Torque3D/Engine/source
DavidWyand-GG edaecf0a5b Mounted image weapon light fix
Fix for mounted image lights beyond the first weapon light.  Before this
fix all mounted images that have lights would not function if mounted to
a slot after a mounted image that uses a weapon light.
2013-10-05 02:23:58 -04:00
..
app Created Header file for net.cpp 2013-06-14 10:12:34 -04:00
cinterface Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
collision Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
component Moved platform input event files under new input directory 2013-01-23 02:37:37 -05:00
console Fix engine API copy/paste errors (typo). 2013-02-28 23:50:57 +04:00
core Resolve issue #163 2013-03-27 21:36:17 -04:00
environment added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
forest added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
gfx TheoraTextureObject 2013-04-23 11:24:05 -04:00
gui Merge pull request #424 from tdev/lock-checking 2013-08-11 22:14:16 -07:00
i18n Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lighting Merge pull request #310 from thecelloman/goodbyeDIF 2013-04-20 13:44:11 -07:00
main Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materials Merge pull request #424 from tdev/lock-checking 2013-08-11 22:14:16 -07:00
math Changed mASin to mSin in mEaseOutElastic 2013-05-15 20:54:40 +02:00
navigation Added navmesh wrapper code and module. 2013-07-04 17:27:48 +10:00
platform compile fix for rift sdk ver 0.2.2 2013-06-30 17:43:51 +02:00
platformMac Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
platformPOSIX Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformWin32 GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
platformX86UNIX Changes to have Linux dedicated compiling again 2013-05-08 06:55:51 +00:00
postFx Side by side rendering 2013-04-09 15:19:18 -04:00
renderInstance added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
scene DecalManager scene container fix 2013-09-27 12:15:44 -04:00
sfx Allow T3D to compile against the latest version of FMod. LowMem Software Reverb has been removed as of FMOD Ex 44409 2013-04-30 18:52:18 +01:00
shaderGen Fix for Issue #94 for Cubemap render bug 2012-10-17 11:46:17 -04:00
sim Gamepad and joystick dead zone fix 2013-09-27 12:40:54 -04:00
T3D Mounted image weapon light fix 2013-10-05 02:23:58 -04:00
terrain Merge pull request #424 from tdev/lock-checking 2013-08-11 22:14:16 -07:00
ts added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
unit Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
util Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
windowManager GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00