1.05, 0, 0, 0, 1.05, 0, -0.85, 0)
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shape = SubResource("SphereShape3D_yvu24")
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shape = SubResource("SphereShape3D_hwe6e")
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target_position = Vector3(0, 0, 0)
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collision_mask = 2147483648
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